|
|
Or, use your gamerDNA username: (more...)
| ||||||
| |
![]() |
| | LinkBack | Thread Tools | Rate Thread | Display Modes |
| | #46 (permalink) |
| You are just another normal! Join Date: Jan 2002 Location: Houston, TX
Posts: 9,383
| So Quineloe, what's your Metaworld going to be?
__________________ Like a ship without an anchor, like a slave without a chain, just the thought of those sweet ladies sends a shiver through my veins. And I will go on shining, shining like brand new. I'll never look behind me, my troubles will be few. Goodbye stranger, it's been nice. Hope you find your paradise. Tried to see your point of view, hope your dreams will all come true. Goodbye Mary, goodbye Jane, will we ever meet again? Feel no sorrow, feel no shame. Come tomorrow, feel no pain. |
| | |
| | #49 (permalink) | ||
| Plugged In Like Neo | Quote: Quote:
| ||
| | |
| | #50 (permalink) |
| Registered User Join Date: Jan 2006
Posts: 11
| I like the idea if it's done right but it's similar to Kaneva which started as more of a game development platform and eventually moved towards social networking 'worlds'. Kaneva. Imagine What You Can Do. I can see arm chair designers using this as a way to test out creative ideas that should be incorporate into some MMOs already. Wish you luck on the venture. |
| | |
| | #51 (permalink) |
| Registered User Join Date: Jul 2003
Posts: 790
+16 Internets | Erm, it seems a little odd that the basic legal logistics aren't worked out. I mean, I don't have much interest in this, and Koster is an albatross around the neck of any gaming project, but not knowing who owns what as you start out sounds like a really really big problem. EDIT: For the love of... Web 2.0 is a dumb enough term, let's just avoid the "MMORPG 2.0" bit before it gets started. Last edited by nosf; 09-19-2007 at 01:29 PM.. |
| | |
| | #53 (permalink) | |
| Plugged In Like Neo | Quote:
![]() | |
| | |
| | #54 (permalink) |
| Board Appointed Counselor Join Date: Dec 2003 Location: Dallas
Posts: 5,283
+29 Internets |
__________________ X-Box Live - TrueTzimisce Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn - In his house at R'lyeh dead Cthulhu waits dreaming "That is not dead which can Eternal lie, and with strange Eons even death may die" - H. P. Lovecraft |
| | |
| | #55 (permalink) | ||
| I am not your billboard. Join Date: Nov 2004
Posts: 1,673
| Yeah, cause their certainly is no precedent, or several of them in the MMO genre of someone starting up a company or game, and selling it to someone else to go work on something new. Never happened, never will, gotcha ! Quote:
Once Raph was kicked upstairs, the morons took over and now you have a game that is but a shadow of its former greatness. Yeah, I called them morons, because they are. They are underhanded too, liars and pole smoking jerkoffs. All that and more. I dropped out about the time Raph left (for an unrelated reason) but I am quite sure you can find plenty of people to atest to just how fucking shitty SWG became afterwards. edit: Just to clarify, I am not some huge Koster fanboy, I just enjoyed SWG when it launched and for several months afterwards. That was his baby, and it rocked. The same way I liked Dave Gorgensen (spelling) aka Smokejumpers Planetside when it launched. Sometimes, when people have a clear vision, and the balls to push it through and launch it, wonderous things can happen. And then, the money men step in.
__________________ Quote:
Last edited by The Hiram Key; 09-19-2007 at 03:11 PM.. | ||
| | |
| | #56 (permalink) | |
| On The Neverending MMOG Merry-Go-Round | Quote:
It was a truly open ended. Yea because they had no end game, anything without an ending is open ended do just about anything sandbox. This I agree and enjoyed it was the only reason I played for 3 months It was HUGE. Yea but it was all computer generated terrain that all meant absolutely nothing. There were no points of interest, no landmarks, no dungeons, nothing whatsoever except stupid nests. Big doesnt mean anything if there is no content in all of that space. It made Vanguard look like wow in regards to making quality content. My biggest beef is there was literally zero content. it had less content than City Of Heroes. You pulled mission and killed random nests in a boring lifeless world and that was the extent of combat. PVP was pointless and unbalanced badly at the time and ruled by 2 classes. There was nothing to do but gather resources, do tradeskills or hang out in cantinas danicing or playing music. It was the sims online... Even sandbox games need content, UO always had dungeons and points of interest and such. | |
| | |
| | #57 (permalink) |
| Ive been reading these boards since noows....that makes me uber Join Date: Apr 2002 Location: Rhode Island
Posts: 2,146
| It seems to be to be a Web 2.0 app for gamers thats jumping on the Google bandwagon, who are have been pretty much pushing the web 2.0 envelope for a while now. It's ambitious, thats for sure....but I can't say how sucessful it will be. The conceptual promise can be great, but implementation is everything. We shall see. |
| | |
| | #58 (permalink) |
| EQMac is proof that sometimes it's okay to get stuck in Time. Join Date: Dec 2003 Location: Los Angeles
Posts: 3,268
| I did not like SWG. I played FFXI with its horrible interface longer than SWG. I played VG with its bugs and class nerfs much longer than I played SWG. I think I'll leave it at that. * * * My internal jury is out on Metaplace. I'll have to see what the web does with it. I have no particular interest in using it to develop my own badger-based MMO. But if someone develops his or her own badger-based MMO I might check it out.
__________________ Surface - Drunken Monk of Seradon Surface - Drunken Monk of Al'Kabor http://img5.imageshack.us/img5/3042/...bikini8317.gif |
| | |
| | #59 (permalink) |
| Registered User Join Date: Nov 2002
Posts: 2,089
+4 Internets | Yeah, I'm not entirely sure how you could say SWG was awesome at launch, the game was a complete disaster. The only thing going for it was the Star Wars name. As for the Metaplace stuff...what's the over/under on it being 75% porn related within the first 6 months? |
| | |
![]() |
|
| Thread Tools | |
| Display Modes | Rate This Thread |
| |