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Old 10-11-2007, 08:30 AM   #136 (permalink)
Laerazi
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Originally Posted by Grave View Post
Doesn't look like it to me. Basic human body with different feet/head and a tail added.

You can tell by the stance and the way it's swinging the weapon that it's the basic combat animation. Maybe it's just an early model.
Keep in mind that the new skeletal system is designed to make armor conform correctly to any body type it's placed onto. It has nothing to do with adding new animations to the game.

For the end user, we're probably not going to see any immediate changes once the new skeletal system is in place. The positive effects will be an increase in unique looking armor, because production time will be significantly decreased.
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Old 10-11-2007, 09:00 AM   #137 (permalink)
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Originally Posted by Laerazi View Post
Keep in mind that the new skeletal system is designed to make armor conform correctly to any body type it's placed onto. It has nothing to do with adding new animations to the game.

For the end user, we're probably not going to see any immediate changes once the new skeletal system is in place. The positive effects will be an increase in unique looking armor, because production time will be significantly decreased.
I see.

I thought it was going to be a unique skeleton for each race so that there would be something differentiating between them. Think fat ogres from EQ1 vs the body-builder human ogres we have in EQ2.

I guess that's totally wrong though, I admit I haven't really read much about it. I just assumed.

Uni-Body for the lose!
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Old 10-11-2007, 09:08 AM   #138 (permalink)
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It's not a uni-body.
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Old 10-11-2007, 10:21 AM   #139 (permalink)
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It's not a uni-body.
The old skeleton is pretty much. If the new one isn't, well, good.
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Old 10-11-2007, 10:24 AM   #140 (permalink)
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Old skeleton isn't either. That's why they have to tailor make each armor piece for each race and each gender. That's why it takes a really long time for new armor appearances to make it into the game.

I don't know the specifics of the new system, but Uni-body came up and Scott called out a resounding "No" to that one.
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Old 10-13-2007, 08:28 AM   #141 (permalink)
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Scott can have some pretty funny responses...

Anyway, the expansion appears to be going well. I think everything is looking pretty good overall. The avatars / gods look very similiar to what I would have imagined with some minor exceptions. The one thing they have going for them is that the avatars are manifestations of a said being. There's no standard or definition of their appearence. In regards to the gods, they're gods. They can appears however they want and it as also been a long time since we seen them, according to lore, so they may want to "appear" differently to Norrath. Regardless, I am much happier with what EQ2 is doing moreso than anyone else. Unless Conan starts kicking out some impressive news and makes something really nice happen, I think EQ2 may prove to be the best overall MMO available. Especially if you are playing on PvP, it's some of the best fun I have ever experienced in EQ.

BTW Scott, we need some insight and pics on the Epic weapons!!
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Old 10-13-2007, 04:03 PM   #142 (permalink)
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Pics I wouldn't mind. I'd rather not hear much in the way of info for epic weapons. Rather have the oppurtunity to discover things for myself.
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Old 10-13-2007, 04:32 PM   #143 (permalink)
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Yeah or seeing some concept art like they did for the Epic 2.0's before they were released.
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Old 10-13-2007, 05:55 PM   #144 (permalink)
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That screenshot is horrible, but it looks pretty much what it looks like on lower settings (your average gamer) I would wager.

Does Mistwalkers still play? I asked in the FFXI (poor game hasn't aged well) thread when I saw Braen jumping to Fenrir. My bro and his friend just rolled on AB and with Kunark around the corner I thought it might not be a bad idea to reactivate.
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Old 10-13-2007, 05:59 PM   #145 (permalink)
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Maybe 3-5 max on at most times when I log on nowadays. Braen is busy and most are playing RoK beta or elsewhere.
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Old 10-14-2007, 09:12 PM   #146 (permalink)
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Quote:
Originally Posted by Grave View Post
Doesn't look like it to me. Basic human body with different feet/head and a tail added.

You can tell by the stance and the way it's swinging the weapon that it's the basic combat animation. Maybe it's just an early model.
We interviewed Chad Haley at Leipzig and he said that the sarnaks use the human model for their body, but it also uses the new skeletal system they're developing.

Considering he's in charge of the Art in the game, I'll assume he knows what's up with the sarnak model.
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