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| | #527 (permalink) |
| Still in China Join Date: Mar 2003
Posts: 1,437
| I had left EA at that point. I'm pretty sure it was canned because they were worried it would become another Earth and Beyond/motor city online. They were not confident with the product in a now very competitive market. Last edited by Usha Starchild; 03-27-2007 at 10:02 PM.. |
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| | #528 (permalink) | |
| Still in China Join Date: Mar 2003
Posts: 1,437
| Quote:
When I say forced I dont even mean by our own company. We were forced by our commitment to our sharholders to meet financial crap each quarter. We were always bummed to ship something we didnt feel was finished. | |
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| | #531 (permalink) | |
| Registered User Join Date: Sep 2003
Posts: 11
| Quote:
I have a great idea. Vanguard could have it's own forums. Moderated as lightly or as specifically as they wanted. I am copywriting this in case any of you get any notions. | |
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| | #533 (permalink) | |
| Registered User Join Date: Sep 2006
Posts: 124
| Quote:
And I think you know nothing about business and human resource management. There are products where goals are set and broken and there are those where goals are met. Some succeed and some fail. That's all there is to it. | |
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| | #535 (permalink) | |
| Registered User Join Date: Sep 2003
Posts: 817
| 5 years and $30 million is a hell of a lot of time and money to get a MMORPG done . . . .
__________________ Quote:
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| | #537 (permalink) | |
| Registered User Join Date: Oct 2004
Posts: 2,081
| Quote:
30 million with 4 years of 150 employees. That is only $50,000 per employee right there. We haven't even taken any out for all the other expenses. Software licenses, engine licenses, building lease, hardware, bills and more bills and don't forget huge supplies of Red Bull =). Anyway, it's pretty easy to see that all that money could get used up pretty easy. | |
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| | #539 (permalink) | |
| Registered User Join Date: Nov 2003 Location: Los Angeles
Posts: 355
| Quote:
People who like the game have to realize any talk about VG is going to draw open hostility. Take their discussion elsewhere, I dunno, the VG community forums? The haters have to realize no matter how much they hate the game, how much they despise any perceived or actual wrong doing, someone is going to like the game. While these boards do offer a decent sized platform, ranting and railing isn't going to convince some publisher or developer to "shape up." Microsoft dropped VG for a reason. There are people out there just as smart as you who can come to logical conclusions without you beating it into them 500 times. Let it go. | |
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| | #540 (permalink) |
| Aieee my precious internetz >< Join Date: Jan 2002 Location: UK
Posts: 611
| "So drop your Ut rips on anything SOE/Sigil/MCQuaid releated - because that is flat out fucking false. I rip on companies that release shit software, like Vanguard, covered up in a sliming pile of dogshit marketing that ends up fooling the majority of it's customer base. Sigil and MCQuaid are the target now BECAUSE THEY ARE DOING IT AS WE SPEAK" You see this is my problem with you. The number of times companies have released shit products and compensated for it with marketing is in the thousands or more. I could point to a dozen in the last 2 months without trying. It's STANDARD PRACTICE. To crusade against it is a recipe for a nervous breakdown because overhyping your crap is the #1 mechanic of global commerce. My problem is your assertion that it fools the majority of the customer base. To think you have to continually rail against it in every thread here to save the rest of us poor fools from ourselves and the predations of McQuaid is mind-bendingly arrogant. We are capable of thinking for ourselves and discerning the truth. ALMOST NOBODY, I guarantee you, read Brad's posts and said "OMG that looks awesome here take my money NOW!". Most of us thought the obvious: it looks overambitious and a lot of the features sound like vapourware. MOST of us, however, were prepared to give it a little "wait and see" rather than embarking on an embittered crusade fuelled by our need to exorcise the pain in our soul from our mistreatment by Brad in the EQ days (and don't try to deny this last part or i'll dig up the posts where you baldly admitted as much). Sure a few people will read the fluff and buy it blindly. A fool and his money are soon parted. This is another of those universal constants and your ranting won't save those people either. You have good points. Go ahead and keep making them. But for fuck's sake stop trying to save us all. We don't need it and your messiah complex is boring. |
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