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Old 02-10-2007, 12:41 AM   #31 (permalink)
Goliath
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Reading EVE posts always leads me to the same conclusion, "EVE is definitely the only third generation MMO out there." It is completely insane how complicated and in depth EVE is. What I wouldn't do to be 14 again so I could get past the learning curve.
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Old 02-10-2007, 02:00 AM   #32 (permalink)
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IMO the number 1 reason to fire him is not because what he did was unethical. It's because the guy is obviously a complete moron, and who wants someone that's repeatedly proven themselves to be an idiot working for them?

CCP, apparently. Well, that's not fair, because the vast majority of game studios have really questionable people working for them. Still, I did think CCP was better. Apparently they're not.
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Old 02-10-2007, 04:36 AM   #33 (permalink)
Inconsiderable
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Quote:
Originally Posted by Goliath View Post
Reading EVE posts always leads me to the same conclusion, "EVE is definitely the only third generation MMO out there." It is completely insane how complicated and in depth EVE is. What I wouldn't do to be 14 again so I could get past the learning curve.
Yea, but for some reason the combat itself is as boring and not-interactive as possible.
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Old 02-10-2007, 05:45 AM   #34 (permalink)
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Originally Posted by Inconsiderable View Post
Yea, but for some reason the combat itself is as boring and not-interactive as possible.
You might want to be a cov ops scout for a fleet op or fleet commander at one point. It is sick how interactive and exciting that can be=)
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Old 02-10-2007, 06:11 AM   #35 (permalink)
Maique
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Originally Posted by DJk_zero View Post
Kug was a cock gobler that got what he deserved. As for T20, if you can't handle that shit happens when humans are involved then leave EvE.

OMG CCP R RIGGING EVE, (But i'm still gonna play cause i'm a will-less git)
have you even read the thread you moron?

the biggest problem people have is not that a dev was caught cheating which in itself is bad, is that ccp knew about it for 6 months and did nothing, and their asshole of a community manager tried to deny it all, he lied to the players

and now they're clearly lying again and anyone with a IQ over 80 realizes that, there is no fucking way the dev only spawned those bpo which happen to some of the worse...

so excuse me for being mad
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Old 02-10-2007, 06:32 AM   #36 (permalink)
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Djk is trolling... zzzz
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Old 02-10-2007, 11:32 AM   #37 (permalink)
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someone contact the guys at loose change and get them on this
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Old 02-10-2007, 12:20 PM   #38 (permalink)
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Yea, but for some reason the combat itself is as boring and not-interactive as possible.
I'd argue that point.

Hit and run gangs involve constant quick decision making and alot of interactive changes.

Gate camping...sure gets pretty boring, but even then when a good gang comes to knock you off, things can get really interesting.



I've gotten more players hooked on Eve just taking them out to N-Rael for a night.

Whatever floats your boat but alot of people get an actual adrenaline rush from that "boring" Eve combat
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Old 02-10-2007, 01:23 PM   #39 (permalink)
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The only game to ever give me that same shaking hands adrenaline feeling during pvp since playing MUDs in high school has been Eve, nothing else has really come close.
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Old 02-10-2007, 01:34 PM   #40 (permalink)
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Originally Posted by chmodux View Post
I'd argue that point.

Hit and run gangs involve constant quick decision making and alot of interactive changes.

Gate camping...sure gets pretty boring, but even then when a good gang comes to knock you off, things can get really interesting.



I've gotten more players hooked on Eve just taking them out to N-Rael for a night.

Whatever floats your boat but alot of people get an actual adrenaline rush from that "boring" Eve combat
Im full of adrenaline myself, because of the RISK! Dead, bam 100 Mio ship gone. The combat itself? Target. F1 F2 F3 F4 F5 F6, activate modules, orbit / keep XXX maybe some manual movement.. then watch the show.
Last active PvP game I played was guildwars as healer. Thats fastpaced action and playerskill is more micro than macro based.
Dont get me wrong, I love eve... but combat itself is F1-F8 + watch. Youre not going to own 5 people because of cool movement or anything you do at combat. You own 5 people because your fitting is better or you die because its not capable of handling 5 people.
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Old 02-10-2007, 02:22 PM   #41 (permalink)
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This is an interview with Remedial, the CEO of Goonswarm. It is slightly off topic, but it seems relevant as to his discussions about Kugutsumen.
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Old 02-10-2007, 02:54 PM   #42 (permalink)
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Originally Posted by Inconsiderable View Post
Im full of adrenaline myself, because of the RISK! Dead, bam 100 Mio ship gone. The combat itself? Target. F1 F2 F3 F4 F5 F6, activate modules, orbit / keep XXX maybe some manual movement.. then watch the show.
Last active PvP game I played was guildwars as healer. Thats fastpaced action and playerskill is more micro than macro based.
Dont get me wrong, I love eve... but combat itself is F1-F8 + watch. Youre not going to own 5 people because of cool movement or anything you do at combat. You own 5 people because your fitting is better or you die because its not capable of handling 5 people.
Don't really want to lame up the thread here so this will be my last comment on this,

I get what your saying (GuildWars is really intensive) , but if you really are just targeting, turning on modules and orbiting you're playing Eve differently than I am. What you describe sounds like mission running.

Once heading to empire to pick up some modules in my Arazu, I warped into a warp bubble with 2 hostiles on the gate (one Typhoon, the other a Megathron), there was 3 of my sister alliance in HACS engaging them and one of them just went pop.

Arazu's for those that don't know have massive Sensor Dampening bonuses, can fit a cov ops cloak and in general can make life a pita for any hostile, but its made of paper. In the next 45 seconds I got into appropriate range, uncloaked, jammed the mega pilot to oblivion, had to turn on my mwd as the Typhoon pilot lauched a volley of cruises at my ass (which saved me, the explosion velocity didnt keep up with my speed), changed jamming to the typhoon pilot just long enough for him to lose lock, helped kill and pod the mega pilot then turned target again back to typhoon and finished him off. While I'll grant you its no guildwars for action there..it certainly wasnt my fittings that helped turn that conflict, if i'd made a couple of bad decisions in the few seconds I had to do each of those things the outcome would have been one 300 mil isk loss on my part and certainly at least one more friendly would have popped.

It's a cute idea that eve is all about fittings and skill points, but in reality there is a big swath of result differential between pilots. One of my alliances's best pvp'ers only started the game march last year.


Again to each his own, just my 2 cents.

Last edited by chmodux; 02-10-2007 at 02:59 PM..
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Old 02-11-2007, 08:43 AM   #43 (permalink)
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My largest concern is this:if the BPO creation was in fact discovered nearly half a year ago as has been stated by CCP,then WHY were said BPO's not removed and reseeded into the lottery but instead allowed to not only remain ingame but to remain in the hands of the same alliance?It gives a sense of "Well,we caught you cheating but it's ok because the playerbase doesn't know about it".
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Old 02-11-2007, 08:59 AM   #44 (permalink)
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My largest concern is this:if the BPO creation was in fact discovered nearly half a year ago as has been stated by CCP,then WHY were said BPO's not removed and reseeded into the lottery but instead allowed to not only remain ingame but to remain in the hands of the same alliance?It gives a sense of "Well,we caught you cheating but it's ok because the playerbase doesn't know about it".
thats the problem man
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Old 02-11-2007, 09:02 AM   #45 (permalink)
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BoB needs to die then... for the sake of EVE. Imagine if BoB wins... yuck.
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