Fires of Heaven Guild Message Board  

Go Back   Fires of Heaven Guild Message Board > Fires of Heaven Related Forums > MMORPG General Discussion
User Name
Password
Or, use your gamerDNA username: (more...)
ForumSpy Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
LinkBack Thread Tools Rate Thread Display Modes
Old 11-05-2007, 11:45 AM   #1081 (permalink)
Smocca
Registered User
 
Smocca's Avatar
 
Join Date: Sep 2007
Posts: 875
+25 Internets
Hey Sharmai I remade as an elite character so I'll need another guild invite when you get a chance. New character name is Smocka.

Thanks.
__________________

Wii Code: 4250 4436 6536 6872
Smocca is offline   Reply With Quote
Old 11-05-2007, 12:00 PM   #1082 (permalink)
darrin
LurkerLurkyLurk
 
Join Date: Feb 2005
Location: UK
Posts: 48
+0 Internets
Send a message via AIM to darrin Send a message via Skype™ to darrin
patch owned me again, if anyone is able to zip up the patch files and host them that'd be awesome
darrin is offline   Reply With Quote
Old 11-05-2007, 12:23 PM   #1083 (permalink)
Hachima
Registered User
 
Join Date: Oct 2004
Posts: 2,081
Are you using Avast AV? I heard it has problems with HGL.
Hachima is offline   Reply With Quote
Old 11-05-2007, 01:10 PM   #1084 (permalink)
Flight
I'm your huckleberry
 
Flight's Avatar
 
Join Date: Jan 2003
Location: Liverpool, UK
Posts: 1,325
+40 Internets
Quote:
Originally Posted by Dyscord View Post
Marksman stuff

Great post.

For me, the thing with a number of the classes is that people still haven't figured out how everything works. Particularly, the various weapon sub types and how they are at their optimum at different ranges.

Some of the classes/builds/weapons are easy to understand and its obvious off the bat how they will play and some it will take a while for us all to figure out.
Flight is offline   Reply With Quote
Old 11-05-2007, 01:29 PM   #1085 (permalink)
Horse
Registered User
 
Horse's Avatar
 
Join Date: Mar 2007
Posts: 1,973
-51 Internets
Quote:
Originally Posted by Dyscord View Post
Either way, I'm quite satisfied with the marksman class. Its not a god or anything, but I definately don't see it as gimp.
Yes, just realize that all the stuff you typed is equalled by a melee running in and holding down "swing sword" for 2 seconds.

It is fun, but relative to the other classes it is easily the "most gimp." You rely on getting modded weapons, switching weapons for the scenario, and semi-sploit stacking of buffs along with actually using energy for stuff to be competitive to what other classes (pretty much all of them?) can do BEFORE using the energy sappers.

Escape is crucial but I still count it as "dying" in that both situations you didn't win. Simply put, the guardian gets in that same situation and kills everything. You have to escape as a marksman.

In the long run I can see marks being very strong depending on how they balance the effects triggered by melee. If it continues to not matter, and melee chars can just run in and hold down attack / ae attack, then the benefit of being at range does not balance the decrease in relative power.

The way you describe marks is clearly how they want the class to be played, and it is gratifying at least, where you are really required to pull the most out of your abilities and the concept of modding / finding items for certain situations
Horse is offline   Reply With Quote
Old 11-05-2007, 01:48 PM   #1086 (permalink)
Zindan
Registered User
 
Join Date: Jun 2005
Posts: 401
-6 Internets
Invite "Zinni" into the FoH guild when you get a chance please. =)
Zindan is offline   Reply With Quote
Old 11-05-2007, 02:00 PM   #1087 (permalink)
darrin
LurkerLurkyLurk
 
Join Date: Feb 2005
Location: UK
Posts: 48
+0 Internets
Send a message via AIM to darrin Send a message via Skype™ to darrin
Quote:
Originally Posted by Hachima View Post
Are you using Avast AV? I heard it has problems with HGL.
nope i disable all av and it doesnt work, the only fix i can find is someone upping the files manually for me to patch with
darrin is offline   Reply With Quote
Old 11-05-2007, 02:13 PM   #1088 (permalink)
Smocca
Registered User
 
Smocca's Avatar
 
Join Date: Sep 2007
Posts: 875
+25 Internets
Quote:
Originally Posted by Horse View Post
Yes, just realize that all the stuff you typed is equalled by a melee running in and holding down "swing sword" for 2 seconds.

It is fun, but relative to the other classes it is easily the "most gimp." You rely on getting modded weapons, switching weapons for the scenario, and semi-sploit stacking of buffs along with actually using energy for stuff to be competitive to what other classes (pretty much all of them?) can do BEFORE using the energy sappers.

Escape is crucial but I still count it as "dying" in that both situations you didn't win. Simply put, the guardian gets in that same situation and kills everything. You have to escape as a marksman.

In the long run I can see marks being very strong depending on how they balance the effects triggered by melee. If it continues to not matter, and melee chars can just run in and hold down attack / ae attack, then the benefit of being at range does not balance the decrease in relative power.

The way you describe marks is clearly how they want the class to be played, and it is gratifying at least, where you are really required to pull the most out of your abilities and the concept of modding / finding items for certain situations
Evokers seem to be in the exact same boat as Marksmen so don't feel too bad. We probably don't have to switch equipment around as much, but there are some other downsides to make up for it. Believe me, having to use escape if you get cornered is nowhere near as bad as just having to die. Any type of mob that appears out of nowhere just sucks ass to play against as an Evoker. I'll be walking along nice and calm like and then BAM! 15 Defilers will appear all around me and I'm dead. Blink works occasionally but its nowhere near as reliable as escape.
__________________

Wii Code: 4250 4436 6536 6872
Smocca is offline   Reply With Quote
Old 11-05-2007, 02:19 PM   #1089 (permalink)
Spontaneous Cumbustion
Registered User
 
Join Date: Jan 2002
Location: Wilmington, DE, USA
Posts: 525
Quote:
Originally Posted by Horse View Post
Yes, just realize that all the stuff you typed is equalled by a melee running in and holding down "swing sword" for 2 seconds.

It is fun, but relative to the other classes it is easily the "most gimp." You rely on getting modded weapons, switching weapons for the scenario, and semi-sploit stacking of buffs along with actually using energy for stuff to be competitive to what other classes (pretty much all of them?) can do BEFORE using the energy sappers.

Escape is crucial but I still count it as "dying" in that both situations you didn't win. Simply put, the guardian gets in that same situation and kills everything. You have to escape as a marksman.

In the long run I can see marks being very strong depending on how they balance the effects triggered by melee. If it continues to not matter, and melee chars can just run in and hold down attack / ae attack, then the benefit of being at range does not balance the decrease in relative power.

The way you describe marks is clearly how they want the class to be played, and it is gratifying at least, where you are really required to pull the most out of your abilities and the concept of modding / finding items for certain situations
Yeah uh, you haven't played BM at higher levels if you think they can just run in and melee. I get owned a lot when I try that.

Does take some strategizing and a lot of running away.
Spontaneous Cumbustion is offline   Reply With Quote
Old 11-05-2007, 02:24 PM   #1090 (permalink)
Wodin
Registered User
 
Wodin's Avatar
 
Join Date: Jan 2005
Location: Boston, MA
Posts: 1,915
+0 Internets
Evokers also have the fun handicap that they have to get lucky with their weapon drops or have their friends hand them over, as focus items don't spawn on the crafter.

That said, Marksmen are very useful at higher levels - a couple of guildmates are up to about halfway through Nightmare, and the Marksman of the group does disgusting damage. Of course, he's socketed out a 600hit/minute gun with ignite strength, fire damage, and procs based on hit chance, so it's sorta silly watching the entire level blow up.
__________________
Wodin - Troll Rogue - Elitist Jerks - Mal'Ganis
Wodin is offline   Reply With Quote
Old 11-05-2007, 02:55 PM   #1091 (permalink)
Kodylan
Registered User
 
Join Date: Mar 2002
Posts: 2,261
-1 Internets
Anyone had a chance to play around with the new Molotov Assault? It's hard to imagine they put a splash damage component on it without nerfing the after effects a bit, because that skill is damn sexy.
Kodylan is offline   Reply With Quote
Old 11-05-2007, 03:11 PM   #1092 (permalink)
Mist
Extremely Busy DPS Provider
 
Mist's Avatar
 
Join Date: Jan 2005
Posts: 3,469
-103 Internets
I'm pretty interested in Marksman and Evoker theorycraft. The other classes bore the shit out of me, not enough scaling/math.
__________________
http://nyxs.mybrute.com
Laress Sansoul - Gallente Futa Roleplayer, Tranquility
PM me your email address for EVE 21 day trial accounts.
Quote:
Originally Posted by Cadrid View Post
From all the pointless whining and fuming over a non-issue like the WAR ad, I think Tampax should post an ad there once Mythic's contract expires.
Mist is online now   Reply With Quote
Old 11-05-2007, 04:15 PM   #1093 (permalink)
Lost Ranger
Registered User
 
Lost Ranger's Avatar
 
Join Date: Jul 2002
Posts: 3,005
-4 Internets
I just started a Gaurdian last night after shelfing my marksman (21). The marksman is a great class that requires thinking, and proper speccing to be strong. I am interested in elite mode at the end though and want to be a class that groups will need. Marks and BM seem to be a dime a dozen so I am done with mine for now.

That said. My guardian is like level 5 I started it at like 3am so didnt have to strength to do much with him. Is Shield Turn the ability that they use to AE rooms? I took a quick glance at the tree and was expecting to see some type of AE hit like the BM but didnt notice any. If its Shield Turn I hope it hits harder then shield bash or clearing out the room will take awhile
Lost Ranger is offline   Reply With Quote
Old 11-05-2007, 04:20 PM   #1094 (permalink)
Smocca
Registered User
 
Smocca's Avatar
 
Join Date: Sep 2007
Posts: 875
+25 Internets
Quote:
Originally Posted by Lost Ranger View Post
I just started a Gaurdian last night after shelfing my marksman (21). The marksman is a great class that requires thinking, and proper speccing to be strong. I am interested in elite mode at the end though and want to be a class that groups will need. Marks and BM seem to be a dime a dozen so I am done with mine for now.

That said. My guardian is like level 5 I started it at like 3am so didnt have to strength to do much with him. Is Shield Turn the ability that they use to AE rooms? I took a quick glance at the tree and was expecting to see some type of AE hit like the BM but didnt notice any. If its Shield Turn I hope it hits harder then shield bash or clearing out the room will take awhile
Someone who's played a Guardian recently can probably better answer this, but I think most Guardians go for splash damage swords to AE rooms. I would think a splash fire damage with a high fire attack strength (to ignite things) would kick a lot of ass.
__________________

Wii Code: 4250 4436 6536 6872
Smocca is offline   Reply With Quote
Old 11-05-2007, 04:25 PM   #1095 (permalink)
Tirinal
Registered User
 
Tirinal's Avatar
 
Join Date: Jan 2006
Posts: 722
+1 Internets
Splash phase, and direct fire for bosses. Shield turn is decent aoe dps if you pump points into it, and there's another (terrible) aoe ability linked to prayer of healing.

Also elite mode is pretty broken for a number of reasons. Though it's a tossup whether it's any more broken than the game proper.
Tirinal is offline   Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are On
Pingbacks are On
Refbacks are On

uberguilds network



All times are GMT -7. The time now is 06:16 PM.


Powered by vBulletin® Version 3.8.0
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.0.0 RC6