|
|
Or, use your gamerDNA username: (more...)
| ||||||
| |
![]() |
| | LinkBack | Thread Tools | Rate Thread | Display Modes |
| | #31 (permalink) |
| EQMac is proof that sometimes it's okay to get stuck in Time. Join Date: Dec 2003 Location: Los Angeles
Posts: 3,268
| WoW has many good things but at lvl 60 there is a lot of tedious gameplay. Faction grinding is one of the few ways to advance and faction grinding is generally quite tedious (AB being one of the few exceptions).
__________________ Surface - Drunken Monk of Seradon Surface - Drunken Monk of Al'Kabor http://img5.imageshack.us/img5/3042/...bikini8317.gif |
| | |
| | #32 (permalink) | |
| Registered User Join Date: Sep 2006
Posts: 826
| Quote:
This isn't like the VG betas where tons of people are complaining and half the people are saying "Its only beta, you can't expect much". WOW is an extremely polished and play worthy game during betas that just need a bunch of kids with hammers running around and seeing what will break. | |
| | |
| | #33 (permalink) | |
| Registered User Join Date: Feb 2002
Posts: 10,288
+49 Internets | Quote:
I stand by the statement of you sticking to single player RPGs.
__________________ Training the citizens of Norrath from 1999-2003! | |
| | |
| | #34 (permalink) |
| Banned Join Date: Apr 2002
Posts: 2,399
| MMORPG's need public testing. If only for the fact that you cannot simulate a live server load and what it will do to the code. More companies need to be upfront like this in the future. It builds a trust and a foundation for people to want to continue playing a game, especially when they know what works and what doesn't. |
| | |
| | #35 (permalink) | |
| EQMac is proof that sometimes it's okay to get stuck in Time. Join Date: Dec 2003 Location: Los Angeles
Posts: 3,268
| Quote:
__________________ Surface - Drunken Monk of Seradon Surface - Drunken Monk of Al'Kabor http://img5.imageshack.us/img5/3042/...bikini8317.gif | |
| | |
| | #36 (permalink) | |
| Registered User Join Date: Sep 2005
Posts: 720
| Quote:
| |
| | |
| | #38 (permalink) |
| Banned Join Date: Jan 2002
Posts: 2,027
| Except it wasn't accurate for the timeframes he quoted - there were still a few people saying "Wow this blows" or "Wow this is awesome" in probably similar percentages. Welcome to the internet where people will bitch or praise anything. |
| | |
| | #39 (permalink) |
| SOS-dan #76564674 Join Date: Sep 2002 Location: Near a big fucking castle, the UK
Posts: 7,174
| Yeah, I'm going to have to call horseshit on that. You're trying to claim that, proportionally, WoW had as many people unhappy with the beta as Vanguard does? |
| | |
| | #40 (permalink) | |
| Unregistered User Join Date: Mar 2005
Posts: 682
| Quote:
BWL had so many bugs that any idiot could have picked up. The only way they could have missed them is if they never tested it like a normal raid team would and instead used GM controls to speed it up. I think it is a sad state when a MMO can't even release a finished expansion after more than 2 years of development. They need to work on their tools to make them more streamlined because that is not normal. | |
| | |
| | #41 (permalink) | |
| Banned Join Date: Jun 2006
Posts: 18
| Quote:
I'll agree, I'd much rather them be up front with players instead of hiding it until they figure it out on their own, but really, Blizzard is far from perfect, and you can put me down in the .1% as disappointed in WoW's QA/Testing, both internal, and PTR. edit. I do think it's a lot better now, but, as someone who's an active subscriber of quite a few MMO's, I still think EQ2(SONY!! OMG!!) has the best dev team and player communication. Last edited by zach; 12-03-2006 at 11:20 AM.. | |
| | |
| | #42 (permalink) |
| Registered User Join Date: Jan 2005 Location: Boston, MA
Posts: 1,915
| *shrug* Lineage 2 expansions were far from complete(mobs not dropping one of the components for a set of armor in C1 is the one I remember), EQ you can't even begin to try(lol cloth cap), EVE does ok but there were some hideous bugs in some of the earlier expansions. Can anyone speak to FFXI or DAoC? The entire beta experience for TBC has been surprisingly polished. They could release it tomorrow and people would whine about the bugs but it would be no worse than release WoW.
__________________ Wodin - Troll Rogue - Elitist Jerks - Mal'Ganis |
| | |
| | #43 (permalink) | |
| Banned Join Date: Jun 2006
Posts: 18
| Quote:
| |
| | |
| | #44 (permalink) |
| Banned Join Date: Oct 2002 Location: Springfield, Ohio
Posts: 1,685
| One needs look no further than the beta boards and PTR build discrepancies, the fact that no one knows but Blizzard what the mythical "goal" of all these changes are in beta, and the fact that their own CM's dont know what's going on with PTR at the moment to see that they're floundering. Now, take a minute, step back, quell the rage, and look at it in perspective. They are floundering in their testing process. They are NOT losing customers at any meaningful rate. The game is indeed still fun. But they are not squeeky clean, never-do-wrong developers. There are a lot of bugs that need ironed out. There are bugs that have been reported, "confirmed", and then that disappear without a trace only to have us be told "please make a post in the bug forum!" after a year. Uh, ok. I know it hurts a lot of people's feelings, but no one is saying "EQ2 rox, WoW Sucks!" We're saying "The way they are doing things right now sucks, we deserve better!". But you can't see past your rabid devotion to the Blizzard cock to see that you're slowly treading down the abused housewife path. It's easy to see for people with no real attachment to this game, that things have deteriorated. Blizzard is by no means struggling, but this TBC beta/development thing is disgustingly inefficient. |
| | |
![]() |
|
| Thread Tools | |
| Display Modes | Rate This Thread |
| |