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Old 06-15-2007, 09:29 PM   #16 (permalink)
Dendory
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Old 06-16-2007, 02:56 AM   #17 (permalink)
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I'm just not having much fun, bleh.. I wanted to. I'll try to stick with it a little longer. I started a new characture on AB and the population seems flat out dead. / all 70 and you get like no one.. and it's not from restricted filtering
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Old 06-16-2007, 03:22 AM   #18 (permalink)
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I'm just not having much fun, bleh.. I wanted to. I'll try to stick with it a little longer. I started a new characture on AB and the population seems flat out dead. / all 70 and you get like no one.. and it's not from restricted filtering
I hope you arent sitting around LFG or something. It can be frustrating sometimes while leveling because it's not like WoW where it tells you exactly where the mobs are. In most cases you need to find them (or use the in-game browser). There is a lot more running around in this game it seems, but it pays off because you get rewarded for it with AA points. Hell, I've even dinged 3 times while running to new areas and getting xp.
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Old 06-16-2007, 05:42 AM   #19 (permalink)
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I'm just not having much fun, bleh.. I wanted to. I'll try to stick with it a little longer. I started a new characture on AB and the population seems flat out dead. / all 70 and you get like no one.. and it's not from restricted filtering
...really? Are you playing late at night or something? I can grant that AB doesn't have a huge lower level population, but there are a pretty large amount of 70s.
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Old 06-16-2007, 11:12 AM   #20 (permalink)
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You do know that a /who is restricted to 100 people, right?
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Old 06-16-2007, 11:30 AM   #21 (permalink)
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constant chatter in the 60-69 channel most of the time. 86 level 70's on right now that are not /role or anon. And a lot of people are /role due to the RP server...was grouped with two RPing gnomes just last night.

edit: make that 95

Last edited by Xusilak : 06-16-2007 at 11:34 AM.
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Old 06-16-2007, 04:15 PM   #22 (permalink)
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Also, nearly every 70 that raids is anon or role all the time, in addition to actual roleplayers using role.

There are far more people at 70 than any other level past 10. :P
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Old 06-16-2007, 11:19 PM   #23 (permalink)
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You do know that a /who is restricted to 100 people, right?
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I started a new characture on AB and the population seems flat out dead. / all 70 and you get like no one.. and it's not from restricted filtering

I dont know if I could have made myself clearer.

Seems like it's the anon or role thing and that makes sense, population must be very hidden. Thanks for clearing that up.

Getting back on tonight to take another go at it.
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Old 06-17-2007, 12:30 AM   #24 (permalink)
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Grouping: Honestly with skilled players you dont need a healer in your group in anything but a raid. As long as you have a tank class holding aggro you can burn down mobs before they will kill your tank. The possible exception to this is mistmoore castle. But my Ive personally grouped instances in every level bracket and all the 70's blight, unrest, valdoon etc with no healer.

As a sidenote, shadowknights and paladins do not suck in raids nor do monk/bruiser. SK/pallys offtank like champs, handle adds and tank nameds when the main goes down as they are supposed to. Monks and bruisers dps and make great group tanks.

Another sidenote, some rl friends and I trio'd up 3 bruisers to 70 clearing every instance/heroic dungeon minus some DoF/MMC/Unrest when the bosses were even con or higher. Its done, its fun...I guess Im trying to say that EQ 2 has done a great job of not forcing groups to depend on healers to complete instances. You can get them done if you are skilled and creative.
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Old 06-17-2007, 12:35 AM   #25 (permalink)
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I don't follow eq2 at all, but how is the raid game? is there stuff to do after you hit the cap? I am getting bored of WoW since the only advancement is raiding
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Old 06-17-2007, 02:28 AM   #26 (permalink)
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Raiding definitely isn't as hardcore. There is no retarded farming or annoying cockblocks. You don't need to raid 8 hours a day 6 days a week to be succesful at it either. Mistwalkers' level 70's are raiding right now with another guild in KoS and doing fairly well. Most of the KoS shit is fairly easy now. Not too sure about EoF though the most hardcore guilds have been done with it since January I think while most of the more casual raiding guilds were finishing up with EH in April/May? I'm sure one of the higher level players can give you a better picture though.

They are releasing a new raiding zone in EoF this upcomming Game Update to keep the interest of the raiding crowd.
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Old 06-17-2007, 06:36 AM   #27 (permalink)
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Raiding was so fucking boring in EQ2, that's the main reason I quit.
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Old 06-17-2007, 09:57 AM   #28 (permalink)
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Care to elaborate on the raiding boring? That is one thing I really don't like. WoW's raiding is so rich and fun and diverse that I am just afraid I have been spoiled by it. On the flip side the fact that it's pretty casual is great news to me. I hate the repair, consumable shitstorm in WoW raiding. 2.1 made it much more bearable but it's still too much for my tastes. But yes could someone please elaborate on EQ2 raiding and give some example encounters?

Also I hate to sound like that guy whose name I can't remember but most often annoys people, but what are the FOTM classes in EQ2? Hey, OP'd leveling never hurt anyone =). I heard furies I think from another thread, anything else?
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Old 06-17-2007, 10:56 AM   #29 (permalink)
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I left in the middle of KoS. To raid you needed to put shit on extreme performance, so the world, your comrades etc, look like a blurry slop. You can't see any special effects either, so it's just a complete visual bore. There were no complicated scripts/phases to fights. Often times the boss monsters had no unique look, and were nothing more than a regular monster with 4x the damage, 50x the hp, and some assrape AE every 30 seconds. The loot, was often class specific (which is an allocation nightmare when you have ~24 classes,) and the process of getting it had the worst bang/time ratio.

Raiding, in general is boring, but EQ2 just exemplified it more. True, I had a boring and gimped out class (troubadour,) but nothing made me fall asleep faster than EQ2 raids.

I don't know if EoF changed anything.
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Old 06-17-2007, 12:03 PM   #30 (permalink)
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Quote:
Originally Posted by Lyenae View Post
I left in the middle of KoS. To raid you needed to put shit on extreme performance, so the world, your comrades etc, look like a blurry slop. You can't see any special effects either, so it's just a complete visual bore. There were no complicated scripts/phases to fights. Often times the boss monsters had no unique look, and were nothing more than a regular monster with 4x the damage, 50x the hp, and some assrape AE every 30 seconds. The loot, was often class specific (which is an allocation nightmare when you have ~24 classes,) and the process of getting it had the worst bang/time ratio.

Raiding, in general is boring, but EQ2 just exemplified it more. True, I had a boring and gimped out class (troubadour,) but nothing made me fall asleep faster than EQ2 raids.

I don't know if EoF changed anything.
Not everyone runs raids in extreme performance (edit for goof). Class specific loot rocks imo.

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