|
|
Or, use your gamerDNA username: (more...)
| ||||||
| |
![]() |
| | LinkBack | Thread Tools | Rate Thread | Display Modes |
| | #32 (permalink) |
| -internets from anon retards mean jack Join Date: Nov 2003 Location: Overthere next to that place
Posts: 2,720
| lol that's exactly what I was thinking when I read it. Guess that's have you turn a negative into a positive huh?
__________________ ![]() Give me more -internets you little bishes! |
| | |
| | #34 (permalink) |
| Insert Quarter Join Date: May 2006
Posts: 11,168
| So you think it's easier to code in player destroyed houses + give rewards for it than it would be to clean up the database? I'm sure they could have run a program to check the last activity and if it failed the test, delete. Sorry, don't see any conspiracy here.. for once they are doing something halfway creative and positive for the game.
__________________ I got a list of demands written on the palm of my hand. I ball my fists and you gonna know where I stand. |
| | |
| | #35 (permalink) |
| Registered User Join Date: Feb 2002
Posts: 10,278
+49 Internets | I'm sure they could just code it, but to be honest it would be kinda fun to go on a destructive rampage, destroying player cities. I wonder if you can use ships and bomb shit? ;p In anycase, creative application of what would otherwise be a server cleanup. And while this doesn't fit totally in the thread, I figured I'd repost an old image I made for an ancient Vanguard thread ;p
__________________ Training the citizens of Norrath from 1999-2003! |
| | |
| | #38 (permalink) |
| Lead Farmer Join Date: May 2005 Location: DC
Posts: 1,976
| The game was profoundly flawed and I quit in a huff when I finally couldn't take it anymore. But leveling a jedi under the pre-revamp system, when the death penalty was severe and there were few jedi out and about, was one of the best gaming experiences I've had. The risk and time invested added intensity, and the friendships I struck up with the other early jedi on the server meant a lot because we all depended so much on each other. It got a little silly at the end when Rancor Alley was overflowing with more jedi than the population checks could handle, but when there were just a handful of people in the wilds of Dantooine or Yavin (or Corellia, where a buddy and I set up a secret grinding operation to hit knight), it was incredible. |
| | |
| | #39 (permalink) | |
| Registered User Join Date: Sep 2006
Posts: 568
| Quote:
however, during that time player bounty hunting was so much fun. i actually think i loved jedi hunting in swg in 2004 more than my days in classic eq (blasphemy!). no it isn't because i loved killing a jedi and sending them hate tells, it was because it was a huge challenge and such an accomplishment to actually take down a jedi in a FAIR 1v1. | |
| | |
| | #40 (permalink) | |
| Registered User Join Date: Jan 2004
Posts: 208
| Quote:
I will admit, the thought crossed my mind for a second to just pop 30 bucks and keep my stuff around, so I do think that part of the goal of this announcement is to generate some $$'s. I don't think they are deleting anything either, just packing it all up into the characters inventory. | |
| | |
| | #41 (permalink) |
| Registered User Join Date: Sep 2006 Location: Louisville, Ky
Posts: 281
| Yeah, being a Carbineer/Creature Handler/Bounty Hunter was pretty dope. It pissed me off though that I was going to have to drop one of those classes in order to become... an Image Designer in order to unlock my hidden force potential. I'm sorry, but running around trying to convince people to let me style their e-mullet is not my idea of fun... ever... not even back when I did drugs. |
| | |
| | #43 (permalink) | |
| Registered User Join Date: Feb 2005
Posts: 577
| Quote:
Although I'm not denying that the whole hologrind your way to jedi system, and the jedi system that followed it was extremely flawed, just like the rest of the game. The eternal mystery for me will always be how such a flawed game has left me with so many fond memories that last to this day. As for how I would have done Jedi...one Light Jedi and one Dark Jedi per server, extremely powerful and quick to level but balanced by being a target for the entire opposite faction and by permadeath. Once you're dead that's it, the chance to become a Jedi falls to someone else. Last edited by Ossoi; 04-24-2007 at 11:36 AM.. | |
| | |
| | #44 (permalink) | |
| Scotch drinker Join Date: Jun 2006 Location: Always Sunny California
Posts: 463
| Quote:
![]()
__________________ ![]() Last edited by Fury; 04-25-2007 at 08:21 AM.. | |
| | |
| | #45 (permalink) | |
| Registered User Join Date: Sep 2006
Posts: 14
+1 Internets | Quote:
I think this is the case for a good amount of people, considering the game became open source and was recreated to be playable in the way it was when it was first released. | |
| | |
![]() |
|
| Thread Tools | |
| Display Modes | Rate This Thread |
| |