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| | #1 (permalink) |
| Registered User Join Date: May 2003
Posts: 287
| [WHO] Games Day Canada
Last edited by Kaylena : 05-18-2007 at 01:57 PM. |
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| | #2 (permalink) |
| Dates women on TV with the help of Chuck Woolery Join Date: Feb 2006
Posts: 294
| are they still planning to have almost no substantive PVE (ie: loot) rewards whatsoever? What does Mythic have against PVE? I love the lore, and it's a tremendously rich world setting, but it just seems a waste to blow the proverbial IP wad on a game where I'm going to be killing "luvs2spooge" over and over again in a DAoC reskin/WoW BG hybrid. |
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| | #4 (permalink) | |
| Registered User Join Date: Sep 2004
Posts: 4,369
+6 Internets | Quote:
I am so tired of carebear bullshit WoW PVP, yeah it passes the time and it can be fun, but you always feel like a second class citizen in WoW if PVP is your goal. I pray every night that this game is awesome. | |
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| | #5 (permalink) |
| Registered User Join Date: Mar 2005 Location: San Francisco
Posts: 967
+1 Internets | ^^ double truth Too bad the system they're using looks like they didn't think it through. "Oh! You can take over the enemy's town!" "Cool! What then? Do they have to take it back from us?" "Well, no. It resets automatically and then you get to do it again!" "..." Hope that system changes a little bit. |
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| | #7 (permalink) | |
| Don't Look Now Join Date: Sep 2006
Posts: 4,681
| Quote:
Barnett seems like a pretty savvy guy. I think he understands what makes a game work: Fun. Just like Blizzard original motto, "Does this feature make the game fun?", he has the same outlook. Don't get me wrong, I'm not trying to shill the game or become a fanboi, but his excitement and presentation are pretty infectious. Lets see if the devs and QA are at his level of commitment. The game has potential, but I have my doubts obviously. I'll hold any real opinion until I see a working version for myself. Here's to my Beta App. | |
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| | #8 (permalink) | |
| Registered User Join Date: May 2003
Posts: 287
| Quote:
Good question on the loot in terms of epic-style drops if that's what you mean. A large amount of the content is still under wraps, but you can get a hint at some of the direction and objective from various sources. | |
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| | #11 (permalink) |
| Registered User Join Date: Jan 2006
Posts: 820
| My biggest problem with the way WHO is being developed is that Mythic is building it so that most of the Pvp "points" you gain for your side are done in their instanced BGs. Don't get me wrong, I like WoW's BGs just fine but after running Arathi Basin 10 times in a row it gets....old. I would much rather have a quasi-Shadowbane/AoC approach where you actually build and fight over keeps and castles. From what I've read, even sacking the city is done in an instance. Granted, once the city is sacked it bursts into flames, but it looks like the attack will be done in it's own instance. I don't know, the gameplay and classes so far look fun but I just can't imagine running BG's over and over again and not getting bored of it eventually. |
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| | #12 (permalink) | |
| Registered User Join Date: Mar 2005
Posts: 431
+1 Internets | I think the game is going to be almost purely PvP, everything related to PvE seems to be mostly lip-service and not really amounting to anything. This is perfectly ok with me as after EQ and WoW, I've had more than enough of raiding. From what I've read, it seems like theres world objectives in the game like terrokar's towers, epl towers, etc but the main stuff does appear to be instanced. Quote:
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| | #15 (permalink) | |
| SOS-dan #76564674 Join Date: Sep 2002 Location: Near a big fucking castle, the UK
Posts: 6,045
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