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Old 02-13-2007, 06:09 AM   #1 (permalink)
Ukerric
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TBC - Overbudget/Underbudgeted items list

Given that the issue pops up repeatedly, I think it's thread-worthy.

Getting it on the official forums is useless: it's going to be drowned under the mass of post, and, besides, euros can't post on the US, and US players in the euro forums, so you end up with duplicate stuff all over.

Post here any item that you notice is erroneously budgeted. I'm not talking about the 30spi/50heal necklace that's absolutely awful: if it does have indeed the correct stat budget for its ilvl, then it's ok. Not optimal, but correct. Post only if you have inputted the stats in an ilvl calculator (spreadsheet, whatever), and end up with a large and irreconcilable difference (item says it's ilvl100, budget seems to be 97, that's not an error. Item says it's ilvl 115, budget is ilvl148, it's a real mistake). I'll try to keep up a summary of the budget errors.


(list removed, I'm doing a full inventory, and trying to find out if they changed their items weighting or not. That's a definitive possibility)

Last edited by Ukerric : 02-22-2007 at 06:27 AM.
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Old 02-13-2007, 06:27 AM   #2 (permalink)
Rayne
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Its not just items really. Leatherworking is completely fucked.

At level 69, my skinning is maxed at 375. My leatherworking however, is doomed to remain at 345 until I can ass myself up to farm for whats looking like about 20+ hours for a single skill point.
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Old 02-13-2007, 09:12 AM   #3 (permalink)
James
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There has to be more than just those 3, add some more!

What's the math play out to on:
Timewarden's Leggings - Items - Wowhead
Warbringer Legguards - Items - Wowhead

That just can't be right.
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This is a really fucked up link, I dont know where I found it but if anyone know's the name of this song I'd appreciate it.

http://dictionary.reference.com/search?q=diden%27t
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Old 02-13-2007, 09:16 AM   #4 (permalink)
Zierain
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Totem of the Pulsing Earth - Items - Wowhead

Totem of Lightning - Items - Wowhead

The green is from a level 62/63ish quest thats extremely easy. I guess I really cant say if its over/under budget, but according to wowhead ilvl's the purple is an ilvl100, while the green is ilvl93 /shrug. How do you calculate Ilvl's based on equip effects like that? /shrug. Anyways its out of whack
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Old 02-13-2007, 09:27 AM   #5 (permalink)
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Quote:
Originally Posted by James View Post
There has to be more than just those 3, add some more!

What's the math play out to on:
Timewarden's Leggings - Items - Wowhead
Warbringer Legguards - Items - Wowhead

That just can't be right.
The problem with those two is the blue legs have sockets, while the tier 4 legs don't, and have their points distributed into strength and agility, rather than being able to slap 3 12 stamina gems into the sockets.

That said Warbringer is a nice dodge upgrade over Timewarden's, which shouldn't be ignored.
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Old 02-13-2007, 09:48 AM   #6 (permalink)
James
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Shit, for a potential 56 points of stamina difference it should be. And what's up with the fucked up socket bonus? Who in their right mind would actually socket those legs to get the bonus? It adds next to shit. Less than shit. Socket bonuses should be more of the highest stat on the item.

EDIT: 56, my bad.
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This is a really fucked up link, I dont know where I found it but if anyone know's the name of this song I'd appreciate it.

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Last edited by James : 02-13-2007 at 09:55 AM.
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Old 02-13-2007, 10:10 AM   #7 (permalink)
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All socket bonuses are trivial, that I have seen. Still, I like sockets the concept anyway. Being able to tweak a piece of gear w/o having to ditch it. How much do sockets cost in an item budget though?

Some of the meta gems look good on paper but I have no idea how they work in practice and many of the better looking ones have steep activation costs.
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Old 02-13-2007, 12:51 PM   #8 (permalink)
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Originally Posted by James View Post
Shit, for a potential 56 points of stamina difference it should be. And what's up with the fucked up socket bonus? Who in their right mind would actually socket those legs to get the bonus? It adds next to shit. Less than shit. Socket bonuses should be more of the highest stat on the item.

EDIT: 56, my bad.
Not everything is as important as "500 more hp." Mortal Strike? Mortal Wound? Mechanics like Hateful Strike? All of those heavily favor dodge because the critical effects of those are completely negated by it.

That said something does need to be done about sockets, and gems being placed in sockets they don't match the color of. There should be a 50% penalty on the gem placed into the socket if it doesn't match the color. 12 stamina gems are way out of hand(and it should have been noticed in beta right away).
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Old 02-13-2007, 01:44 PM   #9 (permalink)
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Yo it's like 560hp for about 1% dodge. A little more, maybe. It's not exactly a tough call, to me, especially since you can get that up to over 600hp if you're a protection specced tauren (like moi). But to each their own, I suppose.

I don't think the sockets need to be penalized, per se, but I mean there should be a clear direction of where the designers want the item to be at socketted by the color type and bonus. For instance, if an item with stamina as its highest stat had 3 sockets, make the +sta bonus like 12 or something, and then put in socket colors that would match the lesser stats on the item. This would make it a fairly tough call to stack the main stat or build up the lesser stats to get the bonus.
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This is a really fucked up link, I dont know where I found it but if anyone know's the name of this song I'd appreciate it.

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Old 02-13-2007, 02:01 PM   #10 (permalink)
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They haven't been strictly following the item budgets for a while now. Hell there are examples as far back as tier 2 where they adjusted item stats well beyond what the expected budget would allow. It seems like the item level is there to provide templates for items, it allows the designers to create many items with similar values and then tweak as they need.

It is pretty obvious some areas got more attention than others (many duplicate/similar items produced via template). However it doesn't really seem like making an exhaustive list of stuff that doesn't meet the expected ilvl will help much. Guess it can't hurt if you have time to kill at work though.
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Old 02-13-2007, 03:03 PM   #11 (permalink)
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Chest of the lightbinder

Thottbot World of Warcraft: Breastplate of the Lightbinder

No way is that properly budgeted if there is a chest with equal stats (save for AC) that drops with a 30% variance of 1 in 10 runs off the second boss in shadow lab.

Any of the new ZHC or TOEP variants. Why is a green trinket have more + healing per second then some of the blue variants? or the ZHC itself ?


Thottbot World of Warcraft: Pendant of the Violet Eye

This trinket seems to be another essence of ass. Unless you are chain healing (and assuming 0 latency or casting time lost) you will never get the returns of the mindtap talisman or shard of the scale.
So, I guess if blizzard is finally realizing their healing game depends on mp5, why are we still stuck with the same 3 trinkets ( rejuv gem, mindtap, scale) for the past 2 years now ?

Paladin T4 set bonii. You had a really good idea with the tier 1, 2 and 3 set benifits. So, why did you go fuck it up so that tier 4 and 5 paladins will be forced by guild choice into the healbot set ?

While we're on that topic, the lack of those last 3 pieces befuddles me. Are there going to be that many resist fights as a raider I will be always wearing a belt, bracers and boots for some other set / benifit ? Is there no way you could have designed a second set of raid sets to give a boost for these other item slots?

Librams and other relics. An idea with such potential, so poorly done. Pick a random blue or the PVP wand, now compare that to one of our paladin librams. Is it so damn hard to give us a purple libram with flat out +10 int, +50 healing, 5 mp5 ?

Last edited by Hal2005 : 02-13-2007 at 03:13 PM.
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Old 02-13-2007, 05:09 PM   #12 (permalink)
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Agreed. h8 librams, relics, and totems. wtb wands.
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Old 02-14-2007, 12:06 AM   #13 (permalink)
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I have always hated idiots that bitch when an item is over or under "budget" for a guideline template tool.

It's a damn template, but sure I know you like to look like you are actually doing calculations to help the hive collective but noone cares if it's not within a budget cause if it isn't they won't use it. If it is out of budget and still works for them then they will use it.

FFS drop it already this was a moot point a year or so ago when the whole ilvl thing was figured out to an exact science.
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Old 02-14-2007, 12:36 AM   #14 (permalink)
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Call it what you like, some items seem way more gimp then others and some items are redundant because theres 5 of the same on a similar tier/difficulty (healing plate as example). This thread is to adress this. Who cares about some budget, i care about using it.
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Old 02-14-2007, 12:45 AM   #15 (permalink)
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Yea I agree, I mean if an item is reasonably ok/slightly not quite optimized thats fine, very few items are budgeted totally perfectly. There are however tons of items which are as mentioned redundant or flat out terrible for where they come from.
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