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| | #46 (permalink) | ||
| Badger Diplomacy Join Date: Feb 2005 Location: The Dairy State
Posts: 5,767
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__________________ ____________ Stupid is a strong horse. It can be ridden far. Quote:
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| | #47 (permalink) | |
| Registered User Join Date: Feb 2002 Location: Lost Vegas
Posts: 351
| Quote:
Anyone have t6 rotting and turned into prot paladin crap yet?
__________________ No gods, no masters. | |
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| | #48 (permalink) | |
| Registered User Join Date: Jan 2006
Posts: 50
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Hunters are in a bad state, I mean why bring a Hunter who you have to try and mold your whole game / positioning around when you can just bring a Shaman who does a lot more simple, effective, and efficient job while bringing even more bonuses to your team? Anyone who argues that Hunters are in a good state is just an idiot who needs to shut the fuck up. Last edited by syeren : 10-11-2007 at 07:35 PM. | |
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| | #49 (permalink) | ||
| Registered User Join Date: May 2005
Posts: 2,663
| Quote:
Then again, he's a Paladin... Are they just bad at Arena pvp? Or pvp in general?
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Last edited by Sithro : 10-11-2007 at 08:05 PM. | ||
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| | #51 (permalink) | |
| Johnny Fucking Headshot Join Date: Jan 2002
Posts: 3,343
| Quote:
I could mention some easy fixes, but I'm sure I'd get flamed for them, but the bare minimum is a defensively triggered talent. Priests and mages have several; we have 0.
__________________ BTW whichever of you mods removed the banner sig, I never made it nor put it there in the first place and if anything just gives me a reason to make a new one bigger and more annoying. | |
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| | #52 (permalink) | |
| Johnny Fucking Headshot Join Date: Jan 2002
Posts: 3,343
| Quote:
Whine about warlocks all you want, there's no reason that totem should be so ridiculously strong against 1 class.
__________________ BTW whichever of you mods removed the banner sig, I never made it nor put it there in the first place and if anything just gives me a reason to make a new one bigger and more annoying. | |
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| | #53 (permalink) | |
| Don't Look Now Join Date: Sep 2006
Posts: 4,662
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I'm looking forward to elemental shaman threat reduction on LO. My guild has shitty warriors so I pull aggro from time to time. | |
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| | #54 (permalink) | |
| Registered User Join Date: Mar 2002 Location: Minnesota
Posts: 433
| Quote:
Yes, I believe we have a paladin who has nearly a full set of T6 or equivalent gear for "prot". I know he got 2 T6 set pieces in the last week that both went to prot, and he's gotten a good deal of other BT quality loot over the past month for prot. Basically its banking rot type items on the off chance that a paladin tank might just be godly in the next 2-3 months. | |
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| | #55 (permalink) | |
| Registered User Join Date: Feb 2002
Posts: 1,280
| Quote:
__________________ "I imagine that at this point, Al Gore rues the day he invented the electoral college." Last edited by Xequecal : 10-11-2007 at 08:28 PM. | |
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| | #56 (permalink) |
| Registered User Join Date: Sep 2006
Posts: 1,332
+12 Internets | About the hunter state in arenas, back when I played, there was only one team with a hunter that was making it into the top10, and I think that's only because we had many melee based teams in our bracket, so frost trap shit was working very well. If you're facing a team that doesn't stack a war a rogue and a feral, hunters are pretty useless. The damage isn't so good, burst damage from the lolaimedshot days are gone, and los in arenas is so easy to break with the pillars and bridge and all this crap. Hunters are probably still good in normal pvp in bgs where you pick newbs out with long range and kiting, but in arenas they sure don't look good at all. Anyway from the point of view of someone who has stopped playing wow, this patch ain't too bad, especially the guild bank/AV revamp part, sounds rather good. Almost feel like resubbing and leveling a new char, but I think I'll pass until next patch/expansion ^^ |
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| | #57 (permalink) |
| 2k rating -- So easy a caveman could do it. Join Date: May 2003 Location: MN
Posts: 1,480
| Wand the totem you fuckstick, or macro your pet to do it for you. As usual the 1600 rated players have figured that out and you're still here crying about how much you suck because the game makes you suck. |
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| | #59 (permalink) |
| Registered User Join Date: Oct 2002
Posts: 277
+1 Internets | We do just fine in all of the BG's because we're not confined to a box and the focus of constant LoS'ing, snares, and deadzoning. I'm not amazingly geared for PvP (My arena teams consist of real life friends who couldn't really give two fucks about it =/ ). 300 Resilience. 11.8k hp 1880 atk power with 29ish crit, but I MOW people down in every BG I play in. I'm usually the top damage dealt unless there happens to be a few seed happy warlocks running around. Anyway, Kalgan posted that they're considering adding MS to Aimed Shot (granted they said if they go that route they're going to rework how Aimed shot works entirely) but......lol? WTF is that going to do? It's simply going to make us more of a target and STILL FOR FUCKS SAKE .....STILL does not address the core Hunter problem in the Arena I'll summarize. MOBILITY is our issue. Fuck complaining about the deadzone, it's not going away, fuck complaining about LoS, abuse it too. JUST GIVE ME SOME FUCKING WAY TO GET THE FUCK AWAY from hamstring, frostshock, crippling poison, chill, earthbind (not so much of an issue), exhaustion, etc etc etc. I'm not even going to go off on how easy it is to kill our pets, and that's a 100% loss scenario against a lot of teams. Kalgan also posted that they're considering doing some other things for Hunters (in 2.3) that haven't been posted so I guess I'll wait and see. If 2.3 goes live anywhere close to the state it is now I'm just going to move my Hunter to a seperate account and sell it. Fuck. I've ground enough honor (for my mage) to buy all the current gear, and have 75k banked to scoop up some season one gear and I can fucking guaruntee you I'll surpass my highest rating playing my hunter (1979) the first week of playing my Mage. Although admittedly, my partner is pretty bad =(.
__________________ WoW - Khelban and Annabelle, Frost Mage and Holy Priest of Carpe Diem, Thunderhorn AoC - Valross, Priest of Mitra - Thog Server Last edited by Grabbit Allworth : 10-11-2007 at 10:08 PM. |
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| | #60 (permalink) |
| Johnny Fucking Headshot Join Date: Jan 2002
Posts: 3,343
| Wow what a GREAT idea. Between actually finding and getting los of the totem (I'll just assume /target grounding macro even though I sure as shit don't have room on my bars) that's a solid 2 maybe 3 seconds lost per grounding during which I have to remain stationary during the cast of the wand. You on the other hand can throw it down on the fly without having to lose target and can always get at least 1 cast time spell to be eaten and unless I have the reflexes of a gazelle it's not hard to get an instant dot either. Yes, we can kill grounding. But it's up again every 15 seconds and during the heat of battle you don't know it's there until it's already done what it's supposed to. Spamming a pet attack macro makes sure he's never actually meleeing your target (sl/sl they actually melee for a meaningful amount) and probably out of los for the crucial spell lock or dispel we not only rely on but seem to be assumed are up with no cooldown ever by anyone bitching about them.
__________________ BTW whichever of you mods removed the banner sig, I never made it nor put it there in the first place and if anything just gives me a reason to make a new one bigger and more annoying. |
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