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| | #1 (permalink) |
| The future, I came from it Join Date: Mar 2012 Location: Portland, Oregon
Posts: 3,662
+3 Internets | Tune In for our Interview with David! Uberguilds Radio is proud to announce the air time for our upcoming interview with David Gilbertson, the Director of Development for Vanguard: Saga of Heroes. Wednesday June 27th at 5pm EST (2pm PST) we will be airing the interview on Uberguilds Radio. A few days after the airing of the interview we'll have it up for download for those that missed it or would like to listen to it again. Hope to see you on Wednesday! |
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| | #2 (permalink) |
| Sim Join Date: May 2002 Location: Central Valley, Cali
Posts: 4,154
| This is going to be interesting for sure. He's likes to post on boards, but he's short and to the point. He doesnt wall of text shit. P.S they finally have a kick ass performance patch on the test server as well. It did wonders for our raid testing lastnight.
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| | #4 (permalink) |
| Registered User Join Date: Aug 2006 Location: Boston
Posts: 519
+1 Internets | I'm going to ask him some questions about what their plans are for the future to get Vanguard back on it's feet and get some of their old players to come back. I also ask about raids and a few other things. It should be interesting ![]() |
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| | #5 (permalink) |
| meant to type ninjarr Join Date: Apr 2007 Location: CA
Posts: 1,716
| If possible could you ask about an ETA for the trial (of the isle)? I know there are many who played in beta that are itching to try it again, but aren't quite ready to make the full leap. Thanks T ![]() |
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| | #9 (permalink) |
| Banned Join Date: Nov 2003 Location: n/a
Posts: 1,607
+1 Internets | Seriously I have zero interest in what he would have to say. Hopefully they can just fix the game for those currently playing, but it is just old news now. Nothing they can do can possibly change this. Games once launched just do not draw tons of new subcribers after it has been out awhile. That is simple market reality. |
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| | #10 (permalink) | |
| Sim Join Date: May 2002 Location: Central Valley, Cali
Posts: 4,154
| Quote:
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| | #11 (permalink) |
| Registered User Join Date: Apr 2005
Posts: 349
| Second that. If it doesn't interest you, don't click the thread. Since you're giving out spoilers for the interview Q, can you say whether or not a slider/increase for NPC/Objects was discussed?
__________________ MMORPG's are the opiate of the masochists. |
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| | #14 (permalink) |
| Lord of the Dance Join Date: Apr 2002
Posts: 8,796
+166 Internets | Welcome to online video game forums? Why is it that opinions about a game you no longer play are valid if and only if your opinion is positive? I mean, his post was 100% useless retardation I concur...but just freaking ignore it. Rabid fanboyism aside, here's hoping the questions aren't easy and the answers aren't all 'Bradisms'(tm, patent pending). If I have to choke down one more developer saying, "We're happy with what we have, we're really excited about where we're going, we're always looking for ways to improve!" as if that actually fucking means anything I will murder someone. |
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| | #15 (permalink) |
| Banned Join Date: Nov 2003 Location: n/a
Posts: 1,607
+1 Internets | Hey dumbass, read before you post. I am willing to wager that even you won't be listening to this radio interview. If he wants to do something meaningful, just fix the dam game. Getting tired of listening to the same old talk. But don't even think for one moment anything they do will turn this game into the next best thing to sliced bread. It simply will never happen, not now. |
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