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Old 12-04-2006, 09:54 AM   #436 (permalink)
Tuivian
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Just hull costs sorry, should of been more specific
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Old 12-04-2006, 10:12 AM   #437 (permalink)
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Could anyone tell me if Heavy Assault Missile skill enhances the damage that regular heavy missiles do?

And conversely, does Heavy Missile skill enhances the damage that Heavy Assault Missiles do? The tooltip in game seems to indicate that they stack since they both say "increases damage done by heavy missles" , but that just screams overpowered to me.
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Old 12-04-2006, 10:12 AM   #438 (permalink)
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Stuff like this really makes me want to play the game:
http://eve.klaki.net/heist/

I read more about EVE than I do any other MMO and I don't think I've played for more than 12 hours.

No one I know plays the game so I'll most likely never get into it.
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Old 12-04-2006, 10:22 AM   #439 (permalink)
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I didn't know anyone playing Everquest when I first bought it.



(or hell, even WoW, since I bought on launch day)


You really shouldn't let that stop you. "Virtual friends" are better for playing "virtual games" together anyways, in my experience, when I play wow with my RL friends, I always just get frusterated with how much they suck
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Old 12-04-2006, 10:26 AM   #440 (permalink)
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Originally Posted by Tuivian View Post
Just hull costs sorry, should of been more specific
My personal recommendation would be 3xDominix. Less than 100m rules out tier 2 battleships, HACs, and the command battlecruisers, so you don't have to worry about Ravens, and unlike most other battleships you can actually deal with small stuff effectively.

Edit:

No, Heavy Assault Missiles and Heavy Missiles are completely different weapon systems.
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Old 12-04-2006, 10:26 AM   #441 (permalink)
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Originally Posted by Draegan View Post
Stuff like this really makes me want to play the game:
http://eve.klaki.net/heist/

I read more about EVE than I do any other MMO and I don't think I've played for more than 12 hours.

No one I know plays the game so I'll most likely never get into it.
old but good

i wonder what comments it would cause if you posted it on WoW forums
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Old 12-04-2006, 10:34 AM   #442 (permalink)
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Originally Posted by Antarius View Post
I didn't know anyone playing Everquest when I first bought it.



(or hell, even WoW, since I bought on launch day)


You really shouldn't let that stop you. "Virtual friends" are better for playing "virtual games" together anyways, in my experience, when I play wow with my RL friends, I always just get frusterated with how much they suck
Well everyone that I play with are virtual friends. EVE just seems extremely difficult to a new player without any outside help/advice/handholding. Perhaps it's different now, and this guide helps alot. I'm not sure. It would take a bored afternoon to get me to try the 14 day trial again. It seems exciting to play, but all I remember is spending 80% of my time warping everywhere.
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Old 12-04-2006, 01:17 PM   #443 (permalink)
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Originally Posted by Draegan View Post
Well everyone that I play with are virtual friends. EVE just seems extremely difficult to a new player without any outside help/advice/handholding. Perhaps it's different now, and this guide helps alot. I'm not sure. It would take a bored afternoon to get me to try the 14 day trial again. It seems exciting to play, but all I remember is spending 80% of my time warping everywhere.
Between starting with 800k SP and this thread (thanks Celebrindal!), it is not hard at all for newbies to pickup. I never played this game before 4 days ago and so far it has been a lot of fun. I haven't really warped more than 3 jumps out and stopped that once some mission kicked my ass.

Since then, i just concentrate on the learning skills and jetcan mining in my starting system. I guess that isn't much fun, but it is easy money. I either play card games on my other monitor or research stuff about EVE. Planning your training and purchases in EVEMon and Quickfit is addicting.

Overall, the game reminds me a lot of Tradewars from back in the (2400 baud) BBS days. You had limited turns per day, so it was a lot of planning to get the most out of your turns. For long training stints (6+ hours), I have Zelda:TP and FF12 to play. It seems like EVE was a perfect fit for my MMO fix.

Anyway, I never played when the starting SP was low (60k?), but I imagine 800k significantly improves the newbie experience.
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Old 12-04-2006, 01:19 PM   #444 (permalink)
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Originally Posted by Draegan View Post
Well everyone that I play with are virtual friends. EVE just seems extremely difficult to a new player without any outside help/advice/handholding. Perhaps it's different now, and this guide helps alot. I'm not sure. It would take a bored afternoon to get me to try the 14 day trial again. It seems exciting to play, but all I remember is spending 80% of my time warping everywhere.
I will concur with this in the fact that the FOH channel has definately made my 2nd time around doing the trial much more enjoyable to where there is a good possibility I'll stay in this for the long haul. My first time doing the trial I didn't interact with anybody really and there is definately a difference just by being able to talk to people, get some feedback and some help from time to time.

I still have a gripe though, maybe I'm misundstanding something and somebody can fill me in:

Is there anything else to do other than run missions if you want to do PvP eventually?? So far my time online has been spent being bored and being less bored once I figured out some basics. The lvl 1 missions I'm doing are just a joke. I can aggro the whole deadspace area and have no problems just by sniping away in my Rifter. I tried to do some ratting this morning in a .6 sector and just flew from asteriod field to asteriod field, found 2 pirates and killed them and that was it in about 90 minutes of time. I'm going to try a DED Complex tonight, but is much of the beginning time spent just having to grin and bear it?? If I do decide to pay after the two weeks are up I'll go enroll in EVEU and maybe that will make a difference. Just wondering though if I'm missing something else though?

I can see that down the road this game can be amazing just from the small gang PvP out there, but I can also see how people can easily give up as once you even get a semblance of an idea of what's going on you are confronted with the need to do something ad nasuem to get to the point where there is fun to be had.
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Old 12-04-2006, 01:20 PM   #445 (permalink)
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Well, if you don't enjoy the warping, there are plenty of activities that don't require much warping that will get you some isk... Mining with a hauler alt, most kill missions are either in the same system, or 1 system over from the agent giving you the mission, and deadspace complexes are pretty static.


Although, I guess ultimately, you could reduce the game down into 3 very simple elements: earning ISK (ratting, running missions, mining, winning in pvp), spending ISK (buying a ship better at earning isk, losing in pvp), and offline skill training.




Thanks for the clarification about heavy assault missile skill, the fact they both said the exact same thing was confusing me. I guess I'll just keep my heavy missile skill at 3 until I learn advanced weapon upgrades and can equip heavy assault launchers on my drake instead of just regular heavies.
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Old 12-04-2006, 01:32 PM   #446 (permalink)
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If you're a newbie in your first caracal still trying to scrape together the ISK for ammo, no you won't be solo ganking anyone not afk. If you have two-three friends in their first caracals? Absolutely.

Low-sec is being depopulated rapidly for various reasons, but you can engage in some fun risk-free piracy while there's piracy to be had. Invest some very nominal SP into astrometric skills, fly to a .1-.4 mission hub system and scan down the nearest mission runner. Warp in, triangulate his exact position with another probe, warp in right on top of him, web/scramble/nos him and have a friendly chat while the rats he was fighting blast away.

I think Sniggwaffe in particular is still recruiting if you want to join a solid piracy corp that accepts newbies. As with everything else, you won't accomplish anything truly notable in EVE solo unless you just enjoy hoarding ISK.

If you're talking about consentual fleet-based pvp, then chances are you're out of luck until 5mil SP at least or so. 0.0 is pretty barren for fresh pilots.
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Old 12-04-2006, 01:47 PM   #447 (permalink)
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I'm going to try a DED Complex tonight, but is much of the beginning time spent just having to grin and bear it?? If I do decide to pay after the two weeks are up I'll go enroll in EVEU and maybe that will make a difference.
EVEU is an ok beginner corp, I'm a member myself, and if for no other reason than to have access to their message board as a handy reference tool, it's worth joining I guess. But there are definatly better corps/alliances to join if you want more day to day non-stop action.

My little brother, who started playing the same time as I did, joined a completely different style of corp, and he spends the majority of his time ratting in early 0.0 space or helping his corp camp the gate into 0.0 space, which they keep camped 16+ hours a day or running level 4 missions. He seems to enjoy the game more than I do, although possibly because he mostly skipped the learning skills, and went straight to flying a raven, while I stopped and putted around doing level 3 missions in a ferox.
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Old 12-04-2006, 01:53 PM   #448 (permalink)
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I think Sniggwaffe in particular is still recruiting if you want to join a solid piracy corp that accepts newbies. As with everything else, you won't accomplish anything truly notable in EVE solo unless you just enjoy hoarding ISK.
I actually thought about joining Sniggwaffe, but was worried about the long term consequences. Once my character is labeled a "pirate" and gets added into peoples "Watch For" lists, whats the chances of any legitimate corp taking an ex-pirate in. Also, how much ratting are we looking at to get back into 1.0 systems? Not to mention the constant danger of roving bands of "Pirate Hunters".
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Old 12-04-2006, 02:27 PM   #449 (permalink)
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I actually thought about joining Sniggwaffe, but was worried about the long term consequences. Once my character is labeled a "pirate" and gets added into peoples "Watch For" lists, whats the chances of any legitimate corp taking an ex-pirate in. Also, how much ratting are we looking at to get back into 1.0 systems? Not to mention the constant danger of roving bands of "Pirate Hunters".
A fair amount of ratting. Security status comes back slowly but surely, and life as a pirate is a LOT easier now that you can use one of your alt slots as a hauler almost immediately. You can get a Bestower with Industrial 3 in like 8 hours of training which can collect everything you need in Empire then bring it to lowsec.

I can't think of any corps that are so anti-pirate they won't accept reformed pirates - the roleplaying alliances(CVA/U'K) might be that hardcore but if you'd really decided that it wasn't for you then you could probably persuade them. There's not really any particular stigma to piracy that I've noticed, and most of EVE's famous personalities have been pirate at one point or another.

There's not really much danger of anti-pirates unless you're going to some very specific areas of space(Providence).
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Old 12-04-2006, 02:33 PM   #450 (permalink)
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Then I think I'll be giving Sniggwaffe a try. I don't have any real desire to be a Pirate and grief people, but the Snigg people have been quite nice to me in my chats with them and they honestly seem like they don't mind teaching me the basics. I just have to sign away my soul forever.
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