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| | #2191 (permalink) |
| Registered User Join Date: Jan 2004
Posts: 249
| having seen those videos and seen it in person at gencon I would have to go with a low res beta build. The graphics and animations at gencon were fine. They were between wow and eq2 for quality and the landscape looked fine. I wonder if WAR is going with a similar low res beta build like LOTRO did because what I am seeing in these videos does not match at all what I saw in person. |
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| | #2192 (permalink) |
| Hope Is The First Step On The Road To Disappointment Join Date: Sep 2002
Posts: 568
| How many people have a system to play do large scale fights with hi rez textures? Isn't the system reqs for the current build already sorta high? I think it was talked about before here, but mythic didn't code most of the animations atleast at release, they were stock from the gamebro (i think) engine |
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| | #2194 (permalink) | |
| Extremely Busy DPS Provider Join Date: Jan 2005
Posts: 3,466
| Quote:
__________________ http://nyxs.mybrute.com Laress Sansoul - Gallente Futa Roleplayer, Tranquility PM me your email address for EVE 21 day trial accounts. | |
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| | #2195 (permalink) | |
| Registered User Join Date: Jun 2006
Posts: 342
+12 Internets | Quote:
From what I remember - the models and textures looked good, and the animations looked 'good enough.' | |
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| | #2198 (permalink) |
| Extremely Busy DPS Provider Join Date: Jan 2005
Posts: 3,466
| That's just the technical implementation of the animation system. The actual visual representations of the animations themselves had to all be created by Mythic artists and they fucking failed.
__________________ http://nyxs.mybrute.com Laress Sansoul - Gallente Futa Roleplayer, Tranquility PM me your email address for EVE 21 day trial accounts. |
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| | #2199 (permalink) |
| DPS Paladin Lolz Join Date: Oct 2002 Location: texas
Posts: 723
| Big question is whether or not they're simply "placeholder" animations or if they really were intended to be awesome.
__________________ Note to MMO Devs: Paladins are not main healers. |
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| | #2204 (permalink) |
| Avatar won't work. Join Date: Mar 2005 Location: ...
Posts: 1,914
+1 Internets | Hopefully they'll get more invites going soon. group play is a good way to test things. I think they're holding back in hopes of having more testers, rather than folks who just want to play free. That and I'm sure they want more polish before adding more and more opinions to the mix. WoW waited till it had tons of polish to release, vanguard tried a different method by contrast. |
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| | #2205 (permalink) | |
| Registered User Join Date: Mar 2005
Posts: 290
+4 Internets | Quote:
There's another possibility in that they've found the limitations of the engine they are using. I can remember seeing the engine Turbine were using for AC2 being demoed years ago, complete with dense forests and long grass waving in the breeze. Once they threw a few hundred players into the game they found they had to cut most of the pretty stuff out. | |
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