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| | #17 (permalink) |
| Analyst and Therapist Join Date: Aug 2006
Posts: 3,062
| Potential problems for people with multiple characters who aren't playing when the server split happens. Hopefully they give you atleast 2 weeks to choose. I know from logging into beta that you do not have to choose right away and that you have up to a specific date before it chooses for you. Last edited by Believe; 01-08-2007 at 03:15 PM.. |
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| | #18 (permalink) |
| A Bearded Gnome | Why can't Humans just betray to the Horde all to themselves? Humans should be neutral and can join either side. I think it would help to even out the sides. It's not a cure all fix but it would cut down on the imbalance a little bit. Humans and Blood Elves on the Horde side would balance things out better.
__________________ PSN: Araxen http://www.last.fm/user/araxen The Best FAQ on the Internet: The Official God FAQ |
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| | #19 (permalink) | |
| Forum Janitor Join Date: May 2002 Location: Detroit
Posts: 10,720
+75 Internets | I'd be pissed if they gave us names like : Quote:
Hmm, let's see, The Lich King, a Dreadlord, or some random NPCs or guys we farm... tough choice. They're running out of sweet names. | |
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| | #20 (permalink) | ||
| Registered User Join Date: Nov 2003
Posts: 1,029
+3 Internets | Quote:
Lots of names left to steal, they have barely begun to use many of the geographical places (zones) in the game.
__________________ Lolpaladins Quote:
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| | #21 (permalink) | |
| Formidable Armored Bear Join Date: Mar 2002
Posts: 1,216
+27 Internets | Quote:
The real answer is I want WotF and Devouring Plague when I turn against the Alliance retards.
__________________ A sentence is worth a thousand words. | |
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| | #25 (permalink) | ||
| SOS-dan #76564674 Join Date: Sep 2002 Location: Near a big fucking castle, the UK
Posts: 7,158
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| | #26 (permalink) | |
| You are just another normal! Join Date: Jan 2002 Location: Houston, TX
Posts: 9,383
| Quote:
Horde should have an entirely seperate queue to get into servers. Don't ask me how to accomplish that, but I'm sure someone smarter than me can come up with a fairly simple solution. Splitting a server based off of total population is asinine at best, since WoWCensus has some servers boasting over like 18k Alliance and just under 3k Horde. That's horse shit. Wait. Did I mention to Fuck Alliance?
__________________ Like a ship without an anchor, like a slave without a chain, just the thought of those sweet ladies sends a shiver through my veins. And I will go on shining, shining like brand new. I'll never look behind me, my troubles will be few. Goodbye stranger, it's been nice. Hope you find your paradise. Tried to see your point of view, hope your dreams will all come true. Goodbye Mary, goodbye Jane, will we ever meet again? Feel no sorrow, feel no shame. Come tomorrow, feel no pain. | |
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| | #27 (permalink) |
| Registered User Join Date: Sep 2006 Location: Michigan, USA
Posts: 256
| I kind of like this idea...yet I still have questions. First off, if they can pull something so technically difficult, why the hell can't they cut off people from rolling Alliance toons on Alliance-populated servers? Make some folks roll horde? Better yet, do a game-wide population re-balancing, in an effort to balance A:H ratios game-wide? Just rambling... Cool idea though, I'm glad they're testing it out.
__________________ lose: to fail to win; to be defeated in loose: free or released from fastening or attachment; not bound together; not fitting closely or tightly |
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| | #28 (permalink) |
| misses Sand Giants and shit like that Join Date: Aug 2002 Location: Derv 2
Posts: 765
+3 Internets | Now that both sides have Paladin/Shaman, betrayal quests are just a matter of flipping some faction's, I am sure they have thought about it and are saving it for some kind of PR emergency. If they do it, it would be interesting if there was a server population one-way gate, people could only betray if there was a certain balance threshold. |
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| | #29 (permalink) | |
| Lord of the Dance Join Date: Apr 2002
Posts: 8,794
+166 Internets | Quote:
Betrayal quests along with 'bonuses' for the underdog side would probably go a long way to fixing the issue. A bonus to honor and faction gain rates I imagine would be enough to get a large amount of people to switch, not to mention the allure of faster BG queue times. | |
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| | #30 (permalink) |
| Registered User Join Date: Sep 2006 Location: Michigan, USA
Posts: 256
| Vhex I like the idea of bonuses for under-populated side. Perhaps more coin drops or faster xp gain...I know I'd roll a horde character on a server with such incentives.
__________________ lose: to fail to win; to be defeated in loose: free or released from fastening or attachment; not bound together; not fitting closely or tightly |
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