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| | #1351 (permalink) | |
| Raider Nation In Exlie Join Date: Feb 2002 Location: To the left or right of you
Posts: 3,806
| Quote:
1) Their item database being swamped from the character screen pulling up your loot to display your character, so they switched to naked characters for a while 2) Awful, awful latency issues. That said, I was still level 12 in about 2.5 hrs of play!
__________________ Government big enough to give you everything you want is a government big enough to take from you everything you have. -Gerald Ford | |
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| | #1352 (permalink) | |
| This is not 'Nam. This is bowling. There are rules Join Date: Aug 2002 Location: Denmark
Posts: 711
+13 Internets | Quote:
What you call "nerd rage" is fueled by a complete and utter disregard for their customers. But that said, I'm happy the ever diminishing crowd of Fanboys are still keeping their faith. As long as you keep paying, the game might one day evolve to something, that we non-masochists might find enjoyable.
__________________ Indiana the Silent Club Fu Bristlebane We want to be the Blizzard of massively multiplayer gaming - John Smedley Last edited by Indiana; 11-27-2007 at 11:05 AM.. | |
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| | #1354 (permalink) | |
| Registered User Join Date: Mar 2007
Posts: 1,970
| Quote:
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| | #1355 (permalink) |
| I rez dead people Join Date: Jul 2005 Location: Cincinnati, OH
Posts: 206
| Oh that usually works for us too. Just plain zoning out and zoning back in also works. Then again, sometimes I rezone and I can see him, but he can't see me then. :P It's not game breaking, just annoying and worse with each additional party member added. |
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| | #1356 (permalink) |
| Registered User Join Date: May 2007 Location: Way down South in Dixie.
Posts: 53
| I haven't played a single MMO (including your precious WoW) that didn't have some issues within the first few months of release. Does it suck? Yes. Is it new? Not so much. They're patching the game just like everyone else does... /shrug If you have a problem with the ass state that games are being released in, take it up with the industry itself. You will wear yourself out jumping on every single developer, of every single game, individually. Last edited by Mad Jacq; 11-28-2007 at 06:44 AM.. |
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| | #1357 (permalink) | |
| Registered User Join Date: Aug 2006 Location: South San Francisco, CA
Posts: 3,164
| Quote:
__________________ Kuriin, Death's Demise < Did it for Whitney > Live like you'll die tomorrow, Dream like you'll live forever | |
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| | #1358 (permalink) |
| Noob Join Date: Nov 2002 Location: State of Confusion
Posts: 894
+1 Internets | People are whining so much because they are still playing and enjoying the game despite their issues. Everybody here did the exact same thing in EQ, complained about how bad it was but kept on playing despite the bugs and problems.
__________________ Murder! meyhem! kitties! |
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| | #1360 (permalink) | |
| There is no internets Join Date: Feb 2005 Location: Houston, TX
Posts: 3,175
+1 Internets | Quote:
Uh no, friends of mine who have bought, and myself have completely shelved the game. We are of the mind, wait 6 months and see. If it is still a pile, uninstall and throw game away.
__________________ Not a spelling nazi Definitions of LOSE on the Web: fail to keep or to maintain; cease to have, either physically or in an abstract sense; "She lost her purse when she left it unattended on her seat" Definitions of LOOSE on the Web: not restrained or confined or attached; "a pocket full of loose bills"; "knocked the ball loose"; "got loose from his attacker" For EP: | |
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| | #1361 (permalink) |
| Registered User Join Date: Mar 2007
Posts: 1,970
| Seriously, calm down guys, we'll get too tired saying every individual game we play is shit when it is shit. Besides... we're still playing it, so we must enjoy it, as the only way you can say something sucks to the point of not playing it is to keep playing it. Remember - every game is actually really fucking horrible and then requires patching to fix it. |
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| | #1362 (permalink) |
| This is not 'Nam. This is bowling. There are rules Join Date: Aug 2002 Location: Denmark
Posts: 711
+13 Internets | yes srsly, it's just a game lol. Get a life and stop complaining about every little thing. if you don like it dont buy it amirite? lol
__________________ Indiana the Silent Club Fu Bristlebane We want to be the Blizzard of massively multiplayer gaming - John Smedley |
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| | #1363 (permalink) |
| Harvey Join Date: Sep 2002 Location: The Command Carrier
Posts: 2,181
+38 Internets | If you don't have anything nice to say... post it all over a message board. They patched in lower stat feeds, but to be honest, I'm not noticing, since its not retroactive. Only new items are getting lower feeds. And since you know... I'd actually have to play to regear... it doesn't affect me at all. |
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| | #1364 (permalink) |
| I'm your huckleberry Join Date: Jan 2003 Location: Liverpool, UK
Posts: 1,325
+40 Internets | Patch 0.7 going live on the test server. Patch 0.7 Notes Memory Usage * Fixed a UI-related memory leak * Fixed a clothing and armor texture-related memory issue User Interface * New Party Panel interface that helps players find other players for creating groups more easily. * Reorganized the De-modificator, Augmentrex, and Nanoforge interfaces to appear in the left-hand panel area. * Added an auto-transparency feature to the chat interface. This feature can be toggled in the Game Options menu. * Players should now be able to skip all startup logo splash-screens with a single click. Nightmare Difficulty * The difficulty of Nightmare has been rebalanced. More overall experience is earned in Nightmare levels, scaling of group experience and difficulty has been improved, and the overall level progression has been adjusted. Skills * Fixed skills getting added to and/or removed from Shift activation when swapping weapons. * Investing a skill point into an Aura skill will no longer automatically cause it to activate. Templar * Taunt skills are no longer reduced in effectiveness when grouped Blademaster * Path of Righteousness now applies damage from offhand melee weapons. Guardian * Prayer of Retribution can now be used while poisoned. * Prayer of Healing can no longer be used while poisoned. Cabalists * The Summon Ember and Summon Fire Elemental skills should no longer conflict when granted through items. Evokers * Fixed a bug that caused Drain Power to charge an upfront power cost. * Tempest’s targeting range has been increased and should now properly lose targets that move out of range. * Fixed a bug which prevented Boneshards from having any effect on every other cast. * Fixed a bug which prevented Evokers from using any other skills for two seconds after casting Boneshards. Summoners * Hand of Nostrom correctly adds more beams as the skill level increases. * Fixed a bug which sometimes caused the Warper’s pet icon to not show up. * Master of the Flame’s skill effects now display properly in the skill description tooltip. Hunters * Engineers o Engineer Drone behavior improved. o Fixed a bug that allowed Repair Drone to be used at no cost. o Drones will now level properly along with their owner. Existing Drones that are below your character’s level will automatically be raised to the correct level. o Drones now receive correct health bonuses with skill level after re-summoning it. * Marksmen o Overshield now gives the correct amount of shields. o Fixed a bug that prevented Homing Shot from activating properly Quests * Fixed a bug with the Cannon Street Rails Quest Bug. * Fixed an end of Act 4 bug where Maxim and Arphaun occupy the same place, allowing you to only talk to one of them, thus preventing you from completing the quest. * Fixed a bug where Slaughterbeast occasionally doesn't spawn as expected for the “Regular Customer” quest. Items * Improved the drop rate of various recipes and analyzers. * New blueprints have been added for Focus items and Boots. * Focus items and Boots can now be made by crafters. * Fixed a bug where Auras would turn on and off when swapping weapons that grant aura skills. Guilds and Groups * Fixed a bug where players were not seeing Guild invites. * Introduced new Auto-Party logic to provide better matches. World Movement * Fixed additional instances where players were sometimes randomly teleported when other people use portals. * Players can now use the /stuck command when in Ghost form. * Fixed rare instances where certain areas were impassible. Miscellaneous * Fixed a bug where Founders saw all character names in blue text. * Fixed rare issues with being unable to properly apply the Multiplayer patch. * Fixed a bug with mods on weapons not being properly equipped when loading a character. * Fixed rare cases where the PRD became unusable. * Fixed a bug where numerous pets would show up in Stations. Special Subscriber Features 12 new Unique Items New unique weapons spread across all three factions. We have a few Holiday goodies in our bag of tricks, including a very special gift that keeps on giving! The Transmogrifier This mystic box transforms the junk you put in it into something new and wonderful. When you discover a new Transmogrifier formula, it is automatically stored in a special recipe list. Wintry Chapeau This festive winter cap will give you good luck and cheer all the year round. Fester Festivus Quest for a jolly new fiendish friend decked out in holiday garb. 8 New-Year Dye Kits Celebrate the New Year with special winter colors for your armor. Quote : Nightmare Difficulty * The difficulty of Nightmare has been rebalanced. More overall experience is earned in Nightmare levels, scaling of group experience and difficulty has been improved, and the overall level progression has been adjusted. This could really turn it ar... |
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