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| | #32 (permalink) | |
| Just Another Registered User Join Date: Jul 2005
Posts: 94
+4 Internets | Taken from the EQ2 boards. There is alot of new stuff mixed in with repeats. I personally found this entertaining, "One dev commented ... "wouldn't it be cool if the cities were all one zone"! Quote:
Last edited by Xaxius; 08-05-2007 at 07:10 AM.. | |
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| | #33 (permalink) |
| The sky calls to us Join Date: Dec 2002 Location: Houston
Posts: 12,413
+58 Internets | Now that I've read it all, some amazing stuff in there. One of the best which was already mentioned is "But he did say that you can store two templates of how your AAs are allocated and swap back and forth via an item in your house. So you can have a Raid setup for AAs and a Solo setup for AAs." This is awesome, I'm not sure of all the AAs available in EQ2, but I was just thinking about this option in something like WoW and how nice it'd be. I like the idea of cities being 1 zone, but I also like the idea of the cities not being wasted with space and stair climbs all over too. Zoning doesn't take that long and it doesn't bother me, things will still be spread out everywhere. Which leads me into the zone thats like 5x bigger than commonlands. This is good... IF there is a sufficient amount of griffins. Really reading that though got me excited about the future of EQ2. I just have such hard times playing it. The epic weapons make me want to play a melee like nobody's business, but the spam combat is still there and the lack of equipment meaning a damn. I can't imagine getting that excited about an epic weapon on my illusionist. Same goes for the armor quests. Who had the Sarnaks locked away in a sleep chamber anyway? Their racial abilities seem lame and awesome. Fire breath obviously won't be really powerful or everyone will be a Sarnak but Super Jump sounds badass and a good way to save your ass if you're dying. Also 3 gods brought back? Where did they go. What's those 3 doing in Kunark anyway? What are the current gods already in EQ2 and what's their story? |
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| | #35 (permalink) |
| EQ Retirement Home Resident Join Date: Apr 2006 Location: Pikeville, KY
Posts: 276
| Wow.... these are some bold steps. Personally, I like all of them well but, I'm not sure how the planes will be received. They must be working their way toward a Planes of Power'ish expansion (which would be cool) I love the epics being what they are. I'm a PvP player and when something comes out that the majority of the server wants it really makes for good brawling fun. VP should be fun as well. I like that they tied Trak into it. Pretty cool idea.. I have been continually impressed with EQ2's lore. I'm very proud of Scott and his crew. Keep it up guys. I think EQ2 is winding up to be one the best games out! |
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| | #36 (permalink) |
| Tattooman Join Date: Jan 2003 Location: Bergen County, New Jersey
Posts: 534
| yes although i have some complaints about the way the engine runs and some other things I find the game very appealing and think the new expansion will put it over the top. I assume no one said anything about the engine and if it will be upgraded at all all weekend? |
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| | #37 (permalink) | ||
| Registered User Join Date: Aug 2002 Location: San Diego, CA
Posts: 698
| Quote:
Quote:
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| | #38 (permalink) | |
| Brilliant! | Quote:
Sooner rather than later, Scott. Sooner rather than later. | |
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| | #41 (permalink) | |
| Registered User Join Date: Aug 2003
Posts: 203
| Quote:
Tintable armor sucks; I think it killed armor look in EQ all on its own. Sitting in chairs? Who the hell cares about that when so much else they are doing is good. | |
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| | #42 (permalink) |
| Tattooman Join Date: Jan 2003 Location: Bergen County, New Jersey
Posts: 534
| One thing that annoys me is that this is as far as i can zoom out. WTF! Is there some kind of workaround or something to get it to go further back? I have the setting maxed. |
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| | #43 (permalink) | |
| Just Another Registered User Join Date: Jul 2005
Posts: 94
+4 Internets | Quote:
ics_maxcameradistance 20.000 That will fix the issue for you bud. Enjoy! | |
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