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Old 09-30-2007, 08:11 PM   #61 (permalink)
Zarcath
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yeah, I'd even settle for a subscription based MTGO if it only supported a handful of sets with non-redeemable cards. i'm sure they could have both going at the same time and still make money hand over fist.
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Old 10-01-2007, 07:04 AM   #62 (permalink)
rangoth
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I just wanted to tune that I find this game really enjoyable....but playing against other players SUCK. They take 10 minutes to make even the most simple moves and then drop something like "lolz Im camping in EQ right now, sorry"...or "sorry if im slow man, raiding "

Fuck off, play one game. I just concede those games and try to get a player only playing LoN
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Old 10-01-2007, 07:39 AM   #63 (permalink)
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This whole thread reminds of me of George Lucas. How much can you fuck up a masterpiece before you destroy the myth around it?

Where is that gay dude screaming "leave EQ alone" when you need him?
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Old 10-02-2007, 03:06 AM   #64 (permalink)
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Originally Posted by Dyscord View Post
Why are hobbies so expensive /sigh.
Fuck if I know, but I spent at least 5k on Nitro R/C Helicopter shit this year.

Hearing about the MTGO card game costs has me happy I never tried it.
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Old 10-02-2007, 01:44 PM   #65 (permalink)
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Why are hobbies so expensive /sigh. WH40k is releasing a new expansion involving massive armies, and it looks so cool. A single boxed set for this expansion can cost upwards of $350. And I'm sooo tempted even though I'm dirt poor.
I was thinking about getting into this again, now that I can actually afford to buy the minatures - but it would purely be for the painting side of it - which is what I mainly enjoyed. Even 20 years ago when I was a kid I could never find a) friends to play against or b) be prepared to camp out all day in a GW shop.

As a 15 year old pimply nerd it was still way too excessively nerdy in the shops to do more than run in quickly, buy some figures or a box and run out.
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Old 10-02-2007, 01:56 PM   #66 (permalink)
tad10
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I am positive MTGO is a huge financial success but I think it could have been something truely amazing if they would have went with a subscription system with additional small fees for tournament participation and limited formats.
Don't try and tell anyone on the MTGO boards this. They'll come back with a "if you can't pay don't play" asshole comment.

* * *

I completly agree. WotC is run by morons (yes I know that Hasbro owns the WotC sub -- but I am 80% sure that a decision like making MTGO pay-for-pack instead of sub was made by the management of WotC not Alan Hassenfeld).

A subscription model for MTGO would probably have earned WotC much, much more than the p4p model.
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Old 10-02-2007, 07:36 PM   #67 (permalink)
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I always enjoyed the modeling side of GW games way more than the playing too. Reason I like it more than CCG's. Something about a card doesn't excite me as much as a miniature I've assembled, customized, and painted.

That and I always sucked at the game. Every army I've ever played was always cut to pieces by my opponents. Probably because I collected based on what was cool rather than tactically sound. Like I had an IG army with 3 leman russes. Looks cool as hell to have 3 battletanks, but stupid as hell in the long run since IG's strength is in overwhelming infantry wave attacks. Or my Ork speed freak army. My trukks and bike mobs would always get blown to smithereens as I tried to cross open ground. Damn shooty armies.
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Old 10-03-2007, 06:17 AM   #68 (permalink)
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I can't beat the next to last scenario with the starter mage deck and the cards from the first ~11 scenarios, do I lose at life or do I have to farm booster packs?
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Old 10-03-2007, 07:25 AM   #69 (permalink)
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I can't beat the next to last scenario with the starter mage deck and the cards from the first ~11 scenarios, do I lose at life or do I have to farm booster packs?
No, even with a deck aimed to beat the bastard, it's a random bitch.

Sunder was the biggest key inclusion to my starter fighter deck (it destroys a piece of their equipment), and I pretty much had to draw it to have any chance (within the first 2-3 turns). Let Lucan own the portal by himself, he'll die, but that's about all he's needed for, then play all your guys to the right side to save her. It's pretty much a scenario where you will know you are 100% screwed by your opening hand, or you have a 10% chance to win with an optimal hand.
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Old 10-03-2007, 07:32 AM   #70 (permalink)
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I can't beat the next to last scenario with the starter mage deck and the cards from the first ~11 scenarios, do I lose at life or do I have to farm booster packs?
Farming Boosters isn't really an options wiht a 1 in 200 drop chance. You're a lot better off farming for cash and then buying the boosters with plat. I bought 2 with cash from my main and then traded one of them away to some guy who put up like 6 rares, including Nagafen, Venril Sathir, and Emperor Crush. Will end up trading those away for some uncommons and whatnot to fill out my deck.
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Old 10-03-2007, 07:37 AM   #71 (permalink)
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Hmm so aactual boosters drop in game and not just starter decks? How much do boosters usually sell for?
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Old 10-03-2007, 07:43 AM   #72 (permalink)
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4-5pp on Crushbone.

1 in 200 doesn't seem that bad, however I hardly ever do anything that involves mass killing anymore so I could be talking out of my ass. It seems like a simple OOB run results in 20ish chests though, and that doesn't even have that many monsters.
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Old 10-03-2007, 12:07 PM   #73 (permalink)
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Quote:
Originally Posted by MrGraham View Post
I can't beat the next to last scenario with the starter mage deck and the cards from the first ~11 scenarios, do I lose at life or do I have to farm booster packs?
Opps, the strat below was for the last scenario, not second to last. My bad on failure to read. That one I used my normal Scout Starter...took a long time also, I didn't use any particular start other than to kill those two gates and FV locking things as quickly as possible, lots of small creatures to keep the attack on. As a rule of thumb if they are up after your 3rd turn you are in for it.

I beat it by making a special deck designed at plowing quests out at quick as possible with only 1-2 cost creatures to act as fodder to protect me.

It still took about 10-20 tries but it did eventually work with the correct hand at start and some good luck on the draws.

It is very very tough, keep at it.

Last edited by rangoth : 10-03-2007 at 12:10 PM.
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Old 10-03-2007, 12:08 PM   #74 (permalink)
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Hmm so aactual boosters drop in game and not just starter decks? How much do boosters usually sell for?
If you meant real cash I think the price is 2.99.
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Old 10-03-2007, 01:20 PM   #75 (permalink)
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If you meant real cash I think the price is 2.99.
No, just wondering if I should re-activate my EQ2 account to buy packs or farm em.
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