Fires of Heaven Guild Message Board  

Go Back   Fires of Heaven Guild Message Board > Fires of Heaven Related Forums > MMORPG General Discussion
User Name
Password
Or, use your gamerDNA username: (more...)
ForumSpy Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
LinkBack Thread Tools Rate Thread Display Modes
Old 01-08-2007, 07:48 PM   #31 (permalink)
Nakilos
Registered User
 
Join Date: Jan 2003
Posts: 1,591
-1 Internets
People on my realms forums are shitting a brick over this, and it hasn't even happened yet.

I don't see any real downside to splitting highly populated servers, because here is my TBC predictions in the first month:

1) Anything non instanced is going to be unplayable and highly competed for due to the ocean of level 60s looking for something to do competing for the same content.
2) Queues will increase by 1.5 to 2 times what they seem to be in primetime now (an average of 300-400) from all the returners/rerollers/mangina paladins and draenai shamans starting up.

A server split could help alleviate that. The only downside is splitting up some communities, which to be honest, its like if you moved as a little kid. You make new friends at your new school and in your new neighborhood, its not the worst thing in the world.

I do think its a good idea if they restrict transfers to not allow transfers off for the significantly lower population (read: horde), of course in that case if the imbalance is crazy high you just end up creating 1 balanced faction realm, and another lopsided population realm, only to a worse extent.

Maybe the introduction of Paladins and Blood Elves will boost the hordes numbers some. If that doesn't, I don't know what will.
Nakilos is offline   Reply With Quote
Old 01-08-2007, 08:11 PM   #32 (permalink)
Abalieno
Registered User
 
Join Date: Mar 2005
Posts: 397
+0 Internets
The problem is that the overcrowding due to the expansion is TEMPORARY.

Server splits are PERMANENT.

Now. Blizzard cares if the server have issues, but they don't give a damn if there are few players and it's hard to group during the off peaks.

I would run a test:
Take 300 random accounts that have characters on a high populated server, then take 300 random accounts that have characters on a low populated server. Then compare the retention rate.

My suspect is that the retention is much higher for those who play on high populated servers, while Blizzard is completely ignoring the opposite problem of the overcrowding. That is the empty, lifeless world, in particular while leveling up. Exactly when other players around you are most important.

So what they'll do when the issues will start to fade? Rejoin the servers? No, of course. You'll be just fucked.
__________________
-HRose / Abalieno
cesspit.net
Abalieno is offline   Reply With Quote
Old 01-08-2007, 08:28 PM   #33 (permalink)
Tolanin
h8
 
Join Date: Aug 2002
Posts: 3,363
-34 Internets
Quote:
Originally Posted by Alamando View Post
WTB betrayal quests.

Human -> Food Poisoning -> Undead
Gnome -> Experiment gone tragically wrong -> Tauren
Night Elf -> Too much "Emerald Dream" -> Troll
Dwarf -> Steroid abuse -> Orc
the possibility of tauren warlocks would finally be realized!
Tolanin is offline   Reply With Quote
Old 01-08-2007, 09:17 PM   #34 (permalink)
Alamando
Formidable Armored Bear
 
Join Date: Mar 2002
Posts: 1,216
+27 Internets
Quote:
Originally Posted by Tolanin View Post
the possibility of tauren rogues would finally be realized!
I think this is what you meant to say.
__________________
A sentence is worth a thousand words.
Alamando is offline   Reply With Quote
Old 01-08-2007, 10:43 PM   #35 (permalink)
mek
homosexual
 
Join Date: Jul 2005
Location: Vancouver, BC, Canada
Posts: 1,922
-29 Internets
Send a message via MSN to mek
Quote:
Originally Posted by Abalieno View Post
The problem is that the overcrowding due to the expansion is TEMPORARY.
There is zero evidence of this. WoW's subs keep going up, up, up, and they would be wise to prepare for the overpopulation we will definitely be seeing in the next few months.

IF subs slow then they'll have to start closing realms. But WoW's total number of realms has multiplied since retail, and its growth shows no signs of slowing. When it does, THEN they can prepare for it; for now I want to see them dealing with queues instead of ignoring them hoping they're a "temporary" problem.
mek is offline   Reply With Quote
Old 01-09-2007, 12:41 AM   #36 (permalink)
James
You are just another normal!
 
James's Avatar
 
Join Date: Jan 2002
Location: Houston, TX
Posts: 9,383
Yo they won't even let PvE characters pay to transfer to a PvP character due to some fucked up belief that somehow the levelling experience is massively different and harder on a PvP server. And you guys think they'll let Alliance/Horde betray?
__________________
Like a ship without an anchor, like a slave without a chain, just the thought of those sweet ladies sends a shiver through my veins. And I will go on shining, shining like brand new. I'll never look behind me, my troubles will be few.

Goodbye stranger, it's been nice. Hope you find your paradise. Tried to see your point of view, hope your dreams will all come true. Goodbye Mary, goodbye Jane, will we ever meet again? Feel no sorrow, feel no shame. Come tomorrow, feel no pain.
James is offline   Reply With Quote
Old 01-09-2007, 12:58 AM   #37 (permalink)
Alamando
Formidable Armored Bear
 
Join Date: Mar 2002
Posts: 1,216
+27 Internets
Quote:
Originally Posted by James View Post
Yo they won't even let PvE characters pay to transfer to a PvP character due to some fucked up belief that somehow the levelling experience is massively different and harder on a PvP server. And you guys think they'll let Alliance/Horde betray?
Yeah, we should only talk about realistic things.

Like Vanguard being successful.

Or TBC having a smooth launch.
__________________
A sentence is worth a thousand words.
Alamando is offline   Reply With Quote
Old 01-09-2007, 02:05 AM   #38 (permalink)
Nakilos
Registered User
 
Join Date: Jan 2003
Posts: 1,591
-1 Internets
Quote:
So what they'll do when the issues will start to fade? Rejoin the servers? No, of course. You'll be just fucked.
EQ did it as their population declined and it likely had everything to do with economics - why keep open all these servers when we can smash em together, make it a bit easier for folks to group up and costs less to run half the servers? But in WoW, the game needs to start failing for that to happen, which honestly, probably won't be happening anytime real soon.

Sorry, I'd just not play WoW if they weren't doing anything about the blatantly obvious problems that are going to come up. I mean, first off its the first expansion of a highly popular game that is really long awaited. Tons of people will come back just for that. Secondly, seriously what are the MMO options lately? Anything releasing around this time to compete with TBC, well its quite frankly laughable to do it right now.

The split wouldn't be applied to all realms either as it was stated and they will consider other options before doing that, and its likely going to only apply to realms which are crazy overpopulated, not the ghost towns people play on for 3 months then half of the players move on to the next new realm/go back to their old ones. I mean, at least its on the table. If anything its surprising to see them being proactive about having a solution rather than just waiting for the game to get near unplayable again and act all shocked that it happened.
Nakilos is offline   Reply With Quote
Old 01-09-2007, 04:35 AM   #39 (permalink)
Drauk
Registered User
 
Join Date: Aug 2005
Location: Russia
Posts: 712
-1 Internets
Quote:
Originally Posted by Zehn - Vhex View Post
A bonus to honor and faction gain rates I imagine would be enough to get a large amount of people to switch, not to mention the allure of faster BG queue times.
Horde already gains honor much faster than Alliance, because of queue times.
__________________
God to Earth: “Cry more, noobs!”
Drauk is offline   Reply With Quote
Old 01-09-2007, 05:00 AM   #40 (permalink)
johndoe
Banned
 
Join Date: Feb 2002
Posts: 142
+0 Internets
Quote:
Originally Posted by James View Post
Yo they won't even let PvE characters pay to transfer to a PvP character due to some fucked up belief that somehow the levelling experience is massively different and harder on a PvP server. And you guys think they'll let Alliance/Horde betray?
This always amazes me, i dunno why. Every time i go up against people from pvp servers, they are all in like tier 2-3. Or in the case of fighting a pug they are usually atleast tier 1+. Yet i join a pug with other random PVE servers and everyone is in green. The gear argument is pure bullshit i think.

Also, back off Tuco, i play on Nordrassil!
johndoe is offline   Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are On
Pingbacks are On
Refbacks are On

uberguilds network



All times are GMT -7. The time now is 03:10 AM.


Powered by vBulletin® Version 3.8.0
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.0.0 RC6