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| | #1 (permalink) |
| Registered User Join Date: Apr 2003
Posts: 5
| Metaverse Market Index Metaverse Market Index Will Bring Comparative Tracking To Online Worlds News is a few days late since I couldn't remember my password.. I've been lurking for a while here I guess. I figured this would be a good place to see the opinions of people who have from the begining, watched the emergence of IGE and sites like player auctions. We have seen alot of people make a lot of money. I'm wondering 1) if Metaverse can be sucessful by properly utilizing this data to track virtual world currencies and player interaction 2) can they use this information to drive and estimate real world profits? 3) will this cause future MMORPG development to have their virtual economies influenced by investors trying to reep the most revenue from creating a sustainable and managable virtual marketplace? - and will this start increasing the amount of Venture Capitalist involvement in MMORPG development? I would love to hear more speculation on this concept.
__________________ Terant Kas'Ton -retired sorceror of e'ci Last edited by Terant : 10-08-2007 at 08:26 AM. |
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| | #3 (permalink) |
| a Menace Join Date: Feb 2006 Location: this function is deprecated
Posts: 568
| No, he is obviously seeking tools to maximize his gold/plat/gil/credit-farming studio's profits. And trying to avoid, in the future, the massive profit loss he took by investing the lives of so many Chinese in to Vanguard. |
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| | #4 (permalink) |
| Registered User Join Date: Oct 2007
Posts: 118
+3 Internets | From an investor's standpoint, it's interesting to think about how people would interpret the information presented by an index of this nature. Dupe outbreaks and even controlled private dupes can lead to hyperinflation in MMO economies, and liquidity is a very big question mark. The article seems to suggest that it is the economic activity that is being indexed, rather than the value of currency say WoW gold to the US dollar or something similar. I suppose the investments would then be in private deals with IGE or a similar dealer to benefit from the success they're having, rather than the actual buying and selling of the online currency to create a profit either from changes in currency valuation, or just buying high and selling low. There is also a big question as to whether or not there is even available liquidity to do the ladder. If more and more companies decided to create positions in these economies to compete with IGE rather than invest directly into them, you could probably see the gaudy margins that IGE makes on their currency dwindle away, which would bring rise to a much easier ability for the average person to buy and sell online currency for profit. The thought of attributing the idea of financial derivatives to MMO economies is also somewhat interesting, but overall the economies are likely too unstable to have anything of that nature have longterm success. Regardless, i'm very intersted to see how this plays out, and have a feeling that it'll definately give the government another reason to start taxing MMO currencies. |
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| | #6 (permalink) |
| Registered User Join Date: Apr 2003
Posts: 5
| just a quick reminder... great games on paper many times turned into poor releases because of their lack of funding. Horizon's... Shadowbane... and my all time favorite vaporware - Dawn. This is pretty relevant information since it could potentially put more money into MMORPG development. This would be a good thing for everyone who plays games of the mmo genre.
__________________ Terant Kas'Ton -retired sorceror of e'ci |
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| | #10 (permalink) | |
| Yes. Oui. Si. Join Date: Aug 2002 Location: Anonymity is a virtue.
Posts: 536
| Quote:
This information is pretty relevant if you're interested in putting more money into the MMORPG developers' pockets by reminding them that people don't pay for games that suck. | |
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| | #12 (permalink) |
| Insert Quarter Join Date: May 2006
Posts: 8,794
| Maybe it's just me but I can't tell wtf the article is even talking about it. It doesn't explicitly say either way but I see at as one of two things. Either it's about goldfarming activities in which case this shouldn't even exist or (more likely) it's about corporate presence in Second Life style games.. in which case who gives a fuck.
__________________ I got a list of demands written on the palm of my hand. I ball my fists and you gonna know where I stand. |
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| | #13 (permalink) | |
| Registered User Join Date: Oct 2007
Posts: 118
+3 Internets | Quote:
Last edited by Prova : 10-07-2007 at 04:51 PM. | |
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| | #14 (permalink) | |
| Yes. Oui. Si. Join Date: Aug 2002 Location: Anonymity is a virtue.
Posts: 536
| Okay, I stand corrected about people not paying for games that suck. Also, apparently Metaverse and Metaplace are not the same thing. Now that I see that, I can direct my nerd rage more appropriately. Quote:
I guess I can see how this MMI concept might help get funding for smaller companies that can use it to point out to their potential investors exactly which features they copied from games that are already established successes. But seriously, how many WoW clones does the world need? | |
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