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| | #31 (permalink) |
| Registered User Join Date: Jun 2005 Location: Washington
Posts: 1,355
| I have 60's on both alliance and horde. And premades suck on both sides. On the bonus honor weekends, for WSG unless you are in a premade you can expect to win maybe 1 in 10, most of those with no caps. I run with 2 other people. We try, but not much you can do against the constant stream of tier 2/3 alliance presets. AB is almost as bad, its usually a string of 4-5 presets, then a pug, then stream, then a pug etc. |
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| | #32 (permalink) | |
| Right there above you. Join Date: Mar 2004
Posts: 701
| Quote:
As for the hardcore profressional AV botter who logs in and idles for 15 hours a day, yeah thats a bit of an issue. I think it's an issue with finding these people and giving them suspensions/bannings moreso than changing the system just to fuck them over. The system with giving SOME honor to the losers isn't a bad one, as it's all a time investment but there are people that abuse it. Unless you level the playing field (meaning no more pre-mades, and no way to "stinkyqueue" your guild into an instance), there absolutely has to be some kind of reward for the "losers" of this unbalanced and generally unfair system. Blizzard just needs to go into certain instances and randomly flag peoples accounts that are in AV for 20 minutes and have 0 damage and 0 healing done. It's rather simple actually. *edit* You could "split" pre-made and pugs, but the ability to "stinkyqueue" your team in anyway needs to be addressed first. Just have to face facts that the current BG system has flaws in it. PvP for the fun of it, if you turn it into something that it doesnt need to be, then dont pvp...or wait until arenas are out.
__________________ Last edited by Immy; 12-31-2006 at 03:42 AM.. | |
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| | #33 (permalink) |
| Registered User Join Date: May 2002
Posts: 1,126
| We had a premade vs. premade WSG last night that lasted 1 hour and 5 minutes. We were both too stubborn to afk out and go onto another one. It finished up 3-0 but it took 30 minutes+ to get the first flag for us. Imagine being on the losing end of that? Haha. |
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| | #34 (permalink) |
| Registered User Join Date: Mar 2005
Posts: 486
| How different is that from something like a really long, well-played WC3/SC ladder match? There's always going to be a loser. BGs need AT ladders and an RT option for those that don't want to play on teams. Give AT more points but make RT award at a rate thats ok for people who just PUG. |
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| | #35 (permalink) | |
| Registered User Join Date: Mar 2002
Posts: 101
+2 Internets | Quote:
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| | #37 (permalink) |
| Registered User Join Date: May 2005 Location: NYC
Posts: 684
| You want to know the easiest way to fix WoW pvp? Get rid of battlegrounds. Worst fucking invention ever. I have hope for the Outlands in the beginning but once you and half the server is 70 again non instanced pvp will become non-existant again. To be totally honest the most fun I had in WoW pvp wise was with roaming groups through Searing Gorge, Blackrock Mountain, Burning Steppes etc. I had more fun organizing a raid on Crossroads at 48 and standing around for 5 minutes before the server crashed than I ever had in a battleground. Does anyone actually consider them pvp anymore? Because I sure as hell haven't killed anyone in AV since I returned. The worst part about this is companies will see how popular WoW is and copy the battleground model and consider it "pvp". Blizzard killed pvp in WoW when they introduced battlegrounds.
__________________ Sinter Huh? |
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| | #38 (permalink) |
| Registered User Join Date: Oct 2003
Posts: 761
| first things first SCRAP the battlegrounds and if you MUST have them please please remake them to be mirrors of each other like in team fortress or something. the imbalance for horde KILLS us in arathi basin it really does. Allieds have it fucking rough there. I don't understand it. my list on how to fix it. 1) balance the terrains in the BGs make them exact copies of the other sides. (what would be the harm in that?) 2) yes the imbalance in races sucks but it really isn't the players fault you cant expect us to reroll because you fucked up. so here is an idea... make it so you can cross team have each battle group have only 1 queue for both horde and alliance. no one will really care in the end i bet. and it would completely get rid of queue times. |
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| | #40 (permalink) | |
| Registered User Join Date: Oct 2004
Posts: 1,465
| Quote:
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| | #41 (permalink) | |
| eats paste Join Date: Apr 2002 Location: fresno, ca
Posts: 513
| Quote:
WSG.... What is the point? Cap flags. It is impossible to do this without combat. KILL SHIT!!!!!!!!!!!!!!!!!!!! NOW!!!!!!!!!!!!!!!!!!!!!!! And I have personally wrecked the fuck out of premades by doing shit they do not expect. Things such as GY camping THEM. CCing their healers and letting the bitches kill the flag carrier. If you play this game to get the gear as fast as possible.... Why not just generate gear on an emu server? I PVP to kill PLAYERS and sooner or later I might get some gear. Maybe I am bias. Other than gems, there is 0 reason for me to PVP other than shear wreckage enjoyment. Yet, like an addicted fool, I queue game after game. As to how to fix this PVP system? That is up to the players. There is not a single thing Blizzard can change or has changed that will fix this. Players will always gripe. There will always be one of two major issues with WOW: A) A system where wow players strategically lose to get bonus honor vs fighting out a drawn out possible loss. B) A system that rewards farming HK's and most likely making dots/hots the end all be all of honor. The ONLY fix is a wide spread mentality change of the players. This will not ever happen but is the ONLY way. Players must learn to PVP to PVP. There is no benefit to doing counterstrike for hours and hours and hours besides fun. There is no point in playing raven shield or the R6 series for hours and hours besides fun. Bottom line...... Player mentality is wrecking the game. Take your min/max and lick my ballz. I play for the hell of it. I play to win. 6 min WSG or 2 hour WSG doesnt mean shit to me if the competition is fearce. | |
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| | #42 (permalink) | |
| Registered User Join Date: Oct 2004
Posts: 1,465
| Quote:
edit: To be honest, I didn't read your entire post until I posted. I read that first tidbit and immediately saw that you are an idiot. If you like FIERCE COMPETITION, take your little tiny penis, put it between a door and a wall and slam, slam, slam, slam. That's what trying in a pug versus a premade feels like. | |
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| | #44 (permalink) |
| Registered User Join Date: May 2005 Location: NYC
Posts: 684
| Not going to disagree there. Blizzard accomplished what they wanted and that was to make an mmo as easy and accessable as possible for the casual gamers to enjoy so they can maxamise there profits. And that is what any good business should do. However, the companies that will try to copy them won't come away with anywhere near the success WoW did. Yes it did bring new people into the mmo industry, however I'd say a good majority of these new customers are from Blizzard's good name and the popularity of the Warcraft series, and most won't disagree. If any other current mmo implented the Battleground system as it is currently in WoW I fully believe it would've been a complete failure. My point being, I fail to see how Blizzard can claim WoW to be a pvp game when pvp is basically non-exsistant. However, battlegrounds are here to stay and that is a large reason why I will not play WoW.
__________________ Sinter Huh? Last edited by Sinter1; 12-31-2006 at 03:16 PM.. |
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