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| | #151 (permalink) | |
| Registered User Join Date: May 2003 Location: Abroad...
Posts: 879
+4 Internets | Quote:
__________________ Retired Guardian of Xanadu - EQ2 Retired Overlord of Darkwind - EQ1 | |
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| | #152 (permalink) |
| Walker told me I have AIDS Join Date: Jan 2003 Location: Busan
Posts: 3,333
| I think a lot of people are going to be disappointed if they join RoK. The newb sarnak zone only goes to 20 (just like the new Dark Elf zone they released a little while back) and then you're ousted out of Kunark until what, 60 or 70+? Getting to 20 will take like 3 days max if you don't know what you're doing, and if you do you can pound it out in a long evening. |
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| | #153 (permalink) |
| Registered User Join Date: May 2005 Location: NYC
Posts: 684
| Well they said in a recent interview Timorous Deep is so huge they might be able to extend the content until 25-30ish. However, yes Sarnaks will still have to integrate themselves into the old world. However, after EoF was a 1-70 expansion I don't think they could put out another 1-max expansion a year later, so the move makes sense.
__________________ Sinter Huh? |
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| | #154 (permalink) |
| Registered User Join Date: Aug 2006 Location: South San Francisco, CA
Posts: 3,158
| Okay, so I'm interested in playing (I'm downloading the trial right now)...what would the most needed class be? I hear Dirges are good. I'm interested in playing a full time healer that gets into groups easily. :b
__________________ Kuriin, Death's Demise < Did it for Whitney > Live like you'll die tomorrow, Dream like you'll live forever |
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| | #155 (permalink) |
| Walker told me I have AIDS Join Date: Jan 2003 Location: Busan
Posts: 3,333
| You can get into groups as pretty much any class. They really only have Healer, Tank and DPS, at least as far as leveling up / dungeons go. Classes stack well too, so you can have two healers in a group with two tanks (especially if one or both is a zerker) or you could go 1 healer 1 tank 4 DPS. As has been mentioned a ton, bards are not impressive on their own. They bring fantabulous buffs to groups (dirges boost melee, troubs boost casters) but won't be scoring too high on the parse. You really should play what you want and not go for "what's needed most." Try out a bunch and see what you like. I personally think that the spellcasting in this game sucks, and it doesn't really feel like you're casting a spell. It's hard to explain, but it just seems like spell casters are just doing combat arts, whereas a game like EQ1 or even WoW you "cast" a spell. Point being that you should try lots of stuff and *gasp* have fun! |
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| | #156 (permalink) |
| Registered User Join Date: Aug 2006 Location: South San Francisco, CA
Posts: 3,158
| Well, I've always played to appease others. I did that in EQ and DAoC. I have fun that way, haha.
__________________ Kuriin, Death's Demise < Did it for Whitney > Live like you'll die tomorrow, Dream like you'll live forever |
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| | #157 (permalink) |
| Registered User Join Date: May 2006
Posts: 333
| If you want to be a full time healer and don't mind having one of the lowest DPS in game, you might want to look at Defilers (or their good counterpart, Mystics). One of the least played classes (because of how slow they are at leveling if soloing) but excellent healers. If instead you want to be a full time healer and have some fun/soloability, look at either one of the druids (Warden or Fury).
__________________ There is also the fact that in my opinion... |
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| | #158 (permalink) |
| Registered User Join Date: Aug 2006 Location: South San Francisco, CA
Posts: 3,158
| Thanks for the suggestions. Which would get a group easier? I don't mind the bad soloing as long as it gets groups easy.
__________________ Kuriin, Death's Demise < Did it for Whitney > Live like you'll die tomorrow, Dream like you'll live forever |
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| | #159 (permalink) |
| Registered User Join Date: May 2006
Posts: 333
| Both will get you into groups, but Furys have a bad reputation since druids also attract many soloers (they are highly soloable and a fun class to play) who don't know how to heal or are not specced for healing. So in terms of safer bets I would say either clerics (Inquisitor or Templar) for name recognition (everyone knows they are healers and what they do), followed by mystic, defiler, warden in no particular order. Later on though I would say that being a mystic/defiler will make you more rare, hence more desirable to groups who already have one healer. The only problem with shamans (mystic/defilers) is that the full power of wards is not apparent to inexperienced players, and beginners will not have a full sense of what they are capable of doing. Believe it or not, some players don't even know that a defiler is a healer *groan*.
__________________ There is also the fact that in my opinion... Last edited by ajiatus; 07-21-2007 at 01:34 PM.. |
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| | #160 (permalink) |
| Disco Disco! Good Good! Join Date: May 2006 Location: Italy
Posts: 913
+8 Internets | All the healers can keep a group alive anywhere if they are driven by a good player, some have a slightly easier job doing so. A fury is good at healing and can do some good damage too, but a shaman is generally better to keep someone healthy and going. The nature of the tank can be a factor when a healer is picked, for example if your tank is a guardian or zerk, the clerics are a good pairing, for a brawler the shamans work best, while the druids fit with basically everyone but need to heal a bit more often than the other 2 priests, especially true in the case of a fury. If you have a group with a SK tanking, most of the time healing becomes a 2nd thought and so on... it all depends on who you group with and how well they are geared and what quality spells/ca they use. Pick what you like more, best advice ever.
__________________ A dire bugie si va all'inferno, a dire cagate si va affanculo. |
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| | #161 (permalink) |
| Registered User Join Date: Feb 2007
Posts: 1,060
+7 Internets | Having trouble deciding what I want to play myself. I've raided in WoW as Priest and also as a main tank warrior. In EQ2 I've played Bruiser to about 30 which I loved, but I felt like crap in groups and felt unneeded. I also played Brigand which was really fun, but I felt like I could do a little more DPS. I've been interested in Berserker, but what I want to know is will I feel like a second-rate tank if a Guardian is around? Can my DPS hold up? What about SK's, is the class overflowing with people? SK seems like a cool idea on paper, but I've heard in raids they aren't really that useful. |
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| | #162 (permalink) |
| Registered User Join Date: Aug 2006 Location: South San Francisco, CA
Posts: 3,158
| I started up a Fae Cleric (I wanted a different race, but the damned trial is lame) and got to level 6. It was kind of boring being by myself really. :| Is anyone on Antonius Bayle?
__________________ Kuriin, Death's Demise < Did it for Whitney > Live like you'll die tomorrow, Dream like you'll live forever |
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| | #164 (permalink) | |
| Registered User Join Date: Jan 2003
Posts: 1,591
| Quote:
Stuff that generally seems uncommon and doesn't suck : either Shaman, either bard, and either Cleric is probably not going to have a hard time finding groups/raid slots. | |
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