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| | #3436 (permalink) |
| Registered User Join Date: Aug 2006
Posts: 631
| So, you want to be a healer, eh? In EVE, it's called remote repairing or spider tanking when there's a group of them. Saying "healing" gets people all riled up, almost as much as wanting to "join a guild". Now, healing comes in two flavors - remote shield boosting and remote armor repairing. Former is not used in practice. Reason for that goes like this: healing only works in groups (doh), healed ships still need tank gear (resist modules, shield extenders/armor plates), majority of shield tanking ships are Caldari, Caldari ships and players generally suck in PvP. On to ship choice: the ultimate healer ship is a carrier. Mostly because it has the largest healing throughput and massive tank, so it's the only healing ship that gets used in the big important 0.0 battles. Even then, it repairs POSes most of the time, which is almost as exciting as mining. Though there are big spider tanking fights now and then. One was mentioned in the sister thread today. Gallente carrier (Thanatos) is one of the two (other being Archon) that are actually useful. If you check ship bonuses you'll see that Minnie one is the only one that has them focused on remote repping, but it has crap slot layout and thus poorer tank. Of the ships you listed, only Dominix and Oneiros are used for remote repairing, as Sin and Eos don't have any bonuses for remote repairing. Also, they're too expensive for mere mortals to be used in on the front lines, especially as you don't need to keep them in combat for their primary roles (porting stealth bombers/recons around and giving gang bonuses, respectively). Your analysis of Oneiros missed two things. One is the ship's bonus for armor repair bots. With it at the maximum, med. armor repair drones do 56 HP/5 sec. Considering that medium drones fly faster than heavies (so they can start repairing a ship sooner, which is a general drone problem) and take less damage, they are not that shabby compared to those on Dominix. The only problem is that Oneiros doesn't have the drone bay for spares. The other is that Oneiros (and all other logistics) can run large repairers/shield boosters thanks to ship bonuses. Of couse, you need to ensure that you have enough capacitor to keep the larges running. You can make Oneiros cap stable with decent armor tank, 2 ECCM and 3 large remote armor reps. Oh, you'll need that ECCM, as you'll be primary not only for incoming fire, but also for all the jamming. Dominix is a cheaper, more versatile healer. You don't get those nice remote rep bonuses you get on Oneiros, but you can fit for some damage, provide other utility than healing from drones and won't be such an obvious primary target. Anyway, remote repping gangs are flavor of the month (year?), so you should be welcome in a lot of PvP corps. And if you'll need ISK down the line, you can get second account, train it for a damage dealing, armor tanking BS and dual box through pretty much any mission or complex. |
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| | #3437 (permalink) |
| Registered User Join Date: Dec 2005 Location: Paris
Posts: 90
| thanks a lot for your tips ! Yeah i have in mind that using an expensive ship is a no-go in pvp, since i'm doomed to lose it within a few secs. i'll go for a domi, and see later if i specialize ps : i share your point of view on caldari Last edited by blumblum; 05-21-2009 at 08:20 AM.. |
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| | #3438 (permalink) |
| NCAAB Guru Join Date: Mar 2005 Location: San Francisco
Posts: 1,173
+10 Internets | You can fly remote rep domis basically until your hands fall off. I think I lost 3 or 4 of them and each time it cost MAYBE 15-20mil to lose. In CoW they made up the majority of our fleet and even with trimarks fitted they are super cheap to replace (if you even lose them). I recommend not remote repping unless it's a gang devoted (and skilled) in it, or you're wasting your time. One remote repping ship is a waste of (not very much) money. Oh, and be aware that they aren't the most sustained fleet in the world. The glaring weakness of remote repping is the cap cost. Well, more appropriately cargo space. Can only carry so many boosters, and those boosters run out eventually. Make sure your FC isn't a retard and understands this. |
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| | #3441 (permalink) |
| Face the mighty Bison Join Date: Oct 2002
Posts: 3,244
+18 Internets | So what are the thoughts on the T3 ships now that it's had some time to settle? I've only had one briefly as I made a catastrophic error with mine, but it was ridiculously fun to use (which led to the catastrophic error lol). They're actually not that bad to build once you do some groundwork, to be honest. I actually hope the price on them does not come down, Last edited by Bizanich; 05-28-2009 at 09:28 AM.. |
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| | #3442 (permalink) |
| Registered User Join Date: Feb 2002
Posts: 1,744
| The Proteus is pretty ridiculous. With the Proteus you can make a ship that does close to 600 DPS with 90k EHP, covops cloaks, combat probes, and is bubble immune. IE it kills anything and can't be ganked ever. |
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| | #3443 (permalink) |
| CTW! Join Date: Feb 2004 Location: at work
Posts: 485
| Since I know there are alot of new people who read this thread that don't have alot of understanding for EVE yet, as they might be newer. Any ship in the game is fragile, and expect to lose anything you fly. T3 are not invincible and will die just as quick as anything else. Just because it's bubble immune with a module doesn't mean you won't get killed just as easily. If someone can get a single point on you, your toast. |
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| | #3444 (permalink) | |
| Registered User Join Date: Feb 2002
Posts: 1,744
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| | #3445 (permalink) |
| Registered User Join Date: Nov 2006
Posts: 923
| The server burps for even a second (or your internet, or whatever) and those targeting-assisted hictors will have you cold. I lost a blockade runner this way, and there's no reason those things should EVER be caught. Just remember when you fly around multi-billion isk ships, shit happens out of your control. |
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| | #3446 (permalink) | |
| Registered User Join Date: Feb 2002
Posts: 1,744
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| | #3447 (permalink) |
| Registered User Join Date: Jan 2004
Posts: 180
+2 Internets | I just started playing EVE again and have noticed that the server seem to be quite unstable. Instant disconnects and Tranquility is being taken down quite often. Wondering if this is normal or a special case. |
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| | #3449 (permalink) |
| Registered User Join Date: Jan 2004
Posts: 180
+2 Internets | Probably just a temporary hiccup. Makes me nervous though cause I am trading robotics in low sec, flying around with almost all of my characters life savings in my Badger Mk IIs cargo hold. Slightly worried if some pirate will kill me while I am offline, hehe. Edit: I know my ship should disappear after the short warp when I am disconnected. |
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| | #3450 (permalink) | |
| Face the mighty Bison Join Date: Oct 2002
Posts: 3,244
+18 Internets | Quote:
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