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Old 01-31-2007, 09:54 AM   #151 (permalink)
Vagoo
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> that hazy white line on your sig is driving me nuts. fix it please

line?
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Old 01-31-2007, 10:00 AM   #152 (permalink)
blahblahblah
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Quote:
Search Results For Adventure Level: 1 - 50
Page 1 of 4300 - 107495 Results
This is a little clue. Although the page is at least 24 hours lagged (my level 6 shows as 4). This would show about 100k chars on launch day.

Now you can assume whatever you want about number of chars per account. I would guess between 1-2 chars per account on release day, probably closer to 1.

Where's the notes now?

edit:

Search Results For Adventure Level: 2 - 50
Page 1 of 2820 - 70479 Results

Search Results For Adventure Level: 3 - 50
Page 1 of 2647 - 66171 Results

Search Results For Adventure Level: 5 - 50
Page 1 of 2185 - 54601 Results

roughly 50k played to lv 5 between preorder and yesterday-ish

Last edited by blahblahblah; 01-31-2007 at 10:06 AM..
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Old 01-31-2007, 10:59 AM   #153 (permalink)
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Quote:
Originally Posted by Mithrull View Post
Anytime there are fewer copies available than asked for on the first few days after release, there was more demand than expected. That's rather self-evident. And yes, if 20 people grabbed the game within a couple of days and there are no more, the store almost certainly didn't think 20 would sell in that time frame. No one WANTS to tell customers that they're out of the product they want to buy. Unless you want to claim shipping problems and the like, instances like this do mean that they expected fewer sales.
Here in Jersey, I went to 6 stores, and managed to find the last copy Best Buy hand. I'd say there was a demand. Or small volume order and 100% purchase rate.
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Old 01-31-2007, 11:08 AM   #154 (permalink)
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Its probably still well under 100k subs atm based on the player site. Ya know quite a few only have 1 character, but there are also the yahoos that have 2-4 already as well.
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Old 01-31-2007, 11:13 AM   #155 (permalink)
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Quote:
Originally Posted by Aegdaien View Post
I wouldn't be making shill comments when you have a 56 BE only a week after TBC comes out. Play WoW a bit too much do we?
1) It's been 2 weeks
2) I'm 61 now
3) Playing a lot = shill?
4) I wasn't accusing him at the time of being a shill or a fanboy. He made a comment about not understanding why one would think that about him, and I pointed out one example.
5) I'd make a shitty shill. I've slammed on WoW for many things and, in this very thread, showed a real interest in something in Vanguard, even mentioning that I might pick it up at some point despite deciding I'd never touch it.

Quote:
Originally Posted by kedwyn
How about the fucking tards that hate Vanguard stay out of the Vanguard threads?
To be fair, Presarc somewhat instigated it with his "Instances are for gay fags who are gay" comment.
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Old 01-31-2007, 11:19 AM   #156 (permalink)
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Quote:
Originally Posted by blahblahblah View Post
This is a little clue. Although the page is at least 24 hours lagged (my level 6 shows as 4). This would show about 100k chars on launch day.

Now you can assume whatever you want about number of chars per account. I would guess between 1-2 chars per account on release day, probably closer to 1.

Where's the notes now?

edit:

Search Results For Adventure Level: 2 - 50
Page 1 of 2820 - 70479 Results

Search Results For Adventure Level: 3 - 50
Page 1 of 2647 - 66171 Results

Search Results For Adventure Level: 5 - 50
Page 1 of 2185 - 54601 Results

roughly 50k played to lv 5 between preorder and yesterday-ish

I dont know how accurate this is. As of this moment, vgplayers shows my character as level 17. I'm level 20 right now. I was last level 17 Monday night I believe when they brought down servers to prep for release Tuesday. I dinged 18 the following morning maybe an hour after servers came up.
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Old 01-31-2007, 12:03 PM   #157 (permalink)
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Firstly, Box sales mean a hell of a lot in terms of breaking-even on development costs. Its been that way since single player games were developed and its still that way. Sigil didnt put a Blizzard amount of money into this project based off the results. If they can sell 10,000 boxes ($49 x10,000 = $490,000) then they are well on their way to breaking even i would assume. The reason why your not seeing them in stores is because it cost a lot of money to produce those pretty boxes with the instruction manual, etc. If they can get you to buy the game for $49 and not even make a box to give you, they make more money. The subscription services are gravy. If 250k people just buy the box and not subscribe, I bet they would at least break even on development costs. If you know what the actual development costs were then please feel free to correct me...but please...do so with factual VG development cost numbers, not some specualtive shit.

Secondly, Servers with 'low', 'medium', and 'high' mean jackshit to me because again, its speculation as to what those words represent. Medium could mean a whole bunch of things that range from.
1) Absolute numbers (i.e. medium = 2,500 players online)
2) Relative numbers based on total characters made on that server (i.e. total number = 5000 thus medium = 3000, OR total number = 100, then medium = 50-60.
3) Anything in between Absolute and Relative.

My opinion is that the words that respresent server load numbers are based on a moving target number and not absolute numbers. Feel free to correct me, but do so with factual info or again its speculation.
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Old 01-31-2007, 12:17 PM   #158 (permalink)
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Quote:
Originally Posted by Dashal View Post
I dont know how accurate this is. As of this moment, vgplayers shows my character as level 17. I'm level 20 right now. I was last level 17 Monday night I believe when they brought down servers to prep for release Tuesday. I dinged 18 the following morning maybe an hour after servers came up.
My point was also that that page is not "realtime"- it's lagged by some amount, maybe 24 hours or more.

I suppose you could argue somehow that the numbers are going down between that page's update time and current reality, but anyone with half a clue should assume that a newly released game will grow in subs at least initially.

I would guess it's around 70K subs as of release day, probably mostly preorders who got the head start.
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Old 01-31-2007, 12:37 PM   #159 (permalink)
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Quote:
Originally Posted by Clowns View Post
Sigil didnt put a Blizzard amount of money into this project based off the results.
From what Brad has said VG is the second most expensive MMO ever developed with WOW being the first. I am sure someone can yank some numbers out, but essentially the dev costs are/were in the same ballpark.
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Old 01-31-2007, 12:39 PM   #160 (permalink)
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Quote:
Originally Posted by Gaereth View Post
From what Brad has said VG is the second most expensive MMO ever developed with WOW being the first. I am sure someone can yank some numbers out, but essentially the dev costs are/were in the same ballpark.
I recall someone(Kendrick maybe?) saying that while VG was the second highest, it was in second place by a rather large margin. This was posted recently(as in the last week), but I don't recall who exactly posted it.
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Old 01-31-2007, 12:50 PM   #161 (permalink)
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My brother's store got in 24 copies and sold them all yesterday.
Anecdotal, sure, but definitely shows that the boxes are moving in big cities atleast.
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Old 01-31-2007, 12:54 PM   #162 (permalink)
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Originally Posted by Soygen View Post
I recall someone(Kendrick maybe?) saying that while VG was the second highest, it was in second place by a rather large margin. This was posted recently(as in the last week), but I don't recall who exactly posted it.
It was indeed, and it was a good post:

http://www.fohguild.org/forums/mmorp...tml#post654764
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Old 01-31-2007, 01:08 PM   #163 (permalink)
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Quote:
Originally Posted by Clowns View Post

Secondly, Servers with 'low', 'medium', and 'high' mean jackshit to me because again, its speculation as to what those words represent. Medium could mean a whole bunch of things that range from.
1) Absolute numbers (i.e. medium = 2,500 players online)
2) Relative numbers based on total characters made on that server (i.e. total number = 5000 thus medium = 3000, OR total number = 100, then medium = 50-60.
3) Anything in between Absolute and Relative.
I haven't slept yet.. so please forgive my shittie post

You don't have to believe me.. but im about 90 percent sure those numbers are very close. "unless they changed it from beta to release"

Back in beta they showed the exact amount of people online. "per server" which also showed High, medium and low "My numbers are close not correct" as in to low, medium and high "really you can check it for yourself.. if a server that was high at one time.. drops to medium at another time.. it's online based"

Last edited by Nattac; 01-31-2007 at 01:17 PM..
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Old 01-31-2007, 01:32 PM   #164 (permalink)
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Symbols drop off non-quest mobs in the Forest: Turtles, Tree-guys, Maidens and Wolves and maybe Wyverns. Also drop off the mobs in the Tomb.
I think I'm wrong here. Symbols drop off lvl 20+ Ja'Kin mobs which means only a few mobs in the forest (all non-quest AFAIK) and in the Tomb.

My bad.
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Old 01-31-2007, 01:33 PM   #165 (permalink)
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duplicate.
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