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| | #3693 (permalink) |
| Registered User Join Date: Dec 2003 Location: Escazú, Costa Rica
Posts: 268
+5 Internets | Well, I just checked my bank statements, and there is no charge for the pre-order yet. So I guess, that explains why they haven't sent me the codes. I'm going to have to call and find out what happened. Horray for long distance customer service calls!
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| | #3694 (permalink) | |
| Gnomercy Join Date: Mar 2005 Location: Vegas Baby!!
Posts: 441
+1 Internets | Quote:
I don't have a charge on mine, and i got my codes in 2 days. I ordered on the 16th and got them midday on the 18th. | |
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| | #3696 (permalink) |
| Gnomercy Join Date: Mar 2005 Location: Vegas Baby!!
Posts: 441
+1 Internets | Sure it didn't charge then retract it? I wasn't watching my account right as i ordered it, but a few people i talked to said it was charged, then taken right off, just checking funds availability. |
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| | #3699 (permalink) |
| Registered User Join Date: May 2006
Posts: 1,045
+22 Internets | witch hunters are pretty good I thought. But anyway whining about class balance in beta is lulz honestly. Off the top of my head shadowbane and aoc had classes massively buffed/nerfed right before release. |
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| | #3701 (permalink) | |
| Registered User Join Date: Aug 2006
Posts: 631
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I'd say balance in this phase depends too much on the level bracket. T1 (1-11) is unrepresentative, as classes get a defining skill at 8 (taunt, big heal...). Later levels are also important, as you get your first talent skill (some are pretty sick) at around 20. Last edited by Wilfan; 07-28-2008 at 01:19 AM.. | |
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| | #3704 (permalink) |
| Registered User Join Date: Jul 2002
Posts: 3,001
| DPS balances are obviously coming so I wouldn't freak out heh. I am sure MDPS are either due for a buff in DPS or tanks due for a nerf... or both. Same can be said for healers ability to out heal MDPS with no worries. As far as stealth goes I hope it continues to be rather weak. It should be able to assist the player in getting behind the enemy but not make them completely immune to getting caught. It never seems to fail that PvP fast becomes "Stealth Wars" when pure invis is possible. The devs then have to try and balance things around it and add ways to counter it. WoW has hunters who can annoy rogues a bit but I still feel that rogues in WoW move around too freely without fear of getting nailed. If they do buff stealth up to be like WoW I really hope that no stealther is capable of the gayness that is stun lock heh. If they get to pick when and where they fight their battles they should at least have to work for them when they engage. Really hope my Witch Hunter isnt turned into a stealth bot ![]() Last edited by Lost Ranger; 07-27-2008 at 06:50 PM.. |
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| | #3705 (permalink) | |
| Lurk moar Join Date: May 2005 Location: LA
Posts: 144
+2 Internets | Quote:
Runepriests are invincible. Let's just say in a 14 minute game of the new GvD scenario, Destruction only managed to kill 3 people total. The balance from the new patch seems a bit off. The combat flow is fine, but there is definitely a lot of imbalances. | |
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