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Old 05-04-2007, 01:18 AM   #46 (permalink)
Miele
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Awesome news indeed, can't wait to visit Neriak again.

EQ2 problems in the end game were not only in itemization, as surely Noah can point out (I think you are/were a guardian, right?), but also in how stats worked pre EoF. As a tank you used to care only about mitigation, you'd pass on an apparently very good item in favour of a mediocre one because of those extra mitigation points.

Stat caps were another issue now partially solved. Gear has gotten better, but far from what it should be, although I have no direct experience of serious EoF raids and how this gear plays out in such content. It surely makes a difference when doing other things, like Mistmoore or Nizara: the difference between a raid geared tank and a mastercrafted/legendary one there is... too huge to even be considered. Even mez has a role there, being unforgiving single group content.

The strenght of the game lies in the 1-70 path imo (more like 18-70), due to the amount of content to explore and the questlines to do (not kill X mobs ones).
Class balance is quite well done until the raid content is being hit. Everyone can find a role in a raid, except Troub so far which are a "meh... ok, come if you really want to" class. Coercers have their use, so do illusionists although their specialty is not really needed (mez).

For all those that are not too concerned with hardcore raiding, EQ2 is a great game, raids (well until KoS for what I can say) were quite fun from many points of view, but not so rewarding in terms of loot; I enjoy more the achievement than the pixels so I never really cared too much, many didn't think the same way I did.
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Old 05-04-2007, 04:33 AM   #47 (permalink)
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and Maestro which I have to constantly lie about to make my Magi feel it's important
lol, thanks for the post. Your post undermined my opinion of the industry in general and eliminated any desires to play eq2 and mmo's in general again. Man what a bunch of shit i used to put up with, crazy. Pwning people in online poker > mmo's these days.
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Old 05-04-2007, 05:25 AM   #48 (permalink)
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gay sex.
Which is still more sex than you've ever had (unless, of course, you include the cat...or your hands...and the PG pics thread)
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Old 05-04-2007, 05:37 AM   #49 (permalink)
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If Neriak still has the titty-bar it had in eq1, ill be back. Heres to hoping the PC police dont screw it up.
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Old 05-04-2007, 06:07 AM   #50 (permalink)
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Which is still more sex than you've ever had (unless, of course, you include the cat...or your hands...and the PG pics thread)
Dont associate your meager and lonely existance with all who visit these boards.
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Old 05-04-2007, 07:01 AM   #51 (permalink)
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Question...I played the Trials of the Island (or whatever it was back in the day of EQ2) and really couldn't see if I liked it back then. Is it different? Is it difficult to level up like it was back in the old days of Everquest (omfg evil)?
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Old 05-04-2007, 07:02 AM   #52 (permalink)
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As the Chairman of the "Gamers with MMO ADD Syndrome Support Group"... I say.. HOLY FUCK. This makes me want to resubscribe... again... again...and again... Fuck!

Damn you Scott Hartsman... If only people could stay interested in EQ2 for longer than a month or two I would stay around.. Watching clumps of people stop playing over time eats at my will to continue...
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Old 05-04-2007, 07:05 AM   #53 (permalink)
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Maybe it's because I've been walking outside listening to great music for the past hour, or perhaps it's the nostalgia that will forever permeate my person, but this whole ordeal sounds beautiful. I'm not going to be one of those 'Well, I'm resubbing for sure!' idiots, but I certainly give a round of applause for Gallenite spear heading this patch. I will also express how much I'd love it if I could enjoy the game.
Same, I read the producer letter and started seriously considering playing this during Eve Online downtimes.

Question, though....I had been leveling up an Illusionist, and the doom and gloom on the endgame of an Illusionist had me down and killed the motivation.

Any who play, do they suffer the same fate versus Coercers (or in general) as Jait's Troub vs Dirge?
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Old 05-04-2007, 07:06 AM   #54 (permalink)
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Is it difficult to level up like it was back in the old days of Everquest (omfg evil)?
Hardly. It ain't WoW speed, but it's certainly not EQ1 speed either.
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Old 05-04-2007, 07:07 AM   #55 (permalink)
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Hardly. It ain't WoW speed, but it's certainly not EQ1 speed either.
Thanks for the speedy response. I am seriously interested in playing this game. I'd love to get it...maybe after this semester is over though or something. :\
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Old 05-04-2007, 07:23 AM   #56 (permalink)
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Same, I read the producer letter and started seriously considering playing this during Eve Online downtimes.

Question, though....I had been leveling up an Illusionist, and the doom and gloom on the endgame of an Illusionist had me down and killed the motivation.

Any who play, do they suffer the same fate versus Coercers (or in general) as Jait's Troub vs Dirge?
There was no where to go but up. Raid mobs were immune to mez and charm across the board. Absolut Velious.
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Old 05-04-2007, 07:25 AM   #57 (permalink)
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Glad to see EQ2 is constantly getting better One new starting area/city isnīt enough to get me to resubscribe but I am planning to resubscribe once RoK comes out and itīs nice to know that there will be a lot of new stuff for me to see even outside the actual expansion content.
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Old 05-04-2007, 07:26 AM   #58 (permalink)
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As the Chairman of the "Gamers with MMO ADD Syndrome Support Group"... I say.. HOLY FUCK. This makes me want to resubscribe... again... again...and again... Fuck!

Damn you Scott Hartsman... If only people could stay interested in EQ2 for longer than a month or two I would stay around.. Watching clumps of people stop playing over time eats at my will to continue...
I think you're an experienced player in MMOS, but may I suggest you one thing anyway? Join a guild that is not Mistwalkers, with a semi large and solid playerbase, it will make your experience a lot less frustrating. Tons of non hardcore guilds accept members all the time, have plenty of people online and groups are almost granted. That or accept doing pickups often (which in EQ2 are often pleasant experiences) and don't chain your permanence in game to the others in your guild.

Really, give it a try. There is nothing worse than logging in and finding out that all your buddies are not online, it made me quit wow in 2 weeks even if I was having a lot of fun back then (and pickups in wow made me want to /wrist 3 times x hour at least).
There are plenty of people playing EQ2, find some dedicated ones and enjoy it a lot more.

P.S.: go transfer your chars to high pop servers, it's gonna help

@Kuriin: 1 to 50 is fast, really fast I mean, to the point I'd say faster than wow. Doing quests is kinda important tho (past lvl 10), to get a bunch of AA on the way, even if it's not necessary in the least, you'll still get some by killing nameds etc., but the first 40-50 AA can make your toon a lot more powerful.
50 to 60 it slows down a bit, but if you can spend a few hours per night, one level a session is quite doable. The 60 to 70 tier is, for what I remember, still fast enough to not be a burden.
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Old 05-04-2007, 07:29 AM   #59 (permalink)
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I think you're an experienced player in MMOS, but may I suggest you one thing anyway? Join a guild that is not Mistwalkers, with a semi large and solid playerbase, it will make your experience a lot less frustrating. Tons of non hardcore guilds accept members all the time, have plenty of people online and groups are almost granted. That or accept doing pickups often (which in EQ2 are often pleasant experiences) and don't chain your permanence in game to the others in your guild.

Really, give it a try. There is nothing worse than logging in and finding out that all your buddies are not online, it made me quit wow in 2 weeks even if I was having a lot of fun back then (and pickups in wow made me want to /wrist 3 times x hour at least).
There are plenty of people playing EQ2, find some dedicated ones and enjoy it a lot more.

P.S.: go transfer your chars to high pop servers, it's gonna help

@Kuriin: 1 to 50 is fast, really fast I mean, to the point I'd say faster than wow. Doing quests is kinda important tho (past lvl 10), to get a bunch of AA on the way, even if it's not necessary in the least, you'll still get some by killing nameds etc., but the first 40-50 AA can make your toon a lot more powerful.
50 to 60 it slows down a bit, but if you can spend a few hours per night, one level a session is quite doable. The 60 to 70 tier is, for what I remember, still fast enough to not be a burden.
Oh I agree. The reason I hit that cap in WoW finally is because I have real life friends that play consistantly.

I really enjoy the lore and the game of EQ2. Maybe I should bite the bullet and just join a guild as a player. I love organizing guilds and trying to get people to enjoy the game, but watching it slowly bleed away sucks major ass.
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Old 05-04-2007, 07:32 AM   #60 (permalink)
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There was no where to go but up. Raid mobs were immune to mez and charm across the board. Absolut Velious.
That's an Illusionists thing, though, Mez and charm .
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