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| | #361 (permalink) | |
| EQMac is proof that sometimes it's okay to get stuck in Time. Join Date: Dec 2003 Location: Los Angeles
Posts: 3,268
| Quote:
* * * Anyway the point is this questline should have carried you almost all the way from 1-50. And by 50 you and your guild should be beating on the Emperor and his guards as a raid encounter. Additionally it should matter when you choose between Ra'Jin/Lao'Jin -- if your guild goes Rao you should be able to beat up the level 50 Lao'Jin Yoda-equivalent. So there is potential there for a great long term questline but it is mostly unrealized. This is one of the big complaints about VG -- lore that goes nowhere beyond your current chunk (and maybe the nearest adjacent chunk). Heck, they've even taken out some minor lore that crossed chunks -- for Tsang you used to have to do the marathon across Thestra to the Coastal Graveyard as the last step to charge up your weapons where an old Kojan ship had sunk ages ago. Now you just walk 10 feet to the stone. The former lore and quest was much better (and speaking of poor changes /mourn Jin'Ka Mothra).
__________________ Surface - Drunken Monk of Seradon Surface - Drunken Monk of Al'Kabor http://img5.imageshack.us/img5/3042/...bikini8317.gif | |
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| | #362 (permalink) |
| Insert Quarter Join Date: May 2006
Posts: 11,189
| Potential is an insult. It means you can do better. It means you didn't try hard enough. It means you failed to live up to expectations. Fuck, solitaire has potential.. if they would just add guns and strippers.
__________________ I got a list of demands written on the palm of my hand. I ball my fists and you gonna know where I stand. |
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| | #363 (permalink) |
| Registered User Join Date: Apr 2006
Posts: 35
| The only reason I see for SoE to buyout Vanguard is that if they most or all of the revenue from it, it might stand to make them a profit. I am guessing that right now having the revenue split between SoE and Sigil, doesn't give Sigil enough revenue to continue with the development of the game for very long...and is not really that profitable for SoE. Time will tell what will happen to the game, one thing for sure it cannot get any worse...even if it ends up shutting down in 6 months. |
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| | #366 (permalink) | |
| Ω Join Date: Nov 2006
Posts: 525
| Quote:
"Capable of being but not yet in existence" IT DOESN'T EXIST! If you're talking about the broken shit in game right now, that's a different tune. But you're talking about wishes, dreams and hopes. Where did I say that Vanguard was a blank piece of paper? Are you so fucking mad at everyone that doesn't talk fondly of this game that you make stupid arguments? I said "Fuck potential" not "Fuck Vanguard" yet you equate it to the same thing. WTF tad10?
__________________ A slip of the foot you may soon recover, but a slip of the tongue you may never get over. | |
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| | #368 (permalink) | |
| EQMac is proof that sometimes it's okay to get stuck in Time. Join Date: Dec 2003 Location: Los Angeles
Posts: 3,268
| Quote:
Edit: I suppose I should add that there is both unrealized and partially realized potential. When I talk about potential with respect to VG I'm mostly talking about the latter not the former. Take the example above -- there is a nice base for a 1-50 questline that ends in raiding but it is only partially realized to level 15 or so. When you talk about a blank piece of paper you're talking about something that's not there at all. Which is why it was a bad analogy. Now whether SOE/Sigil can fully realize this potential is a big question mark.
__________________ Surface - Drunken Monk of Seradon Surface - Drunken Monk of Al'Kabor http://img5.imageshack.us/img5/3042/...bikini8317.gif Last edited by tad10; 04-30-2007 at 09:39 AM.. | |
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| | #369 (permalink) |
| Registered User Join Date: Jul 2006
Posts: 295
| The analogy was rather apt. Potential can mean a blank canvas that could become a masterpiece or it could mean a botched first attempt at an endeavor and there is still the ability to turn it into a success. I disagree that this fiasco can be turned into a success and couldn't care less about Brad or his career. But this is some good drama! Tad, why don't you and Zhen go get a room since you both get a hard-on playing Analogy Police? Your Vanboi defensive position is weak and you are only showing it further by attacking analogies instead of defending the game with substance, logic, and reason. |
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| | #370 (permalink) |
| EQMac is proof that sometimes it's okay to get stuck in Time. Join Date: Dec 2003 Location: Los Angeles
Posts: 3,268
| Attacking an analogy is not defending the game with logic and/or reason?
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| | #372 (permalink) | |
| Registered User Join Date: Aug 2005 Location: Reno, NV
Posts: 313
| Quote:
If the game didn't have potential I'd forget about it like yesterday. But because imo it does, I'll still keep watching it. I'm sure some people don't even feel the game has any potential at all. That being the case I doubt they've even played it or perhaps the game just wasn't for them in the first place. | |
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| | #373 (permalink) | |
| EQMac is proof that sometimes it's okay to get stuck in Time. Join Date: Dec 2003 Location: Los Angeles
Posts: 3,268
| Quote:
* * * If you've read my other recent posts its clear that while I think there is a lot to like about VG I agree that it has some major issues (which i will rehash): I had a lot of fun in the game to 40 and consider my $ well spent but I did miss the lack of a long term storyline/lore continuance. Currently at 40+ I've found too much of the content too be too grindy for my tastes and the lack of raiding content means that I lack some motivation to hit 50. Now as I said, I liked the sub-40 content and there are some areas I'd really like to hit but didn't (e.g. Misthaven/ROTK) or hit again (e.g. Stronghold/Tsang/CIS/Pantheon/KH) but the current pop issues means that if I roll an alt I could end up waiting an hour or two for a group unless they merge servers (something that seems more likely with SOE running the show than Sigil) Ra'Jin Stronghold is a blast with a full group, fun if very tough with 2-3 and not so much fun alone. Anyone playing solo is missing out on the full potential of the game. Which brings us back to the discussion at hand: there are a lot of fully realized dungeons that are as good as anything out there (e.g. Stronghold/Tsang/CIS/Xenn) but for which you need a solid base to ensure that you can find groups. There are dungeons that are only partially realized: cool-looking but lack quests or a final boss (e.g.Vault of the Hidden) which when fully realized should be as good as the other good dungeons and there are things that are still inchoate: (Raiding, other 50+ areas like wyrmwing slopes) or just weird (Dazar) or just too grindy (Tahatamani). All of which makes the paper analogy just inapt. Anyway back to work for a bit.
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| | #375 (permalink) |
| Registered User Join Date: Jul 2006
Posts: 295
| Tad, arguing that the game has potential based on subjective likes and opinions is not logic and reason. I have seen your other posts and noted your tastes. We all have different opinions and that is fine. However, when you are fighting an uphill battle against immense popular opinion contrary to your own, that doesn't cut it which is probably why the Vanboi coalition (which dwindles by the day) has now resorted to petty and frail attacks against such things as analogies. |
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