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| | #16 (permalink) |
| is a little tea pot. Join Date: Jan 2004 Location: Carlsbad CA
Posts: 6,465
+75 Internets | We don't know what form of "MMO" play the game will take. They keep referring to it as Fallout Online, we could just see a revamped Fallout engine with multiplayer capabilitiy, ala NWN. |
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| | #17 (permalink) |
| Insert Quarter Join Date: May 2006
Posts: 11,161
| Pretty sure the investment docs state it will be a traditional MMO targetting up to a million players.
__________________ I got a list of demands written on the palm of my hand. I ball my fists and you gonna know where I stand. |
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| | #18 (permalink) |
| You mean I can change this? Neat! Join Date: Feb 2002
Posts: 12,975
+66 Internets | They also mention a target budget and stuff, which I don't remember offhand. Thirty million rings a bell, but that might be a VG echo. This isn't news, the SEC filing is at least 6 months old. Either myself or someone posted it here originally, and for the most part it was agreed that this is simply Interplay desperately trying to fuck VC's out of their money. Maybe it'll come out on The Phantom console exclusively! |
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| | #19 (permalink) |
| Fuck Art, Let's Kill Join Date: May 2002 Location: Hell
Posts: 7,243
| Pretty sure that the idea of Bethesda doing a MMO is repugnant to a lot more people than just the NMA crazies. Even people who like their games freely admit that they are not even remotely balanced out of the box. Also: fuck off.
__________________ ...the whole world's going to blow up anyway. I might as well keep my pride. eRepublik Referral (PM me for assistance if you start up using my link) |
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| | #20 (permalink) |
| kill yourself irl Join Date: May 2003 Location: New York
Posts: 1,242
| Definitely agree with Vorph. Bethesda doesn't even have normal multiplayer experience, nor have they wanted it. Throwing an MMO into their hands would probably be a disaster (but then again, who knows, WoW came out alright). In any case, Fallout MMO = wrong. |
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| | #23 (permalink) |
| I have a competition in me. Join Date: Nov 2004 Location: In the clinch.
Posts: 826
+20 Internets | Wow! The negativity in this thread, at this point, is actually quite shocking! They haven't even hired/dedicated a staff to the project yet and a lot of you guys are already writing the whole thing off as a huge fuckup or an impossible project. I love a healthy dose of pessimism, but...well, who knows how it is going to play out at this point? Maybe they are going to headhunt a bunch of prime developers; maybe the have really been paying attention to the MMO market and its downturns over the past few years...who the fuck knows? But to say the project is doomed from the start is going too far. Also, to say that the Fallout IP isn't conducive to a MMO...what the fuck are you talking about!??! The principle reason why Fallout was so great was that the setting and narrative were extremely engaging and the world was so 'life-like' in comparison to other games in the genre. There is serious potentional for a bunch of awesome stuff - clan warfare, resource controlling PvP (not WoW's shitty implementation but stuff with serious ramifications), manufacturing and production arms-races, etc. etc. Im chalking this negativity up mostly to the 'Brad-effect' but I think the idea itself deserves more excitement than is being shown in this thread. |
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| | #24 (permalink) |
| Forum Janitor Join Date: May 2002 Location: Detroit
Posts: 10,721
+75 Internets | Their focus on their previous games has never really been balance. It's been the creation of a cool world and for a specific group of people. Naturally, that specific group of people (Not MMO players) have thoroughly enjoyed their Elder Scroll games, giving them the chance to have GOTY editions. In MMO they are smart enough to know how critical balance is as well as gameplay, so perhaps they'll do as well on balance as they have done on world building. That's all just baseless optimism, but it's no less valid than baseless pessimism. At least give them the chance to fuck it up before you create insults about their game. Edit: Drajakur and I will be taking our checks now, Bethseda. Last edited by Tuco; 08-19-2007 at 06:23 AM.. |
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| | #26 (permalink) |
| Lord of the Dance Join Date: Apr 2002
Posts: 8,796
+166 Internets | Nobody really has faith in developers anymore Tuco. It isn't just the games themselves. And can you blame them? I'd rather think a game is going to be shit and be pleasantly surprised then get my hopes up and be disappointed for the...10th time? |
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| | #27 (permalink) | |
| You mean I can change this? Neat! Join Date: Feb 2002
Posts: 12,975
+66 Internets | Quote:
But you're right, they could shock everyone and hire competent development staff and release a decent MMO. I just think it's incredibly unlikely given their past performance. Interplay has never made a good game itself, it's typically been other studios working for them (mostly Bioware and Black Isle, which I guess was an Interplay controlled company, but they ran that into the ground as well). Last edited by Eomer; 08-19-2007 at 09:41 AM.. | |
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| | #28 (permalink) |
| Internet to post ratio soon 1:1 Join Date: Aug 2002 Location: somewhere close.... -1547 Internets
Posts: 1,834
| Fallout is the holy grail to many of us, of course nothing short of a team of geniuses and billion-heavy investment gurus doing the funding is good enough for fallout (re: negativity and incapable software companies. I still dont get it, everything seems so easy yet gigantic software companies manage to screw up vital balancing up in such blatant ways that i always ask myself "why does this seem so easy and yet nopbody does it better ) For my part i stopped going to school for almost 2 weeks when i bought fallout. I never evere did that again. Crazy game Last edited by kasey; 08-19-2007 at 09:53 AM.. |
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| | #29 (permalink) | |
| King of the Internets Join Date: Jan 2005 Location: Mission, Kansas
Posts: 2,390
+227 Internets | Quote:
My hunch is that most people proclaiming that Fallout shouldn't be used as MMO material are either afraid it will go like so many other MMOs have (Total waste of an IP, and ending up being a joke when compared to the hype), or that people are unwilling to stomach the inevitable changes to the Fallout background that a MMO would precipitate...even though the game is just a glimmer in someones eye at this point. Or both. And I can't really blame them. But maybe I am just more optimistic than some - I'm not ready to run into the night screaming "OMG another VG!" just quite yet. The only thing I would say at this early a point, is that I hope that if they go through with this that they truly make this a sandbox type deal. Screw raids and that shit - throw people out in a few starting towns, throw in the factions, and let people start their own towns/caves/territories and control areas. I swear I wont touch a Fallout MMO if it ends up being "OK, Chaingunners, burn in 5...4...3..WTF? Quick, shoot it in the eyes and blind him so we have time to get the tank back up". Same with "Ok guys, be on at 8pm so we can kill this guy for the 457th time". I just want to go in and pick fights with other towns, do some quests, find a 'gang' or faction/city to join and kick some ass. I don't want it to be a rip-off of EVEs take on area control, but I'd much rather pick sides and PvP my neighbors, possibly expanding territory and resources (with occasional farming or questing), instead of questing/raiding/factioning for hours on end. The game screams PVP...I hope that is the main focus. I think that a Fallout FPS would be easier to make and implement, but if someone wants to make an MMO, than I wish them all the luck in the world. I just hope it doesnt become another brick in the pyramid of MMO mediocrity thats currently being built as the next Wonder of the World. | |
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| | #30 (permalink) |
| Cause it's better than water Join Date: Oct 2003 Location: Houston, TX
Posts: 10,216
+79 Internets | Fallout MMO would have to be focused on PVP. I can see it now humans mutants and whatever other factions they want to throw in there. Battling for the few cities left standing. |
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