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Old 07-11-2007, 12:46 AM   #1 (permalink)
Maio
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WowJutsu: automated guild progression tracking

WowJutsu: World of Warcraft Guild Rankings: All US Realms

Pretty neat idea just by parsing the Armory pages.

The author is actually replying to comments and suggestions on the EJ forum:
Automated Guild Progress Ranking - Elitist Jerks

Last edited by Maio : 07-11-2007 at 08:11 AM.
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Old 07-11-2007, 12:55 AM   #2 (permalink)
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fix yer link.
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Old 07-11-2007, 06:13 AM   #3 (permalink)
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Fixed: WowJutsu: World of Warcraft Guild Rankings: All US Realms
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you guys are ass holes for being complete morons
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Old 07-11-2007, 06:53 AM   #4 (permalink)
Drajakur
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Neat idea. Fun for a gander. Guildpages crash my IE tho...
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Old 07-11-2007, 09:31 AM   #5 (permalink)
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The only reason I don't really like this particular progression tracking is that it basically shows off who won the bouts with the RNG and got items people actually wanted every kill.
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Old 07-11-2007, 09:47 AM   #6 (permalink)
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Then you have the false positives that since someone came to your guild from a different one, it shows you as having kills that your guild doesn't actually have.
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Old 07-11-2007, 10:28 AM   #7 (permalink)
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The only reason I don't really like this particular progression tracking is that it basically shows off who won the bouts with the RNG and got items people actually wanted every kill.
I think anyone who really places any weight in small differences is silly. No one's really looking at that list and saying "Guild X has 670.32 points and Guild Y has 699.95 so X is better." When you have differences of 2+ points at the same progression level, though, that actually does tend to be a good indicator of who just reached that tier vs. who's been there for a while and has been farming the content for weeks. A guild that was clearing SSC in March and is now in BT will rank ahead of a guild that got a later start and didn't do much until the 2.1 patch but is also now in BT, and that's reasonable.
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Old 07-11-2007, 10:29 AM   #8 (permalink)
Mist
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Very very few people transfer backwards in progression unless they weren't getting raid invites in the first place.
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Old 07-11-2007, 12:55 PM   #9 (permalink)
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Then you have the false positives that since someone came to your guild from a different one, it shows you as having kills that your guild doesn't actually have.
Read the FAQ. Items don't switch guilds, once they're scanned they're permanently credited to that guild. Only way I could see any inaccuracies occurring is if someone manages to switch to a lesser progressed guild between armory scans. What are the chances of that?
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Old 07-11-2007, 01:20 PM   #10 (permalink)
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Two things immediately stand out for me:

1) How some guilds with completely gay-ass names can rank so high.....can you be proud to be in something called Colonial Space Marines, in a fantasy MMORPG, no matter what you've accomplished?

2) How the former creme de la creme in EQ, guilds like Afterlife and FoH, can only manage a ranking in the 30s.
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Old 07-11-2007, 01:21 PM   #11 (permalink)
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Wow this is the coolest thing to come out of the armory so far. Now you can can fairly accurately measure what % of ranked guilds have downed boss X.

Currently the site has 755,621 characters ranked, so if you want to estimate "the % of all players that have encountered boss X" you will have to account for the rest. What's the estimated number of US players (anyone know)? Obviously it won't be 100% accurate but that's impossible unless you are Blizzard. But this is a good estimation tool certainly. You can pull some exact numbers from it as well:

- 79 US guilds have killed anything in Black Temple
- 97 US guilds have killed anything in Hyjal

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2) How the former creme de la creme in EQ, guilds like Afterlife and FoH, can only manage a ranking in the 30s.
Just to point out: (1) instancing is whole different ballgame from EQ. Back in good old EQ, the top guilds stayed there by being the only one utilizing the highest end content. (2) the WoW playerbase is massively larger than EQ. Being in that top-100 on the front page is pretty damn impressive considering how much competition there is.

Last edited by Froofy-D : 07-11-2007 at 01:36 PM.
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Old 07-11-2007, 02:36 PM   #12 (permalink)
Clug
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I've already seen instances in the tool of people obviously from higher progressed guilds joining lesser progressed guilds.

It is still a cool tool, but it should be able to figure out that if only one person in the entire guild has a single item from SSC, then that guild has not downed any SSC bosses, heh.
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Old 07-11-2007, 04:01 PM   #13 (permalink)
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apparently afterlife > foh let the flamewars of yore begin anew
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Old 07-11-2007, 11:05 PM   #14 (permalink)
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2) How the former creme de la creme in EQ, guilds like Afterlife and FoH, can only manage a ranking in the 30s.
Being in the top 30 in WoW is about the same thing as being in the top 10 in EQ, even with only NA/EU tracked. There's also the whole instancing thing -- staying #1 now requires more than just not being retarded. Also, they really aren't the same guilds. Afterlife has a fairly low number of EQ players still raiding, and a lot of thier WoW recruits suck. 40 hours of raiding a week isn't anywhere close to enough to compete for world-firsts anymore, too. The TBC reset made it possible to gather large numbers of people with absolutly no life in one place like was never possible before.
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Old 07-11-2007, 11:12 PM   #15 (permalink)
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Eh, that's not necessarily true. We raid 20 hours a week, Aurora only raids 30-35 unless they're working on a big boss.
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