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| View Poll Results: The Next Expansion | |||
| Reworked Kunark | | 322 | 48.49% |
| Reworked Velious | | 235 | 35.39% |
| More of the Planes | | 45 | 6.78% |
| New Content with no tie to the past | | 62 | 9.34% |
| Voters: 664. You may not vote on this poll | |||
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| | #16 (permalink) |
| Separation is an Illusion Join Date: May 2005 Location: No
Posts: 708
| What about Taelosia? I do remember seeing some discussion with a dev talking about possibly adding Odus in, so Grobbee might be correct. However, I think Kunark would be the next best choice with Cabilis as a new evil city. Maybe even toss in some Shissar that escaped from Luclin. They were smart enough to escape the Greenmist after all. Oh, and according to the lore, Kerafyrm caused Luclin to go kaboom, not RZ. |
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| | #17 (permalink) |
| Snuggies ruined my internets Join Date: Dec 2002 Location: Houston
Posts: 13,378
+40 Internets | underwater fighting is the most annoying thing ever. Though if everything was in under*ground* caves and shit and the temple fell into the surface and shit and spawned a super vyemm/vulak child, <3 |
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| | #18 (permalink) | |
| Registered User Join Date: Mar 2002
Posts: 1,033
| Quote:
Plus you have Nurga, Droga, Charasis, Dalnir, and Veksar. New dungeons could easily show up in the Swamp of No Hope, Trak's Teeth, Warsliks, The Overthere, and other such areas. Kunark has plenty of potential.
__________________ Lukas: it is, he used his own logarithms that he wrote for the shadow system in doom 3 which was simply not needed. Eomer: logarithms huh? Fuck you are an idiot. Lukas: algorithms, sorry mr english teacher Kan: lol that goes beyond misspelling thats just plain retardism Lukas | |
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| | #19 (permalink) | |
| Separation is an Illusion Join Date: May 2005 Location: No
Posts: 708
| Quote:
As far as the underwater stuff goes with a Velious expansion, I don't think it will happen, and for the same reason they didn't add Kedge Keep to the EoF expansion. They have said numerous times that pathing and combat underwater in EQ2 is not exactly where it should be, so that's something they'd have to address first. | |
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| | #20 (permalink) |
| So there's this plane on a treadmill... Join Date: Jan 2005 Location: Southern California
Posts: 3,263
+20 Internets | Well odus had paineel and the hole, which were pretty cool places IMO. Paineel would make a fucking awesome raidzone, and the hole would make a nice high level dungeon. But I would agree that it would be more suited to be an adventure pack then a full blown expansion. I voted Kunark. Redoing that continent though would seem like alot of work. That place was HUGE. They might need an adventure pack and 2 expansion packs to completely redo and rework that place heh. But whatever it is, devs take note! The VAST majority want reworked old content, not new content! I hope EoF started a wonderful trend. =) |
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| | #21 (permalink) |
| A Bearded Gnome | I vote for a story arc, recombining the the blown apart Antonica into a one continent again and getting rid of those damn bells that insta port you everywhere. Isn't Odus already in game? I remember running through "The Hole" in the Enchanted Lands all the time running to Runneye.
__________________ PSN: Araxen Currently Playing: Eve - Talendor Vsevius(Main), Beth O(Salvage Alt)) Last edited by Araxen; 11-29-2006 at 03:09 PM.. |
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| | #22 (permalink) | |
| Banned Join Date: Oct 2002 Location: Springfield, Ohio
Posts: 1,685
| Quote:
The return of the Quellithulians, and their connection to dragonkind. The experiment in Stonebrunt that caused the Kerrans to flee, and the Erudites to "change". The Hole, Arcadin, Toxxulia (the forest, and the dragon, she's still alive and Venekor's mom), Paineel. The emergence of teleportation magic via the Quellithulians. They're all over the place, it's too big of an arcing plot line to avoid. And, if you think these things aren't already planned out about a year in advance, you're the one who wont get hired. I agree, that Kunark is much cooler, but Odus seems to be more prevalent in the storyline currently. | |
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| | #26 (permalink) |
| A Bearded Gnome | $40 if you go buy the EoF expansion at your local eb/wal-mart. EoF Retail includes all the expansions.
__________________ PSN: Araxen Currently Playing: Eve - Talendor Vsevius(Main), Beth O(Salvage Alt)) |
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| | #27 (permalink) |
| Registered User Join Date: Dec 2003
Posts: 2,437
+4 Internets | i miss kunark because back then, when a guild killed something, it probably got a serverwide announcement. Trakanon for example.
__________________ Saban - Paladin, Dark Iron |
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| | #29 (permalink) |
| EQ Retirement Home Resident Join Date: Apr 2006 Location: Pikeville, KY
Posts: 292
| I believe this will be a difficult decision for them. Do you go with the "next best thing" in EQ? Which would be probably Kunark or do you implement more from classic EQ to tie the land & lore together? Whatever they do I believe they'll implement an evil race to compliment the Fae. Personally I believe the Planes would be a good idea from the items listed. Velious/Kunark would be easiest for developement because of all the hit locations they posessed. I wonder what they would do about Sleepers though? ToV? VP? I think they could just deal with dungeons like Karnors, Sebilis, and so forth and have a hit. It would be cool to implement Velious and have Thurgadin as the home of an evil and bitter dwarf race ;P |
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| | #30 (permalink) | ||
| Registered User Join Date: Mar 2002
Posts: 1,033
| Quote:
Quote:
Kunark is cooler, which is why there won't be an Odus expansion. You may see Odus come out with Kunark, but Odus won't be the focus.
__________________ Lukas: it is, he used his own logarithms that he wrote for the shadow system in doom 3 which was simply not needed. Eomer: logarithms huh? Fuck you are an idiot. Lukas: algorithms, sorry mr english teacher Kan: lol that goes beyond misspelling thats just plain retardism Lukas | ||
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