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| | #136 (permalink) |
| Insert Quarter Join Date: May 2006
Posts: 11,167
| Most of what you list are subjective, though I do agree with some. The combat isn't as good as it could be, but if you haven't played it in the last couple of months you should, because it's improved quite a bit. World size, well it's no Vanguard (what a bummer!), but it is respectably large. http://img300.imageshack.us/img300/6263/worldmapos4.jpg (see image below) For comparison sake, I believe the Qeynor-Freeport run was about 25 minutes. So Breeland looks to be about half the size of Antonica or so. Using my amazing power of extrapolation, it looks like LotRO is going to be larger than EQ originally, probably somwehere between Kunark and Velious EQ. Quest system is a WoW clone, take that for what it's worth. Some people hate, I don't mind it. Gameplay is very broad, but the traits, deeds, PvMP, destiny and more are all good ideas and if done right will provide many carrots to keep people interested. Crafting is pretty evil though, mostly the archetypes which try to force interdependency. Crafting itself is well done, but the forced part irks me, but every game that does it in some way irks me. Yeah those are all subjective, and I don't even think I will be playing LotRO, but if you haven't played it recently, reinstall the beta or try out the open one.
__________________ I got a list of demands written on the palm of my hand. I ball my fists and you gonna know where I stand. |
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| | #138 (permalink) | |
| Registered User Join Date: Jan 2003
Posts: 161
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| | #140 (permalink) |
| Registered User Join Date: Jul 2002 Location: Detroit
Posts: 5,221
| 10 diffrent melle+ 1 caster type =shit...
__________________ When I am working on a problem I never think about beauty. I only think about how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong. |
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| | #141 (permalink) |
| Yay ? Join Date: Dec 2005 Location: ---
Posts: 732
| The only question I have is: Does the game have the Two ring, which is far better then the One ring ? My serious contribution to the discussion is I had the luxury of trying it out and most of their inspiration did come from World of Warcraft. Sadly, it does show in how they designed their quests and the 'frame' of middle earth. Personally I doubt the game will gain the hardcore content of Warcraft or Vanguard. Their market niche is aimed at 6 man content (fellowships), and quick questing. It's basically Dungeons and Dragons online, but with hobbits, by Turbine. The content that has been slated, or is currently in the final beta edition is pretty much 'what you will see' for a while. Which might be enough for the most casual MMOist, but I doubt there will be any sort of boss encounter released akin to C'thun or Aran (two of my personal fav. bosses to date). Will it do well ? I suspect those players who were turned off by the key grind and Karazhan (very few in my personal sample and guild) might pick this up, simply due to how close it appears to Warcraft and the franchise name. The long term growth of this title does appear to be stunted. The lack of realtive PVP also might limit their customer base, but this has already been pretty much decided a PVE game. My only real final comment is that the game could be better as an MMO hobbiest and it brings minimal growth to the genre, despite the polish. Last edited by Hal2005; 03-24-2007 at 09:27 AM.. |
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| | #142 (permalink) |
| Insert Quarter Join Date: May 2006
Posts: 11,167
| When is the last time you tried it? 3 months ago I said the same thing. Yesterday I thought it was much improved, but could still use a bit of work.
__________________ I got a list of demands written on the palm of my hand. I ball my fists and you gonna know where I stand. |
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| | #143 (permalink) |
| ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇̊̋̌̍̎ ̏ Join Date: Sep 2006
Posts: 6,639
| I just updated my LOTRO client while reading the Nerd Rage thread. Logged in today and I have to say that the combat is amazingly better. All the old complaints I had about combat have almost been fixed. It went from shitty to average. Combat works easily right click a mob and yous tart swinging at it. You press skills to activate them just like normal. However instead of spamming 1 button to use it as soon as it's ready you can press it once and it will queue it to go off as soon as the cooldown is up. I have to say, load the game up if you havn't beta'd it in a while. Combat's much better. Though it's still a little slow for my tastes. |
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| | #144 (permalink) |
| ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇̊̋̌̍̎ ̏ Join Date: Sep 2006
Posts: 6,639
| Screenshots. ![]() Random Screenshot. "Very High" graphics. ![]() Noobie event. Pretty cool script to run through when you first start out. ![]() Minstril (healer class) playing an instrument. This particular skill does damage. Pretty cool sound comes with each song. (So far.) ![]() Another part of the event. I'm low level, havn't played around too much. Any requests with what I can see at level 3? |
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| | #146 (permalink) |
| ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇̊̋̌̍̎ ̏ Join Date: Sep 2006
Posts: 6,639
| Yes it is. I can see myself playing this game, depending on what the end game is like. I don't know anyone who is playing the game or plans to when it's released. I won't play an MMO where I don't know anyone these days. |
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| | #148 (permalink) |
| Jesus hates the yankees Join Date: Jun 2006
Posts: 337
+5 Internets | The last time I played was probably 3 months if not a little more and I did like the game except for the combat, that turned me right off. I may have to take another look once the beta goes public, thanks for the update. |
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| | #149 (permalink) |
| Plugged In Like Neo | Here's some interesting information about the "Monster PVP" element in the game. Tobold's MMORPG Blog: LotRO monster play - the new way to PvP I thought this sounds pretty innovative and unique. Thoughts? |
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| | #150 (permalink) | |
| SOS-dan #76564674 Join Date: Sep 2002 Location: Near a big fucking castle, the UK
Posts: 7,161
| everquest casters realm - news, spells, items, equipment, prices, maps, quests, factions (c) 1999-2002 Quote:
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