|
|
Or, use your gamerDNA username: (more...)
| ||||||
| |
![]() |
| | LinkBack | Thread Tools | Rate Thread | Display Modes |
| | #421 (permalink) |
| EQMac is proof that sometimes it's okay to get stuck in Time. Join Date: Dec 2003 Location: Los Angeles
Posts: 3,268
| I'm pretty sure the only "fucking pathetic" thing going on in this thread right now is your continued posting. Edit: What can i say I don't like that fact that we're trying to have a conversation with a developor of a game we play and someone who doesn't play the game feels the need to crap in his pants in the thread. I'm pretty sure you think you're funny -- let me clue you in -- you're not.
__________________ Surface - Drunken Monk of Seradon Surface - Drunken Monk of Al'Kabor http://img5.imageshack.us/img5/3042/...bikini8317.gif Last edited by tad10; 02-14-2007 at 02:54 PM.. |
| | |
| | #423 (permalink) | |
| Fires of Heaven Officer Join Date: Jan 2002
Posts: 207
+2 Internets | Quote:
Easy there chief! The LFG tool was built to the original spec, and fulfills the role as necessary. That does not mean it can't be better, nor does it mean we shouldn't find ways to improve it sooner rather than later. It is one of those items that I personally feel the players would gain a great deal of benefit from should we increase the functionality. Yes, the world is big and people are spread out, and it makes finding groups tougher. The 'long travel distances' are in direct correlation to the size of the world; which is both a blessing and a curse. There have always been concerns that trivializing travel trivializes the size and complexity of the world. We've already addressed some issues, such as mount speeds, and will continue to make changes to try and maintain the delicate balance between travel being too tedious or too trivial. Second, SOE has been notoriously tight lipped about releasing data for some reason. The Vanguard numbers are promising and above expectations, so that seems like something they would want to advertise. Also, my paycheck says Sigil Games Online and not SOE, so saying we are 'part of SOE' now is a bit of a stretch. You can solo from 1 to 50 in Vanguard just fine by the way. I hit level 12 last night and I've grouped a grand total of once for about one hour; and it really wasn't necessary for me to do so. You certainly are going to enjoy the game more in groups though; but that is the same for every MMO I've played. Lastly, what is a pro wow player? Do you have endorsements and tour the country or something like a pro wrestler?
__________________ Nino McHammer Fires of Heaven Veeshan Last edited by Nino; 02-14-2007 at 02:56 PM.. | |
| | |
| | #424 (permalink) |
| Sim Join Date: May 2002 Location: Central Valley, Cali
Posts: 4,149
| I am truly amazed at how people go out of their way to hate on something. If you don't like it move on. You dont see me on every WoW thread trying to bash the game. I stated a few times, i don't like it, and i moved on. I guess some people lack attention for some reason. |
| | |
| | #425 (permalink) |
| EQMac is proof that sometimes it's okay to get stuck in Time. Join Date: Dec 2003 Location: Los Angeles
Posts: 3,268
| Nino, don't feed the troll. Hiram has an investment of hate in VG -- there is no reasoning with him.
__________________ Surface - Drunken Monk of Seradon Surface - Drunken Monk of Al'Kabor http://img5.imageshack.us/img5/3042/...bikini8317.gif |
| | |
| | #426 (permalink) |
| Registered User Join Date: Nov 2004 Location: Irvine
Posts: 131
| I honestly don't think that an LFG tool is necessary. I think that the best thing to do would be to alter the design of some of the premier dungeons. Dungeons need a staging area where people can solo and duo - usually near the entrance. In these staging areas, solo players can run into each other, group up and go in further. Think of old EQ1 dungeons like Unrest. It had a nice outdoor area where solo/duo people could fight and pull to. A staging area where people who might be LFG could find others who are LFG. They could then group up and go into the Mansion. Right now in VG the dungeons have group only content from the entrance. If you are solo and happen to wander to a dungeon, there is nothing for you to do while you wait for others to show up. People run to a dungeon area, see no one else there and leave. If there was content there for solo and small group, people could hang out there - adding to the group as more people show up. Then when the group fills, they could move on to the interior of the dungeon. |
| | |
| | #428 (permalink) |
| Registered User Join Date: Apr 2003
Posts: 526
| EQ may have said so on the box but it never required a graphics accelerator. Well at least not through Velious. The software mode did look awful however, but if you didn't need to read chat (2boxing or something) who cares |
| | |
| | #431 (permalink) |
| Registered User Join Date: Nov 2004
Posts: 32
| I agree 100% that the EQ LFG tool was the best one created to date. I also agree with the ideas here about redesigning dungeon entrances to have some solo content as was prevelant in the original EQ. Having said that, I absolutely love VG. Yes it is buggy in many places. Yes I believe it was rushed out the door and this should be more like the last stage of beta rather than release. However, I am having a fantastic time, and this is probably the closest I've been in a long time to the "newness" feeling I got when I started EQ. I'm pretty sure I'm in VG for the long haul. |
| | |
| | #432 (permalink) |
| Fires of Heaven Officer Join Date: Jan 2002
Posts: 207
+2 Internets | The original plan called for players to be able to solo at the entrance, then duo/trio the entry wing before needing a group to proceed further in MOST dungeons. The latest arguement is that the entire overland is primarily solo content, with duo/trio camps sprinkled throughout; therefore making dungeons the only real grouping environment. That said, it wouldn't be hard to modify existing content to conform to something more condusive to forming groups at the entrances of dungeons. Certainly we can make sure all upcoming content, and all content post level 30 fits within this type of format. I will meet with the design teams today and bring this subject up again.
__________________ Nino McHammer Fires of Heaven Veeshan |
| | |
| | #435 (permalink) |
| CTW! Join Date: Feb 2004 Location: at work
Posts: 485
| Who argued against letting people actually play in the dungeons.. jfc.. No, its probably better not to tell us. I'm still sitting outside of trengal sending tells and stuff but its really a no go. Which is why I decided to come check the forums. I don't feel like explaining to people in qalia how to get to trengal. Quite frankly I shouldn't have to. Had there been some duo content.. Me and the Ranger in my guild who are idling there would have been able to do something. I solo'd to 21 btw, as you mentioned it in the post a few up. I can attest to the fact you can solo to 50 without a issue. I would have to say that I'm playing probably the best solo class out there and its just mind numbing at this point to try and solo out levels. It's just demoralizing for me it takes so long even killing yellow and reds to fill that bar. My current thought is that I'm refusing to solo anymore because its just boring. I want to group and if I can't find one without jumping through 20 hoops I'll just as happy login to eve and go fight bob. I'm pretty jaded though when it comes to killing beetle x 400 so I don't know how everyone else feels. Very depressing to have content right through that gate which I can do nothing but sit there. |
| | |
![]() |
|
| Thread Tools | |
| Display Modes | Rate This Thread |
| |