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| | #841 (permalink) | |
| I am not your billboard. Join Date: Nov 2004
Posts: 1,673
| Okay now that is funny. Did you notice the column textures are just copied and pasted from one column to the next ? They probably built the whole arch textures and all and just copied and pasted the entire thing. Wow, those fucking monsters sure can lay some laser fine pinpoint masonary work. HOW DO UNDEAD DO THAT SHIT !! It really does highlight the big issue for VG, Quality vs Quantity, and in a game world that size, Quantity is probably going to win out. The one silver lining is if the population stays low, they can "corral" all the people into a few areas, and rope off the rest of the empty world. Edits: Sorry forum acting weird and I am tired.
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Last edited by The Hiram Key; 03-31-2007 at 09:14 PM.. | |
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| | #843 (permalink) |
| omghax Join Date: Sep 2006
Posts: 1,135
| The post about the 'instances for pve', 'none for pvp' has merit. I'd like to think a happy medium could be found. I think Sigil fully understand that and were going about it with AES. Unfortunately, like a lot of things, it was harder to implement then they thought and doesnt exist. I think the bosses now are just straight uop hack and slash too because of the same reasons. Not having instances does not matter at all either way for leveling to 50. But for raids, they better have something to take its place for the vast majority of encounters. I like diplomacy as well, and I'm told this was also supposed to be tied into the game more, but again, time and money constraints nailed them again. Unfortunately, itjust feels like its tacked on the side. This could have been gold if it was tied into the adventuring leveling curve. As it is, most dont see the content. I think they've got a pretty good grasp on mudflation. There are a few enconomy problems that need fixing however. For example, rare harvesting materials are trivialized by crafters deconstruncting. This is sort of like what WoW would be like if when disenchanting an item you got your shard and your arcanite crystals with it. |
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| | #845 (permalink) | |
| Registered User Join Date: Nov 2004 Location: Earth
Posts: 1,288
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| | #846 (permalink) |
| omghax Join Date: Sep 2006
Posts: 1,135
| I forgot to add. The only current thing in VG to replace instances, is farm x tokens to summon your own boss. These are fucked up. Think AQ gate opening, bug farming(albeit admittedly not that bad) and you have VG's current alternative to instances. If raids are like this, angry I will be. Seduced by the dark side. ps stop bitching about graphics :/ |
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| | #847 (permalink) | |
| The Orange Bard Join Date: Jun 2003
Posts: 392
+1 Internets | Quote:
We have mods here right? This is the kind of stupid shit that needs to be moderated. | |
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| | #848 (permalink) | ||
| I am not your billboard. Join Date: Nov 2004
Posts: 1,673
| Quote:
I read through all the text UT added to it, I was able to see what he was saying on most of it (I didnt get the wall rug comment) but my eyes kept getting drawn to the columns. Is it beyond the capability of a 3rd gen game to slightly alter the position of the texture map so they don't all line up exactly the same ? Maybe reverse the texture ? Turn it upside down ? Something ? Anything ? If the reuse of texture doesn't matter, if the world doesn't have to appear natural or realistic, why bother texturing it at all ? Why not just go back to Muds ? I will say the mob in that picture looks pretty bad ass, hats off on at least that one. Why the mobs got more model love then the players is another topic entirely ![]()
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Last edited by The Hiram Key; 03-31-2007 at 09:22 PM.. | ||
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| | #849 (permalink) | ||
| Registered User Join Date: Nov 2004 Location: Earth
Posts: 1,288
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Last edited by Laerazi; 03-31-2007 at 09:28 PM.. | ||
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| | #850 (permalink) | ||
| I am not your billboard. Join Date: Nov 2004
Posts: 1,673
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I know there are some places that have that in place, can anyone confirm if they are working on this again ? Believe it or not that was one of the biggest draws for me from way back in the day on the FAQ. The way they described it sounded cool as shit.
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| | #851 (permalink) | |
| Is really a cow. Join Date: May 2006
Posts: 1,160
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__________________ It's turtles all the way down. | |
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| | #854 (permalink) | |
| Registered User Join Date: May 2002
Posts: 414
| http://www.fohguild.org/forums/retar...tml#post689688 Quote:
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