Fires of Heaven Guild Message Board  

Go Back   Fires of Heaven Guild Message Board > Fires of Heaven Related Forums > MMORPG General Discussion
User Name
Password
Or, use your gamerDNA username: (more...)
ForumSpy Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
LinkBack Thread Tools Rate Thread Display Modes
Old 11-06-2007, 09:46 PM   #1156 (permalink)
chackle
Heavy Breather
 
Join Date: Nov 2002
Posts: 418
-1 Internets
Quote:
Originally Posted by Ionsniper View Post
Man what a load of bullshit. Probably a way to get people to pay for the lifetime sub.
Yeah, that'd be it...couldn't be a fuckup based on every other bit of coding in the game
chackle is offline   Reply With Quote
Old 11-06-2007, 10:04 PM   #1157 (permalink)
castarocks
Registered User
 
Join Date: Mar 2003
Location: Cliffwood Beach, NJ
Posts: 94
-16 Internets
Send a message via AIM to castarocks
For some reason I cannot connect to the servers for multiplayer. I continue to get "Cannot connect to server".

no idea why.

What server are you guys on just incase I ever get this resolved?
castarocks is offline   Reply With Quote
Old 11-06-2007, 10:07 PM   #1158 (permalink)
chackle
Heavy Breather
 
Join Date: Nov 2002
Posts: 418
-1 Internets
Quote:
Originally Posted by castarocks View Post
For some reason I cannot connect to the servers for multiplayer. I continue to get "Cannot connect to server".

no idea why.

What server are you guys on just incase I ever get this resolved?
Hellgate: London Forums

I'm in Australia so am fuzzy on the times, but is that now?
chackle is offline   Reply With Quote
Old 11-06-2007, 10:31 PM   #1159 (permalink)
castarocks
Registered User
 
Join Date: Mar 2003
Location: Cliffwood Beach, NJ
Posts: 94
-16 Internets
Send a message via AIM to castarocks
According to that the servers where back up at 12noon today.

just a weird problem - i found some other on the HL forums having the same issue. Hopefully this gets fleshed out in a few days.
castarocks is offline   Reply With Quote
Old 11-07-2007, 04:13 AM   #1160 (permalink)
Geaux
Registered User
 
Geaux's Avatar
 
Join Date: Jul 2006
Location: Baton Rouge, La
Posts: 464
found 3 uniques now with NO STATS and one even has less dmg then an equal item lvl green i saw on the vendor. wtf?
Geaux is offline   Reply With Quote
Old 11-07-2007, 04:46 AM   #1161 (permalink)
Pren
Punctual down to the letter
 
Join Date: Mar 2002
Posts: 696
+23 Internets
Quote:
Originally Posted by Dyscord View Post
From the Gamespot guide

Adds X% Elemental Damage: Usually a mod will let you add a small percent of elemental damage to your weapon. Although this doesn’t appear to increase the damage the weapon does (probably a display bug), it actually does. Say you have a weapon that deals 100 physical damage per shot, then add a +10% toxic damage mod. The weapon would henceforth deal 100 physical damage and 10 toxic damage per shot. These mods are decent ways to increase a weapon’s damage while also making it easier for you to deal damage that’ll reduce your minigame numbers.

Take that for what you will. It might be wrong. Might be right.
In Diablo 2, the paladin had an ability called Vengeance, which gave +300% elemental damage or some other obscene amount at high levels. As in it gave you 300% fire, electric, and cold, based off your physical damage. It was designed to fuck up physical resistant monsters hardcore

There was a bug for a while in the calculation, where it looked at the damage you dealt to your target and then applied the elemental damage, instead of looking at your character sheet damage and modifying that.

So vengeance did 0 damage to physical immune mobs.

If the +damage% mods aren't working on immunes, I wouldn't be surprised if it was the exact same bug probably coded by the same guy.
Pren is offline   Reply With Quote
Old 11-07-2007, 06:07 AM   #1162 (permalink)
Qhue
Tunare's most surly gnome
 
Join Date: Feb 2002
Location: Sunny Upstate NY
Posts: 1,494
For all my griping about it...

I think I've logged like 40+ hours playing this game since last week. I have other games I should be playing and things I should be doing, but its just soooo easy and visceral to jump into hellgate and mow down some demons. I can easily play it while on a teleconference or whatever and just charge forward clicking like mad.

The directX 10 version really is quite superior to the DX9, but there's a slight hitchiness to the rendering especially when it does the speed-blur thing that makes it a bit cumbersome. That and the memory leaks are much more noticable in the DX10 version whereas I dont feel their impact in the DX9 one. Performance wise I'd like to stay DX9, but DX10 is just so darn fancy.


At any rate the thing is surely addictive as hell. Dunno how long this will last but until then I'll keep mowing mobs down in search of legendary items.
Qhue is online now   Reply With Quote
Old 11-07-2007, 06:27 AM   #1163 (permalink)
Mad Jacq
Registered User
 
Mad Jacq's Avatar
 
Join Date: May 2007
Location: Way down South in Dixie.
Posts: 53
-5 Internets
Quote:
Originally Posted by Qhue View Post
For all my griping about it...

I think I've logged like 40+ hours playing this game since last week. I have other games I should be playing and things I should be doing, but its just soooo easy and visceral to jump into hellgate and mow down some demons. I can easily play it while on a teleconference or whatever and just charge forward clicking like mad...

...At any rate the thing is surely addictive as hell. Dunno how long this will last but until then I'll keep mowing mobs down in search of legendary items.
Same here. It's a lot of fun!

The game isn't trying to break any new ground really. It is what it is. And what it is is a hell of a lot more fun to me than playing WoW.
Mad Jacq is offline   Reply With Quote
Old 11-07-2007, 06:33 AM   #1164 (permalink)
Sharmai
None of you will disagree so I will.
 
Sharmai's Avatar
 
Join Date: Jun 2006
Location: Indianapolis
Posts: 4,935
Is anyone else reading the constant math disabled idiots on the Guardians official forums about the usefullness of AoD? Every other post is AoR vs AoD (which is a valid discussion) but when numbers start getting spouted some idiot always comes in there saying retarded things like "5% more defense nets you a reduction of 65% of your incoming damage" which is retard idiot math at its very finest.....

Let me ask if any of you here understand what is wrong with this argument they are using...

Their argument

Assuming 100 damage to the guardian and the guardian has 80% defense the following numbers will occur.
80% defense = 100 x .8 = 20 damage taken
90% defense = 100 x .9 = 10 damage taken

20/10 = 10 damage taken so going from 80% defense to 90% defense results in a 50% decrease in damage taken.


Does anyone else seem what is fundamentally wrong with that last statement? To me this seems like a very basic math problem that any 6th grade teacher would point out to the student... I cannot be the ONLY person to see the flaw here... A simple addition of two words could fix the whole thing..
Sharmai is offline   Reply With Quote
Old 11-07-2007, 06:35 AM   #1165 (permalink)
Twobit Whore
Insert Quarter
 
Twobit Whore's Avatar
 
Join Date: May 2006
Posts: 11,161
-14 Internets
Quote:
Originally Posted by Sharmai View Post
Their argument

Assuming 100 damage to the guardian and the guardian has 80% defense the following numbers will occur.
80% defense = 100 x .8 = 20 damage taken
90% defense = 100 x .9 = 10 damage taken

20/10 = 10 damage taken so going from 80% defense to 90% defense results in a 50% decrease in damage taken.


Does anyone else seem what is fundamentally wrong with that last statement? To me this seems like a very basic math problem that any 6th grade teacher would point out to the student... I cannot be the ONLY person to see the flaw here... A simple addition of two words could fix the whole thing..

It's a correct statement. Well, it's worded poorly, either by you or them but going from 80% to 90% reduces the damage you take by half.
__________________
I got a list of demands written on the palm of my hand. I ball my fists and you gonna know where I stand.
Twobit Whore is online now   Reply With Quote
Old 11-07-2007, 06:41 AM   #1166 (permalink)
Fakuss
Registered User
 
Fakuss's Avatar
 
Join Date: Feb 2006
Posts: 12
-1 Internets
To build a world built upon flaws, math is the first victim. There's a lot of things that should be calculated a certain way but are incredibly bugged (nano-forge), so don't assume these skills work as intended yet.

It may take a few patches to be able to really start theorycrafting this game with realized results.
Fakuss is offline   Reply With Quote
Old 11-07-2007, 06:47 AM   #1167 (permalink)
Sharmai
None of you will disagree so I will.
 
Sharmai's Avatar
 
Join Date: Jun 2006
Location: Indianapolis
Posts: 4,935
Quote:
Originally Posted by Twobit Whore View Post
It's a correct statement. Well, it's worded poorly, either by you or them but going from 80% to 90% reduces the damage you take by half.
But its NOT a correct statement. Thats my point. Yes its poorly worded and thats exactly what I mean. You understand that it applies to damage taken after 80% defense is applied but everyone over there seems to miss this point entirely. There is a HUGE difference between 80% defense and 50% defense.

If damage taken equals 100 then it cannot also equal 20 and equal 10. Yes I know its entirelly wording issues but when someone pops up with "1 point in AoD reduces damage by 50% people get all excited that hey look 1000dps is now 500 dps!!! and 2 points is now 250 dps!! and 3 points.... you get the idea..
Sharmai is offline   Reply With Quote
Old 11-07-2007, 06:53 AM   #1168 (permalink)
Twobit Whore
Insert Quarter
 
Twobit Whore's Avatar
 
Join Date: May 2006
Posts: 11,161
-14 Internets
I have no idea what you are arguing, but there is nothing incorrect about this:

Assuming 100 damage to the guardian and the guardian has 80% defense the following numbers will occur.
80% defense = 100 x .8 = 20 damage taken
90% defense = 100 x .9 = 10 damage taken

Increasing mitigation from 80% to 90% = 50% reduction in damage taken. There is nothing incorrect about it.
__________________
I got a list of demands written on the palm of my hand. I ball my fists and you gonna know where I stand.
Twobit Whore is online now   Reply With Quote
Old 11-07-2007, 07:09 AM   #1169 (permalink)
Rehlor
Registered User
 
Rehlor's Avatar
 
Join Date: Aug 2002
Posts: 104
-3 Internets
Quote:
Originally Posted by Sharmai View Post
But its NOT a correct statement. Thats my point. Yes its poorly worded and thats exactly what I mean. You understand that it applies to damage taken after 80% defense is applied but everyone over there seems to miss this point entirely. There is a HUGE difference between 80% defense and 50% defense.
The problem is that you're reading it wrong. Or I simply don't understand what your deal with it being stated in these terms is. Let's try it like a story:

Jack is a Guardian - he has 80% damage reduction from armor. Oh no, a monster hit jack for exactly 100 damage, luckily reduced to 20 damage due to armor. Jack kills the monster and finds a big pink bow to put on his head. It increases his armor to 90% damage reduction. Oh no, the monster part 2, return of the monster, just hit Jack for 100 damage again! But he only takes 10 damage now. Jack's big pink bow increased his effective damage resistance by 50% by increasing his base damage resistance by 10%.

50% less damage, 50% increase in damage reduction, call it what you will. Maybe I've just played EvE for too long, but this makes perfect sense to me.

Also, just FYI, the "huge" difference between 50% damage reduction and 80% damage reduction is actually 60%, only 10% more effective than the difference between 80% and 90%. Making sense yet?

Last edited by Rehlor; 11-07-2007 at 07:12 AM..
Rehlor is offline   Reply With Quote
Old 11-07-2007, 07:11 AM   #1170 (permalink)
Sharmai
None of you will disagree so I will.
 
Sharmai's Avatar
 
Join Date: Jun 2006
Location: Indianapolis
Posts: 4,935
Quote:
Originally Posted by Twobit Whore View Post
I have no idea what you are arguing, but there is nothing incorrect about this:

Assuming 100 damage to the guardian and the guardian has 80% defense the following numbers will occur.
80% defense = 100 x .8 = 20 damage taken
90% defense = 100 x .9 = 10 damage taken

Increasing mitigation from 80% to 90% = 50% reduction in damage taken. There is nothing incorrect about it.
Poor Wording... You got the problem with it already its poor wording. You can say it a lot of different ways but when said that way it is meant to confuse the idiot readers (most people) into thinking each point in AoD reduces damage taken by 50%. Readers directly interpret this to mean if your taking 1000 damage then 1 point = 500 damage and 2 points = 250 damage and so forth.

The problem with this is when discussing AoR vs AoD, because AoR only heals lets say 20 damage per minute AoD cuts damage taken by half!!! When trying to hold a halfway decent discussion about the useful ness of going from 80% DR to 95% DR the raving idiots start screaming things like "Damage reduce by 150%!!!!)

The reality is your taking 15% less damage the before and the real question is 10 points into AoD really worth taking 15% less damage? When I ask that question they say no 15% less damage then before is wrong they are taking 150% less damage so it is worth it.... do you see what I mean by complete idiots?
Sharmai is offline   Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are On
Pingbacks are On
Refbacks are On

uberguilds network



All times are GMT -7. The time now is 01:59 PM.


Powered by vBulletin® Version 3.8.0
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.0.0 RC6