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| | #1 (permalink) |
| Token Gnome Join Date: Jan 2002 Location: Chapel Hill, NC
Posts: 1,787
+8 Internets | [WoW] Arena Season 2 Weapons Am I the only one that thinks the quality of these things is retarded? Blizz has stated that they want the pvp rewards to line up with the raiding "tiers" - thus the new graphic armor sets that match up with tier 5 raiding armor - but the weapons available at the outset of season 2 vastly outstrip 95% of the weapons available at that tier. Every melee class I know will be buying two gladiator weapons on Tuesday and vendoring or sharding their hard-earned tier 5 weapons. Talon of the Phoenix? Junk. Talon of Azshara? Junk. Heartrazor? Junk. How is this reasonable? Take a look at the new season 2 quickblade (offhand sword) versus the Blade of Savagery, the best offhand in the game, which drops off Mother Shahraz, one of the last few bosses in the Black Temple. Blade of Savagery Binds when picked up One-Hand Sword 98 - 183 Damage Speed 1.40 (100.4 damage per second) +19 Stamina Requires Level 70 Equip: Improves hit rating by 15. Equip: Improves critical strike rating by 22. Equip: Increases attack power by 44. Merciless Gladiator's Quickblade Binds when picked up Off Hand Sword 102 - 191 Damage Speed 1.50 (97.7 damage per second) +27 Stamina Requires Level 70 Equip: Improves hit rating by 10. Equip: Improves critical strike rating by 19. Equip: Improves your resilience rating by 12. Equip: Increases attack power by 30. Marginal upgrade anyone? And the merciless quickblade requires 1125 points - two weeks of 1hr effort for Johnny Nubcakes, three if you're low rated - versus the 3rd to last boss in Black Temple. The simple fix would have been to keep the original gladiator weapons at 88.1 dps when 2.1 hit and make this tier 91.1. Or you could buff tier 5/tier 6 weaponry. As it stands, it's pretty dumb and frankly pretty insulting to melee classes in raiding guilds. |
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| | #2 (permalink) |
| Registered User Join Date: Mar 2002
Posts: 2,089
+2 Internets | I can't really agree at all. The real problem is how closely the tier 6 stuff is(weapons included) to tier 5. There's a very small itemlevel jump which is causing the problem, not the arena 2 stuff being too good. The days of people having to PvE to PvP are hopefully over. The Mother Shahraz sword is still better for PvE than the quickblade, but definitely not for PvP. |
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| | #3 (permalink) | |
| Token Gnome Join Date: Jan 2002 Location: Chapel Hill, NC
Posts: 1,787
+8 Internets | Quote:
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| | #5 (permalink) | |
| Token Gnome Join Date: Jan 2002 Location: Chapel Hill, NC
Posts: 1,787
+8 Internets | Quote:
edit: I'll concede you could argue 91 is too low, but any value for the weapons that makes their equivalent tier weapons useless is pretty stupid. | |
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| | #6 (permalink) | |
| Registered User Join Date: Mar 2002
Posts: 2,089
+2 Internets | Quote:
A better solution to nerfing the weapons is a harsher point curve to where it requires being good to get them in a reasonable time(which would equate to the same as a good guild obtaining raid drops faster), and also maybe requiring more games played per week. 10 is a bit low for a total number of required games. | |
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| | #7 (permalink) |
| Registered User Join Date: Jan 2006
Posts: 874
| They decided to embrace the PVP aspect of their game because its accessible to the majority of players instead of hardcore raiders. I'd be shocked if the next expansion didn't see less raid content and more PVP content (several arenas, battleground, etc). But I wouldn't disagree with them if they decided to let arena gear only work in instanced PVP (sorry world PVP). |
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| | #8 (permalink) |
| upper management material Join Date: Nov 2002 Location: Orlando, FL
Posts: 1,997
+8 Internets | Well I was gonna complain, but then I realized my guild just disbanded and there is only 1 guild on the server that can kill anything past Hydross, and they have no room for Rogues. So I'm not gonna complain. ![]() edit: I wouldn't exactly say 'retards' are collecting T5. I've been server shopping lately, and looking at a ton of PVP server progression threads. Servers with >1 guild with substantial progress in SSC/TK are very much in the minority. Last edited by Froofy-D : 06-14-2007 at 07:11 PM. |
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| | #11 (permalink) |
| Registered User Join Date: Sep 2006
Posts: 922
+1 Internets | So there's seriously 0 point to any pre BT mainhands for casters and melee, and offhands for melee? The resto druid that comes along with us on arenas just for fun is going to be happy about being able to spend points on a mace with 70+ more healing that the mace off prince. I assume armor is getting a big buff too... Awesome, instead of drama about who goes to smaller raid size it's going to be drama about who's on the best arena teams. |
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| | #12 (permalink) | |
| Token Gnome Join Date: Jan 2002 Location: Chapel Hill, NC
Posts: 1,787
+8 Internets | Quote:
It's a fair argument that Black Temple items are going to play fairly heavily into this season as it progresses and the items need to be competitive or raiders will have an unfair advantage. But something should really be done so every tier 5 raiding guild out there isn't throwing away every weapon slot item they have come Tuesday in lieu of pvp gear. | |
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| | #13 (permalink) | |
| Ad Hoc Join Date: Jul 2002 Location: orange county
Posts: 1,210
+2 Internets | Quote:
Murr, I'm not sure I agree with the idea that Black Temple weapons will play heavily into season two. How many people in each battlegroup will really have T6 weapons? A handful per server? And if there are 5k+ teams, is it really that imbalancing? I do agree with you though that these weapons are too good, and I feel like and idiot for blowing a bunch of DKP on a Talon of Azshara. | |
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