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| | #16 (permalink) | ||
| Jesus hates the yankees Join Date: Jun 2006
Posts: 337
+5 Internets | Quote:
Quote:
Would it not be possible to give us two bind spots seeing that the world is so large and more than likely going to get even larger in the not to distant future? Last edited by Aphextwin; 03-02-2007 at 08:08 AM.. Reason: Spelling | ||
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| | #17 (permalink) | |
| Registered User Join Date: Mar 2005
Posts: 232
| Quote:
I'm on a solid, high speed internet connection and do not have this problem playing Everquest on the same box, with the exact same connection. So its on your end. I wish I could somehow narrow down the problem for you all but let me assure you, its a real problem for some people. There's some Gremlin in the code somewhere .... /shrug. For a while i thought it might be related to moving from one chunk to another but over time I've noticed it happens within a chunk enough to say its likely not related to this, or its two separate issues anyway. On unrelated note, myself and some guildmates have had issues with gear dissapearing from bags, being unable to put gear in/out of player made bags etc. I've also had the game just randomly un-equip some of my gear/weapons last night ... and since I didn't have any free bag space .... *POOF*. The "solution" turned out to be freeing a few bag slots of some vendor trash and logging to desktop over and over. Each time, the bag slots were filled with random gear I was missing until after a half dozen times I got it all back. About leashing .... I think its fine where it is. Travel time does need to be adressed. I don't want flight paths like WoW but it is excessive right now. I must admit I love the feel of the world being so big though, so its a tough balancing act, but the practicality of such a large world is too much time that could be used for adventuring is being used for travel. How about the ability to bind on each continent in one place? That right there would take care of much of the problem i would think. Last edited by teneran; 03-02-2007 at 08:07 AM.. | |
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| | #18 (permalink) |
| h8 Join Date: Aug 2002
Posts: 3,365
| My problems with VG atm are 1. I want a helm, GD it Nino get to work! Also, i want my helm to have a vizor that i can toggle up and down and i want to be the only one with a helm, no one else gets one. 2. I think leash dist on some mobs is a bit out of hand.. chase you for a bit fine but getting a little to much agro in some areas is a death sentence no matter how hard you run cause of mob density... with how dense mobs are in VG its really hard to run anything off. In wow you always had camps of mobs surrounded by little populated roamers... hell never thought i would complain vg had too many mobs 3. City maps, it would be really nice if you guys did up some city maps like WoW had to make finding the bank/boats/vendors/etc easier, right now its a pain to use the map in a city especially like caiel brael were theres multiply levels. Hell you could even one up wow and use zelda style maps where its broken down into levels so floor 1 doesnt overlap floor 2 visually. 4. No ports is gay, sorry it is, ill tolerate it tho if you guys actually have regional economys that mater like EVE tho! Not gonna go into things that are obviously bugs, mostly i enjoy the game. |
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| | #19 (permalink) |
| Registered User Join Date: Sep 2006
Posts: 826
| The distance thing is a killer for me. With a few hours to play, now and again, I do not want to be spending close to an hour to get someplace AFTER spending time looking for someplace to go in the first place. If travel time continues to be daunting in quite a lot of cases then more people will be trying to play solo. If people with shorter play times have to continue playing solo a lot are going to get frustrated with this 'grouping' game and move on, even if they enjoy the game itself. I think the part that annoys me is all the people that would slap you down if you mentioned that the size was going to be an issues. |
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| | #20 (permalink) |
| Registered User Join Date: Apr 2002
Posts: 188
| I was hoping for roads/paths giving a speed boost when you travelled on them. That way areas in the wilderness are still remote but the web of connecting paths/roads over the continents let people get in the general areas faster while also seeing other players during travel. Currently it's much faster to cut cross country which leaves very little chance to see other players. |
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| | #21 (permalink) |
| Registered User Join Date: May 2002
Posts: 427
+2 Internets | Taking away some of the restrictions on Hero's Call would be nice. Currently, as far as I've been able to get it to work, it only works if both of you are inside the same dungeon. There's no summoning of people to the entrance, even though the spell has a 5km range. The EQ version of it (CoTH obviously) is what I myself would prefer. Also, if going linkdead would cause you to stop moving instead of running forward forever would be nice. I have the flu right now, so if something didn't make sense I apologize.
__________________ What? |
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| | #22 (permalink) | |
| Unregistered Abuser Join Date: Jun 2003 Location: Dallas
Posts: 47
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My box is hard rebooting instead of CTD. Probably same/similar bug to CTD bug. | |
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| | #23 (permalink) | |
| Heavy Breather Join Date: Nov 2002
Posts: 418
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| | #24 (permalink) | ||
| I am not your billboard. Join Date: Nov 2004
Posts: 1,673
| Quote:
Add another 15 minutes for them to hit a town and clean up inventory / restock, and a random amount of time, say 10-20 minutes for others who will only recall to clean up inventory once those two people actually reach the stone and are ready for summon. Finally, it can be 5 minutes up to 15 minutes to clear all the trash just to get to the zone in line and start the instance. I know it's not like this on all servers, and it's definately not like this with guild groups, but I thought you might want to know that it's not only VG that takes forever to get a group going, if not for different reasons.
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| | #25 (permalink) |
| Registered User Join Date: Feb 2005 Location: Indianapolis, IN
Posts: 2,052
| After testing this a bunch with various people, the range is actually 600m. I'd be happy if they just made it work in the same zone honestly. There are just some times it's damn near impossible to get to a group that is buried in a dungeon. |
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| | #26 (permalink) |
| I have a competition in me. Join Date: Nov 2004 Location: In the clinch.
Posts: 826
+20 Internets | Not to be a wanker or anything but the single most dominant factor that is gradually convincing me to buy Vanguard is the fact that Nino regularly posts here with non-bs/non-hype answers to generally difficult questions and concerns. I just find it admirable that you guys at Sigil are going to these lengths to keep a certain sort of population interested, informed and appeased through some of the game's difficult initial stages. I sort of feel that I should get behind that even if the game has issues... |
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| | #27 (permalink) |
| Registered User Join Date: May 2002 Location: California
Posts: 313
| Yeah, I wouldn't have played through to live if it weren't for Nino.
__________________ Freedom is not free; free men are not equal; equal men are not free; individual rights are inextricably linked with government control. |
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| | #28 (permalink) |
| -internets from anon retards mean jack Join Date: Nov 2003 Location: Overthere next to that place
Posts: 2,720
| Well I went ahead and reupped tonight, got the station pass to boot HA take that you nay saying fuckers!, and I have to say the game runs a lot smoother now than it did a week ago. Nothing has disappeared on me yet so let's see how it goes!
__________________ ![]() Give me more -internets you little bishes! |
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| | #29 (permalink) |
| Banned Join Date: Feb 2005 Location: Iowa
Posts: 126
| ... Right now I gotta say obviously WTB improved LFG feature after that. Id like to see some real polish go into underpopulated dungeons/quest grounds. I saw a few got some love but I can tell you right now it feels like 50% of VG population is at 3 rivers area. And until my friends logon I have no shot at running Gulgrethors dungeon which makes me sad since after doing 4 laps around a giant circle with lil reward for 1 quest Im finally ready to do the bosses.(who best drop some loot) PLZ PLZ PLZ LFG show continents or something I see less and less people using LFG as time goes on just cause of its ineffectiveness and it was pretty handy at first. |
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| | #30 (permalink) |
| Registered User Join Date: Jan 2004 Location: Dallas, TX & California
Posts: 230
+8 Internets | LFG tool suggestion LFG tool suggestion. If they updated it with a tab that told you how many kilometers each person was from you, I think it'd help on knowing who to ask to join your group. There are too many zones currently that I am not familiar with and I'm like, "Wonder if that person is even on the same continent". On Travel. I like the ideas being tossed around here regarding bind spots for each continent available and making travel on roads give you a significant boost in speed. Say 100%? Makes sense since you wouldn't have to travel through rough terrain on a well traveled road. |
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