|
| | #2822 (permalink) |
| Registered User Join Date: Feb 2002
Posts: 1,224
+1 Internets | In low sec, you just pick targets you can kill. You pop juicy haulers and if an actual threat shows up on grid you just burn to the gate and jump through it. The huge tank makes it easy to tank sentries.
__________________ "I imagine that at this point, Al Gore rues the day he invented the electoral college." |
| | |
| | #2825 (permalink) |
| Registered User Join Date: Oct 2002
Posts: 2,481
+2 Internets | Groups announced for the Tournament. Group A * Blood Blind * The Star Fraction * Molotov Coalition * The Kadeshi * When Fat Kids Attack Group B * Hydra Alliance * SMASH Alliance * Green Alliance * Synchr0nicity * Notoriety Alliance Group C * Pandemic Legion * Mercenary Coalition * Cry Havoc. * Brutally Clever Empire * Ethereal Dawn Group D * Cosa Nostra. * The Crimson Federation * Phalanx Alliance * Blade. * Interstellar Alcohol Conglomerate Group E * Triumvirate. * Exa Nation * The Fourth District * Dawn of Transcendence * The Church. Group F * DeStinY. * Atlas Alliance * Divine 0rder * The Five * Ev0ke Group G * The Red Skull * RONA Alliance * Nebula Rasa * United Legion * Elemental Fury Group H * Morsus Mihi * KIA Alliance * Ushra'Khan * R0ADKILL * eXceed. |
| | |
| | #2827 (permalink) |
| Registered User Join Date: Oct 2002
Posts: 2,481
+2 Internets | By the way, if any of you newer guys are still wandering around and looking for a place to learn some of the more violent arts (and don't mind losing ships), hit me up ingame as Bizazedo. I'm in Syndicate, still, so NPC stations and some halfway kinda meh ok ratting, but lots of small knife fights and recently even some POS shooty shooty. You'll also get to laugh at me when I blow up in the tourney this year again (although we are taking it a bit more seriously this go round). |
| | |
| | #2830 (permalink) |
| Registered User Join Date: May 2002 Location: Vancouver BC
Posts: 1,533
+5 Internets | Wanted to say thanks to the guys in game who have been answering my few odd questions last week or so, I play as Jericho Solaris. The Rookie channel is helpful but with so many questions being asked it's hard to find the opportunity to get your own answered,though I have through this thread and various others,managed to answer alot on my own. This game is amazing,after reading the news threads about it and highly enjoying them,I never bothered playing and still don't know why I picked it up a few weeks ago but man am I glad I did. First MMO I have played in a long time that didn't feel familiar and some what unoriginal and it's nice to actually be learning new things and what not and feeling overwhelmed and out of place again. I am on a training binge now,and and running simple level 1 missions building bank and getting a handle on combat and what not. Picked up Salvaging and even bought myself a dedicated destroyer to the task along with a tractor beam which has made salvaging my missions and raking in the cash all that easier. I am at the point now where I can go PVP I suppose and be financially stable enough to requip ships and what not though I am not sure I want to get into that yet as I haven't really got tired of what I am doing in the game now and was thinking I would save the meat of the game for when the PVE stuff started to feel a bit stale. That said I am interested in joining a Corp if for no other reason than to build a kinship with people in it so when I do get farther into the game I'll be comfortable with who I am playing with,but finding an active corp with actual leadership is proving to be more difficult than I imagined. There is literally hundreds in the recruit channels but 99% are the typical new corp recruiting everyone we are awesome ! and you look at the corp info and they have huge tax rates and maybe 5 players tops in them. There are other corps with more solid foundations but they require often 2mil SP to enter which is cool, but I'm not there yet. Do I wait till I have a better skill base and then look for a corp with a foundation or is their a better avenue for me? I am not looking for handouts or the like and I don't need some giant corp,but I don't want to be involved in these various upstart guild things that happen in every MMO and be jumping them constantly. Even if it's a small group doing small things I am cool as long as it's stable. I just don't know how to judge if a corp is decently stable in this game yet. |
| | |
| | #2831 (permalink) | |
| BallBreaker Join Date: Jan 2005 Location: Behind you with a knife
Posts: 925
+1 Internets | Quote:
How well you do depends on the FCs you regularly fly with knowing how best to utilise your somewhat limited abilities. As long as they aren't arrogant shitheads and actually give a shit about keeping you alive, you'll be just fine. It can be tough finding that sweet spot at first, so just be patient and understand that it might take some time to find just the right corp.
__________________ If you love something, set it free. If it doesn't come back, hunt it down and kill it. | |
| | |
| | #2832 (permalink) |
| Registered User Join Date: Aug 2006
Posts: 442
+3 Internets | if you want to join a pvp corp the easiest way is to look at their killboards. how many kills do they get in a day? Is the "last 20 kills" stretch out over several days, weeks? I peruse the recruitment forums on occasion and I see these "pvp" corps/alliances recruiting, or advertising in threads of pvpers looking for a new home, then I look at their killboards and there's 3 pilots in the weekly top 10, and to fill out the last 20 kills on their front page it's going back 6 weeks of activity. If they are getting kills, look at the fights that they do get, is it all them and 900 of their closest friends and allies shooting shuttles? Do they fight even odds or outnumbered, or do they need a 2:1 ratio to engage? If you really want to do your research look at the people they're killing and check their kb's, is the corp you're looking at post their losses or is their killboard all fluff? Look at their losses. Look at what they fly and how they fit? Does it look like retarded monkey through random modules on the ship? does it look like they have a clue what they are doing? Also look at who's killing them, and who they are killing. If you find re-occuring enemies talk to them in game. Maybe let them believe you're interested in joining them, then ask them about the corp you're really considering joining. Find out what their enemies say about them? Granted they won't have the nicest things to say about their enemies but, do they respect them, consider them good fighters? Smack talking kiddies? How do they see them? Sadly, I have no advice if you're looking to join an industrial/mining/mission running corp, sorry. |
| | |
| | #2833 (permalink) | |
| Registered User Join Date: May 2002 Location: Vancouver BC
Posts: 1,533
+5 Internets | Quote:
Yeah I am about 14 hours away from being able to train my Minmatar cruisers,haven't decided which one to select yet but I have the money to buy and equip/insure it with a good chunk left over for the destruction and replacement of it. I am cool with the SP requirements and all and realize that's not far off,I am nearing breaking a million already and feel like I have barely played, and don't mind the progression at all. Just was curious if it was worth just waiting and soloing around doing missions,which I am enjoying or trying to jump into one now. My gut tells me to wait,but at the same time I was kinda hoping I would be able to find a stable corp that would take me in and kind of leave me be for a bit while I learn the ropes on my own,but also allow me to get familiar with the corp members so that when I was ready to participate actively I would have a foundation with them as a sort of stepping stone into the next level of the game. I truly am interested in 0.0 and PVP , mining/industry is of no interest to me but the NPC combat I do enjoy. I guess it's prohibitive to a corp to take on a member in the hopes they'll amount to something since they are only allowed X number of members or whatever Just was thinking maybe someone here had a line on this type of corp now that's interested in bringing up new members but wasn't really a hand holding type, until the player decided to jump into 0.0 at which point they would show me the ropes so to speak.Some seem to try and attract people with free ships and such and that's the kind of thing I am trying to avoid; because I want to become comfortable with losing my ships and re-buying and equipping them myself ;so that I am used to it and not annoyed by it or become to careful with what I do in fear of those events happening, because I am reckless typically in game's and it's a part of my personality that I actually like. Though I am careful to not be reckless when said ignorance for my own assets might cost my friends. Last edited by Surlok TP : 02-11-2008 at 05:54 PM. | |
| | |
| | #2834 (permalink) |
| Registered User Join Date: Mar 2005 Location: San Francisco
Posts: 903
| Most corps will be more than happy to allow a younger player to mature as long as they're active. Activity (and the perception of such via recruiting) is pretty important for morale. I know when a couple of new players joined the last corp I was in, I found myself logging in a little more often, staying longer, and helping them get into our PvP. That isn't a universal truth by any stretch of the imagination, but I think most people will gladly take a lower SP active player over someone who only logs in to change skills once a week. |
| | |
| | #2835 (permalink) | |
| Registered User Join Date: Feb 2006
Posts: 1,606
+6 Internets | Quote:
As for PvP, just get into it whenever you feel like, or whenever PvE starts feeling old to you. PvE is sort of the training ground where you can learn the game mechanics and make some money and just chill out. Consider EVE University. I gather they are pretty popular nowadays. | |
| | |
![]() |
| Thread Tools | Search this Thread |
| Display Modes | Rate This Thread |
| |