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| | #16 (permalink) | |
| Registered User Join Date: May 2005
Posts: 776
| Quote:
You want to design to MINIMIZE the speed and strength of the movements you need to make, not design so that the game depends on you swinging it around like a maniac. It's still a game meant to be played in the home. What you're talking about is something more suited for a virtual training game played in a gym, not an mmog.
__________________ Sancus - 80 Mage, Ropetown, Executus. | |
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| | #17 (permalink) |
| Cause it's better than water Join Date: Oct 2003 Location: Houston, TX
Posts: 10,216
+79 Internets | Dunno about everyone else but playing a video game with anything other then your thumbs(unless pc of course) seems fucking retarded to me. All those interactive arcade shooters and boxing games just really annoy me. The wii-mote is just as retarded as DDR games. |
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| | #18 (permalink) |
| Lord of the Dance Join Date: Apr 2002
Posts: 8,796
+166 Internets | Well, retarded people need video games too. That's why we have our guitar heroes and DDR's. Personally I'm waiting for Headbanging Revolution Heroes where you strap on an electronic skull cap and headbang your way to a high score! The wiimote as a gimic is already starting to get tiring. The first game to introduce fencing with the wiimote will revitalize it for a bit and then it'll go back to being "oh boy?" A fishing game might bring out a little more life maybe. Don't get me wrong, it's fun to introduce someone to it and watch as they swing the wiimote around like a madman. But then they learn that you can sit down and still throw 95 mph fastballs and get strikes every time in bowling etc...etc...and it loses much of it's luster. Anyways, that's been discussed to death in the OG forum. |
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