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Old 08-25-2007, 05:56 PM   #601 (permalink)
The Hiram Key
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Originally Posted by Bloodget View Post
I hope you don't like soloing. At all
Ask THK and his fear of green mobs
It's not only greens I fear, its grey con heroics who whip my ass like no tomorrow (hi2u balanced class !). It's pretty funny to listen to people with pirate sounding names bitch and whine that Dirges are too good and need a nerf, when I struggle to kill anything that still cons to me (heroic of course) and often times die to it, and or mobs just below con level. Tripple up heroic ? Don't even bother. I got chased out of Temple Island by a 60 heroic non named tripple up who was hitting me for 3x what I was hitting it for.

On being a Dirge, its a really fantastic role to play on a raid, or even a group. You bring alot to the table through buffs, you debuff the mob, you do a bit of DPS, and specced right for AA, are a rez machine who can cure rez effects. You do a little bit of everything on raids / groups, but you don't HAVE to do anything at any particular time, IE: the raid is not going to wipe if you don't hit that rez or COB right at this particular second, such as it is with taunts and heals.

It's a nice all around role and class, hopefully when they introduce dual specs I can make one of them down the stamina line and not be chased off by greys and low greens.

Which reminds me of my Inquisitor friend who lays the smack down on groups of heroic up arrows that con deep blue to him and doesnt even break a sweat. You fucks do understand thats a primary healer class right ?

Crazy how this game is balanced class wise now, but its pretty fun
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Old 08-25-2007, 06:01 PM   #602 (permalink)
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Originally Posted by Genjiro View Post
My girlfriend quit her dirge at around 40, she didn't like the class really and they really are bad at soloing. I've stopped playing both my healers as it seems the server is just saturated with them, and against all better judgement and the warnings in my head I made a bruiser to at least have a decent tank in an xp group and which will double as a good soloer. I'm sure my monk soul will regret this later, but I'm not really playing seriously anyways, so bring on the pain I guess I'm a sucker for it.
On raids we have a pair of monks who are almost always in the top 3 on the parse, they fucking crush (no pun intended) like nobodies business. Yes, thats versus rangers and wizards. If your raid leader is smart, and builds the groups properly (assuming you have the needed classes) Monks are a huge, HUGE contributer on raids.

I am sure in a "perfect world" where you have 24 "perfect" all master, full fabled, full everything and its sister gear wise, Monks probably won't parse at the top of the charts, but I imagine they are still a solid contributer, and in reality, what percentage of the game population lives in that "perfect world".

I am sure its a tiny amount.
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Old 08-25-2007, 06:11 PM   #603 (permalink)
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Profit UI. I need to futz with it some, but its a pretty nice UI, and I love the default so it took alot for me to try this. Some nice funtionality I like.
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Old 08-25-2007, 06:25 PM   #604 (permalink)
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Is there a hotbar mod that is akin to WoW cooldown-count mods? I want something that will put a number, counting down the CD time, on the hotbar ability. It's hard to tell how far along an ability is in its cooldown with the default UI.
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Old 08-25-2007, 09:07 PM   #605 (permalink)
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I hate how you can't remove some of the windows in ProfitUI. It's so cluttered and I had to go back to my default pretty much.
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Old 08-25-2007, 09:27 PM   #606 (permalink)
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Set the opacity to 0 and enable click through? As good as removing a window.
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Old 08-26-2007, 07:17 PM   #607 (permalink)
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[quote="thk"On raids we have a pair of monks who are almost always in the top 3 on the parse, they fucking crush (no pun intended) like nobodies business. Yes, thats versus rangers and wizards. If your raid leader is smart, and builds the groups properly (assuming you have the needed classes) Monks are a huge, HUGE contributer on raids.[/quote]

Monks is probably the hardest class to find a guild with though. Also your example is kind of flawed. a good ranger with equal gear would outdps a good monk any day. But if the monk has better gear, pays more attention and has a better group then of course he will parse better.
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Old 08-27-2007, 10:38 AM   #608 (permalink)
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Ya now that I'm 70 on my assassin I'm parsing top 3-4 every single time unless I die randomly ;o or completely screw up my CA chain and that is without having anyone in my group for buffs pretty much every time.

The monk in the same group? Lucky to break top 10 if we are dps heavy and I'd say he out gears me a little bit.

It would be kind of a waste to toss a monk in a group with dirges/ills etc if you can fill up the spot with your rangers/assassin in instead and knock up their DPS even more. If I can break 2k pretty easily without buffs it'd be nice to see what I can do with them =]


And brikker there is a mod like that but I can't recall what it is called ;[
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Old 08-27-2007, 11:28 AM   #609 (permalink)
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If I was to just go for a dps class, I would play my brigand, as what they bring to the table is pretty much top shelf compared to most other dps classes.
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Old 08-27-2007, 11:43 AM   #610 (permalink)
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Thats what I play, parse right under ranger/assassin and I debuff all spell and melee resists in the thousands
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Old 08-27-2007, 04:06 PM   #611 (permalink)
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Originally Posted by daishinzo View Post
Ya now that I'm 70 on my assassin I'm parsing top 3-4 every single time unless I die randomly ;o or completely screw up my CA chain and that is without having anyone in my group for buffs pretty much every time.

The monk in the same group? Lucky to break top 10 if we are dps heavy and I'd say he out gears me a little bit.

It would be kind of a waste to toss a monk in a group with dirges/ills etc if you can fill up the spot with your rangers/assassin in instead and knock up their DPS even more. If I can break 2k pretty easily without buffs it'd be nice to see what I can do with them =]


And brikker there is a mod like that but I can't recall what it is called ;[
Not that I have played Assassin past level 33ish, but as I recall, they have alot of big number CA's on long refresh timers. I highly doubt you are pushing 2k+ on every encounter in a raid. Maybe in a regular instance where the mobs are not epic and con close to you, possibly.

And we bring Assassins on raids as well (of course gear is always the big ?? regardless of class) and they certainly do not parse 2k on every fight, and never, ever hit 2k on the zone wide parse.

If you meant to say "when my cool downs are all up I can break 2k easily" then I would have to agree with you. I see Assassins push close to 3k when they have the CA's available to them.

On the raids I am on, Monks are in the top 3-5 consistently, and thats including the standard T1 dps classes. It could be a very good monk and a shitty "rest of the T1 pack", it could be a really well geared monk versus the same, it could be how we have our melee dps group set up, but I like to think that a Monk can be in the top 5 parse on raids, if given an equal shot at group set up and gear.

It's all subjective though.
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Old 08-27-2007, 04:18 PM   #612 (permalink)
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Quote:
Originally Posted by The Hiram Key View Post
Not that I have played Assassin past level 33ish, but as I recall, they have alot of big number CA's on long refresh timers. I highly doubt you are pushing 2k+ on every encounter in a raid. Maybe in a regular instance where the mobs are not epic and con close to you, possibly.

And we bring Assassins on raids as well (of course gear is always the big ?? regardless of class) and they certainly do not parse 2k on every fight, and never, ever hit 2k on the zone wide parse.

If you meant to say "when my cool downs are all up I can break 2k easily" then I would have to agree with you. I see Assassins push close to 3k when they have the CA's available to them.

On the raids I am on, Monks are in the top 3-5 consistently, and thats including the standard T1 dps classes. It could be a very good monk and a shitty "rest of the T1 pack", it could be a really well geared monk versus the same, it could be how we have our melee dps group set up, but I like to think that a Monk can be in the top 5 parse on raids, if given an equal shot at group set up and gear.

It's all subjective though.
Our assassin does 3k dps raid-wide consistently :\

But, I bet given KoS gear, I, an Illusionist, could hit 2k consistently with just a troubadour in my group.
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Old 08-27-2007, 04:29 PM   #613 (permalink)
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No this is pretty standard every pull since by the time a fight is done they are back up for the next one if I wasn't doing it or higher I'd consider myself a failure at my class =P. Cooldown refreshers at max are a minute except for killing blade/decap which are 2 min and 15 min respectively. Only reason for me not to parse that high is me dying or screwing up CA chains. If people don't have a good chain then yes I can understand them not being able to parse that high or they are still using adept 1s or something.

I'm in I guess pretty good gear for a fresh 70 as I have my EoF set/some fabled and bloodspiller/dragonfang as weapons but not being able to push 2k on pretty much every fight means your assassins are slackin or very poorly geared or you guys down raid mobs in 20-30 seconds and go for the next pull with nothing in between.

/shrug I read up a ton on my class. I use the right poisons. I spec properly and have a great chain. It's not luck or anything it's all consistent dps for me every raid I've been on.

If I was saying 3.5k-4k or so zonewide then you could comment cause that is for very well geared assassins with a great group make up but I don't doubt with my current gear and the right group I could zone wide 2.5k-3k.
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Old 08-27-2007, 07:59 PM   #614 (permalink)
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Originally Posted by The Hiram Key View Post
Not that I have played Assassin past level 33ish, but as I recall, they have alot of big number CA's on long refresh timers. I highly doubt you are pushing 2k+ on every encounter in a raid. Maybe in a regular instance where the mobs are not epic and con close to you, possibly.

And we bring Assassins on raids as well (of course gear is always the big ?? regardless of class) and they certainly do not parse 2k on every fight, and never, ever hit 2k on the zone wide parse.

If you meant to say "when my cool downs are all up I can break 2k easily" then I would have to agree with you. I see Assassins push close to 3k when they have the CA's available to them.

On the raids I am on, Monks are in the top 3-5 consistently, and thats including the standard T1 dps classes. It could be a very good monk and a shitty "rest of the T1 pack", it could be a really well geared monk versus the same, it could be how we have our melee dps group set up, but I like to think that a Monk can be in the top 5 parse on raids, if given an equal shot at group set up and gear.

It's all subjective though.
Alot, and I mean alot depends on how the raid is parsing in each encounter. If a raid is parsing 15k, good dps players should parse around 1.3 to 1.5k if not, its grp set up or spells not mastered 80% of the dps population are good players, just don't have the mastered spells or grp set up or raid is just not min/maxed. The game overall is realy easy. Raid game is too easy, its all the same stuff over and over. What adds and what ae's do I need to cure on this guy? Will lag kill us or will the mob kill us? The best way to see if you have a below average player is to take the raid parse of the encounter and the parse of the player and give %'s. A 30k zone wide dps guild wizards/rangers/assassin/warlock should be able to do around 8% of that zone wide, and most trash encounters easily above that.

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Our assassin does 3k dps raid-wide consistently :\

But, I bet given KoS gear, I, an Illusionist, could hit 2k consistently with just a troubadour in my group.
Yeah but your assassin won't parse that in his guild, if he is in a 15k zone wide dps guild, your assassin will be lucky to post up 2k dps zone wide, and that wont be because he is better than the other assassins, its because he has better gear and better masters. Skill pretty much has almost nothing to do in this game with the current combat system. its about the gear and procs and masters and most importantly how well your teamates are geared and mastered.
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Old 08-28-2007, 02:37 AM   #615 (permalink)
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Sorry for interrupting the DPS discussion - but I noticed you can make macros with spells now. Is there a way to introduce a delay, so I can put 3 spells on it?

If that doesn't work in-game, is there a way to add the delay to the G15 keyboard shortcuts?

I usually start soloing with DoT / HO / DD, and that'd be nice to put on one button. Shit, add another DD and I kill stuff with one button press pure own
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