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| | #586 (permalink) |
| Registered User Join Date: May 2003 Location: Abroad...
Posts: 403
| Coming back to the Euro availability discussion... I just returned from a trip to London and while there I had stopped in a few stores looking for an EoF copy for my girlfriend. I tried "HMV", "Game", and "PC World" and none had it. A couple had the original EQ2 box and one had KoS. I finally found it in a Virgin Megastore but they only had 2 copies left. The pricing (Virgin controlled, I know) made me laugh. They wanted 13 Pounds for original release box and 20 Pounds for EoF which includes original, dof, kos, and eof. Made me feel bad for any poor soul getting ripped off for picking up the original box. My point is, the major game retailers of London didnt have EoF. It took a couple days of looking and quite a bit of travelling to find it. Considering London has a population of over 7mil people, I think there is definitely a problem with getting KoS in-stores and available to the masses.
__________________ Retired Guardian of Xanadu - EQ2 Retired Overlord of Darkwind - EQ1 Last edited by Jysin-DW : 06-03-2007 at 02:41 PM. |
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| | #587 (permalink) | |
| Registered User Join Date: Jun 2006
Posts: 48
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| | #588 (permalink) |
| Registered User Join Date: Jul 2002 Location: Detroit
Posts: 5,117
| Honestly? I would rather have some bugs and content on a regular basis, rather then perfection at the cost of no content for years. Its a trade off and IMO I would rather go the EQ/EQ2 way. I can stand a few bugs and unfinished shit if I have 2-3x more of it rather than running the same polished content over and over ad nauseum. |
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| | #589 (permalink) | |
| Registered User Join Date: Aug 2002 Location: Paris
Posts: 341
| Quote:
I'd rather have content every 6 month and a a few bugs than content every 2 years and a few bugs. | |
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| | #590 (permalink) |
| Plugged In Like Neo | I am going to have to agree with others. Although it is pretty frustrating to run into things like THK is talking about -- I'll take it over a complete lack of regular content updates. Sure, in a perfect world we wouldn't have to settle for one or the other, but the fact of the matter is that a team is only so large and time for development on a particular project only lasts so long when your goal is to keep players entertained with things to do. I continue to get performance issues in Neriak, does anyone else have this issue? My lag is just ridiculous in that city compared to anywhere else. Not sure what's up with that, but its pretty frustrating honestly. Bleh. |
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| | #591 (permalink) | |
| Am I pissing you off fafa? Join Date: Aug 2003
Posts: 875
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__________________ Jedite Neshtal , Paladin Vanguard(HillsBury) ,EQ2 (Faydark) Disturbed ,EQ1 Tarrew Marr (R.I.P), Hunter LOTRO Vestal Paladin WoW(Eoner), Conqueror AOC(Zug) | |
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| | #593 (permalink) | |
| Registered User Join Date: Jun 2006
Posts: 252
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I was lagging pretty badly in there until I replaced the RAM I had. I still hitch occasionally but I don't have a top of the line rig anyway. There are two things that might help while you are in there, turn specular lighting off and complex shader distance to -1. You can turn them both back on when you get outside but lowering those settings helped me a ton before I got my new RAM on Thursday. | |
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| | #594 (permalink) |
| Registered User Join Date: May 2006
Posts: 662
| My biggest gripe is with sound: EAX4 activated on a Xi-Fi extreme gamer and when going underwater it's shitty pops everywhere. Graphics: shadows DO disappear, I don't know why they cannot reproduce it or are just unable to reproduce it on a regular basis, but they DO disappear, I swear and with me a couple friends too. Few other minor bugs, nothing annoying enough to be mentioned, although I second what THK said, it could use a bit more polish, but new zones are wayyy better than old ones on this regard.
__________________ A dire bugie si va all'inferno, a dire cagate si va affanculo. |
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| | #596 (permalink) | ||
| I am not your billboard. Join Date: Nov 2004
Posts: 1,670
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I have stood with the sun at my back and had no shadows, checked options and shadows are on (including environmental). Turn them off, and then turn them back on again (exact same settings, no changes) and voila~ the shadows appear right where you expect them too. Obviously shadows, among a very, very long list of "little things that only people who REALLY look" will notice, are not considered priority. No offense to whoever made the decision to go this "b-grade" route; I understand why, and definately NO offense to those who actually perform the work, you do as your told. As a customer however.... you know my feelings on shit like this. I am playing it, and I am more into it then I was the last time, hell I haven't been this "addicted" to any game since original EQ. Wow never sucked me in like this, and I played that for a long time. So I guess Mission Accomplished SOE amiritezz ?
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| | #597 (permalink) | ||
| I am not your billboard. Join Date: Nov 2004
Posts: 1,670
| Quote:
Don't you actually have to log in to actually have framerate problems ? ![]()
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| | #599 (permalink) | |
| Registered User Join Date: Oct 2003 Location: Hampton Roads, VA
Posts: 70
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Speaking of the raid UI, and this is pure aesthetics. Can you make it look like something that didn't come from a early 90s Apogee game? It's downright hideous to look at. Some customizable "raid bars" would do wonders It's ok to bite off other games if they were good ideas ![]()
__________________ Dinak :: 70 Shaman :: Alleria <Powerlamers> (WoW) Dinaek :: 48 Paladin :: Antonia Bayle <Mistwalkers> (EQ2) Asooz :: 10 Necro :: Antonia Bayle <Mistwalkers> (EQ2) Alarion's Cube | |
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| | #600 (permalink) | |
| Registered User Join Date: Oct 2003 Location: Hampton Roads, VA
Posts: 70
| Quote:
__________________ Dinak :: 70 Shaman :: Alleria <Powerlamers> (WoW) Dinaek :: 48 Paladin :: Antonia Bayle <Mistwalkers> (EQ2) Asooz :: 10 Necro :: Antonia Bayle <Mistwalkers> (EQ2) Alarion's Cube | |
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