Fires of Heaven Guild Message Board  

Go Back   Fires of Heaven Guild Message Board > Fires of Heaven Related Forums > MMORPG General Discussion
User Name
Password
Or, use your gamerDNA username: (more...)
ForumSpy Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
LinkBack Thread Tools Rate Thread Display Modes
Old 07-15-2008, 06:19 AM   #3301 (permalink)
Glaive
DPS Paladin Lolz
 
Glaive's Avatar
 
Join Date: Oct 2002
Location: texas
Posts: 723
-22 Internets
Quote:
Originally Posted by Skrigg View Post
I dont think i understand what you are saying 100% but I dont think they cut those classes for being to much like thier mirrors if thats what you are saying.
They specifically stated that they cut those 4 classes because they couldn't make them "unique enough" and because they couldn't make them fun.

I argued that the first point is invalid and unnecessary because of the realities of making a game with nothing but faction-exclusive classes. Uniqueness becomes irrelevant when half the game can't experience a given class to begin with.

Once you accept that class uniqueness isn't necessarily as big of a deal, making "fun" classes becomes easier because you're really just making factional variants of the same class vs. completely unique classes in and of themselves.

In other words, if you're making a game with 12 classes per faction and all classes are faction-specific you don't really need to create 24 completely unique classes (nor do I think that's even possible). You just have to create 12 classes and essentially make 2 versions based off the core mechanics of that class. EQ2 is a good example of this.
__________________
Note to MMO Devs: Paladins are not main healers.
Glaive is offline   Reply With Quote
Old 07-15-2008, 06:53 AM   #3302 (permalink)
Kaxmax
Registered User
 
Join Date: Nov 2002
Posts: 2,089
+4 Internets
Class uniqueness is a huge deal. One of the best things about DAoC was the unique classes for each realm, and all the bitching that went along with it. It definitely gives each realm a sense of identity that's lacking in a game like WoW, where the sides are mirrors that just look a little different. As a Shadowblade I hated infiltrators because of DF, and I'm sure they hated me when fully buffed shadowzerkers were killing machines. On my warrior I envied the hibs with their big ass spears and back stuns (I think that was the spec with back stuns, been a while), and I'm sure they resented the fact that I didn't have to spec into 2-handed weapons. Those kinds of things lead to a general dislike of the other realms, which is definitely needed in a RvR pvp game.

Personally, I'd rather deal with the balance issues than have everything homogenized.

Last edited by Kaxmax; 07-15-2008 at 06:57 AM..
Kaxmax is offline   Reply With Quote
Old 07-15-2008, 07:06 AM   #3303 (permalink)
Dashal
Registered User
 
Join Date: Jul 2003
Posts: 1,278
+2 Internets
Quote:
Originally Posted by Kaxmax View Post
On my warrior I envied the hibs with their big ass spears and back stuns (I think that was the spec with back stuns, been a while), and I'm sure they resented the fact that I didn't have to spec into 2-handed weapons.
Lvl 50 Large Weapon skill. Annihilate I think it was called. So great.

This game seems to be like that to me. All realms/races have a tank, mdps, rdps and healer. Well now 2 dont have tanks and 2 dont have mdps, but the point is, it's 4 archetypes with some gimmicks and differences in them.
Dashal is offline   Reply With Quote
Old 07-15-2008, 07:27 AM   #3304 (permalink)
Moontayle
Brilliant!
 
Moontayle's Avatar
 
Join Date: Oct 2003
Location: Dallas, TX
Posts: 3,823
Send a message via AIM to Moontayle
I also think that only having 40 levels will ultimately help with the balancing act. Losing the Hammerer (and the other three classes) sucks because that's one of the ones I was looking forward to playing. However, when a developer is honest enough to say, "It's not working so we're going to table it", then I'm going to be behind them 100% because that's honesty you can't buy in this industry. Besides, tabling the classes doesn't mean we won't ever see them. I kind of wish they had done the same thing to the Thief classes in DAoC. They were the last implemented before release (less than a month before release I believe) and they sucked pretty hard for a while as a result.
Moontayle is offline   Reply With Quote
Old 07-15-2008, 07:42 AM   #3305 (permalink)
Axire
Registered User
 
Join Date: Oct 2003
Location: UK
Posts: 420
+0 Internets
Send a message via MSN to Axire
Quote:
Originally Posted by Moontayle View Post
I also think that only having 40 levels will ultimately help with the balancing act. Losing the Hammerer (and the other three classes) sucks because that's one of the ones I was looking forward to playing. However, when a developer is honest enough to say, "It's not working so we're going to table it", then I'm going to be behind them 100% because that's honesty you can't buy in this industry. Besides, tabling the classes doesn't mean we won't ever see them. I kind of wish they had done the same thing to the Thief classes in DAoC. They were the last implemented before release (less than a month before release I believe) and they sucked pretty hard for a while as a result.
Nightshade was indeed a complete peice of shit after release, played one to 50 and it was so painfull, rerolled Ranger though to feel like a god.
Axire is offline   Reply With Quote
Old 07-15-2008, 08:33 AM   #3306 (permalink)
spronk
nerd
 
Join Date: Mar 2007
Posts: 2,101
I never played DAOC so I don't really get RvR pvp, is a certain server only supposed to support one faction? Cuz the WAR servers currently let you roll either faction on the same server and even the same account, which is weird (but maybe only for beta?).
spronk is offline   Reply With Quote
Old 07-15-2008, 08:38 AM   #3307 (permalink)
Skrigg
Registered User
 
Skrigg's Avatar
 
Join Date: Dec 2006
Location: Florence, KY
Posts: 362
+32 Internets
Send a message via MSN to Skrigg
Quote:
Originally Posted by spronk View Post
I never played DAOC so I don't really get RvR pvp, is a certain server only supposed to support one faction? Cuz the WAR servers currently let you roll either faction on the same server and even the same account, which is weird (but maybe only for beta?).
Only for beta, im certain that live servers will make you choose a side per server . But both factions will be represented on each server.
Skrigg is online now   Reply With Quote
Old 07-15-2008, 08:41 AM   #3308 (permalink)
Moontayle
Brilliant!
 
Moontayle's Avatar
 
Join Date: Oct 2003
Location: Dallas, TX
Posts: 3,823
Send a message via AIM to Moontayle
Yeah, they'll do what they did in DAoC (and what Blizzard did with their PvP servers) and lock you into one faction after your first character on that server. So if you want a taste of the other side you'll need to go to a different server.
Moontayle is offline   Reply With Quote
Old 07-15-2008, 08:48 AM   #3309 (permalink)
Azrayne
Registered User
 
Join Date: Jan 2007
Location: Awsome
Posts: 2,727
Quote:
Originally Posted by Moontayle View Post
I also think that only having 40 levels will ultimately help with the balancing act. Losing the Hammerer (and the other three classes) sucks because that's one of the ones I was looking forward to playing. However, when a developer is honest enough to say, "It's not working so we're going to table it", then I'm going to be behind them 100% because that's honesty you can't buy in this industry. Besides, tabling the classes doesn't mean we won't ever see them. I kind of wish they had done the same thing to the Thief classes in DAoC. They were the last implemented before release (less than a month before release I believe) and they sucked pretty hard for a while as a result.
But to be fair stealthers were a nightmare for balance for the entire lifespan of the game. The stealth mechanics Mythic gave them quite simply just couldn't be balanced in the greater context of the RvR endgame.
Azrayne is offline   Reply With Quote
Old 07-15-2008, 09:56 AM   #3310 (permalink)
Hatorade
Cause it's better than water
 
Hatorade's Avatar
 
Join Date: Oct 2003
Location: Houston, TX
Posts: 10,220
+78 Internets
Send a message via AIM to Hatorade Send a message via Yahoo to Hatorade
Quote:
Originally Posted by Snugglebear View Post
Losing classes stinks, as DAoC was so attractive to me because of the variety. Even a name change and a reskin can fool you. The upside is, having scrapped two tanks and two melee DPS, do you think they are having trouble integrating tanks into PvP? And so they are giving them a viable DPS tree, a la WoW warriors?
They will put them in later I am sure, I just hope they don't make us pay for promised release content(coughheroclassescoughcough) Still with what 20 other classes to play should be cool. I am going for either a green skin (something tells me those little goblin bastards with the pets are going to be overpowered) or the caster that is melded to that disc that would kill them if they got off.
__________________
Wii Friend Code 1729 2890 3780 7210
AION group
Hatorade is offline   Reply With Quote
Old 07-15-2008, 10:02 AM   #3311 (permalink)
DrRetarded
Smoke me a kipper, I'll be back for breakfast...
 
DrRetarded's Avatar
 
Join Date: Nov 2007
Location: Charleston, SC
Posts: 341
+11 Internets
What is the general consensus as far as which faction will be massively over-populated? I'm assuming Order will be the underdog...
DrRetarded is offline   Reply With Quote
Old 07-15-2008, 10:05 AM   #3312 (permalink)
Hatorade
Cause it's better than water
 
Hatorade's Avatar
 
Join Date: Oct 2003
Location: Houston, TX
Posts: 10,220
+78 Internets
Send a message via AIM to Hatorade Send a message via Yahoo to Hatorade
Order has paladin types so doubt it.
__________________
Wii Friend Code 1729 2890 3780 7210
AION group
Hatorade is offline   Reply With Quote
Old 07-15-2008, 10:19 AM   #3313 (permalink)
Skrigg
Registered User
 
Skrigg's Avatar
 
Join Date: Dec 2006
Location: Florence, KY
Posts: 362
+32 Internets
Send a message via MSN to Skrigg
Quote:
Originally Posted by Hatorade View Post
Order has paladin types so doubt it.
This

To be honest i think Destro will have the slight edge, but there are some awsome carrers to play on the Order side. Im used to playing the evil side but after playing the White Lion......i might be an elf....shudder.

Last edited by Skrigg; 07-15-2008 at 10:21 AM..
Skrigg is online now   Reply With Quote
Old 07-15-2008, 10:24 AM   #3314 (permalink)
DrRetarded
Smoke me a kipper, I'll be back for breakfast...
 
DrRetarded's Avatar
 
Join Date: Nov 2007
Location: Charleston, SC
Posts: 341
+11 Internets
I just fired up my beta access again last night, and it's at least satisfying to see how stable they've gotten the client compaired to what it was earlier this year. The one thing that bothers me is the pace of combat. I forgot how slow things seem, overall (at least with a tank). Are there any particular classes you guys have found that provide the feel of the game / combat moving at faster pace?
DrRetarded is offline   Reply With Quote
Old 07-15-2008, 10:44 AM   #3315 (permalink)
Skrigg
Registered User
 
Skrigg's Avatar
 
Join Date: Dec 2006
Location: Florence, KY
Posts: 362
+32 Internets
Send a message via MSN to Skrigg
New RvR gameplay video up here. It is recent footage.
Skrigg is online now   Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are On
Pingbacks are On
Refbacks are On

uberguilds network



All times are GMT -7. The time now is 05:13 PM.


Powered by vBulletin® Version 3.8.0
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.0.0 RC6