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Old 12-19-2007, 10:01 PM   #2746 (permalink)
Chinaman889
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Pests are still good up to 170km in fleet combat. I haven't tried out my Typhoon for ratting since the torp changes, but it should work "ok" with cruises (if you need a ratting BS and you're heavily trained with Matar ships).
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Old 12-19-2007, 11:34 PM   #2747 (permalink)
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Pests are still good up to 170km in fleet combat. I haven't tried out my Typhoon for ratting since the torp changes, but it should work "ok" with cruises (if you need a ratting BS and you're heavily trained with Matar ships).
Why shoot at 170km when you can shoot at 200km? Rokhs are still in optimal, and other rail boats still aren't even halfway through falloff.
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Old 12-30-2007, 01:51 PM   #2748 (permalink)
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Has mission running got any better with Trinity? The lack of mission variation is the biggest problem I had with it.
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Old 12-30-2007, 02:07 PM   #2749 (permalink)
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Why shoot at 170km when you can shoot at 200km? Rokhs are still in optimal, and other rail boats still aren't even halfway through falloff.
*shrug* Arts still pack the best alpha strikes in the game at sniper range. And flying Rokh's takes crosstraining heavily into gunnery, which will take even longer considering that most Caldari players will be heavily invested in missiles.
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Old 12-31-2007, 09:52 AM   #2750 (permalink)
Dildo Faggins
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*shrug* Arts still pack the best alpha strikes in the game at sniper range. And flying Rokh's takes crosstraining heavily into gunnery, which will take even longer considering that most Caldari players will be heavily invested in missiles.
Pretty sure Tachyons have more alpha, that or its very close. Minmatar guns really suck.
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Old 01-07-2008, 06:21 AM   #2751 (permalink)
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So, question. I'm sitting on some t2 components and a Widow 4 run BPC. I can fly the Widow if I want to, but from reading it seems as though it's pre-nerfed.

Do I A) Buy more t2 components and build the Widow? I live in NPC 0.0, so no cynojammers to worry about.

or B) Use the t2 components I do have to pump out a few Cerberus?

I like the concept of the Widow, but having to have a cargo bay full of fuel to just jump myself and two others is...irritating.
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Old 01-07-2008, 07:26 AM   #2752 (permalink)
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I started playing EVE early last year, then took a nine month break. Just started back up again, I have a 10 Mil SP Caldari Character I use for mainly mission running and data core whoring in high sec and a 4 Mil SP Gallente character I'm training up to hopefully get away from high sec with.

My Caldari character was in a corp who's response to any war decs was to go to the Test Server and practice. Testing was considered done conveniently about the same time as war decs were dropped. Yea, that's why I left the first time and to my surprise I was still in the corp when I came back after 9 months. I've since left them..

Anyways, my question is at what point should I start looking for a good Corp with my Gallente character? Not really interested in pirating or mining, ideally I'd like to be part of of some small combat with a semi-relaxed Corp.

Any skills I should focus on right away besides the learning skills to position me better?
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Old 01-07-2008, 08:49 AM   #2753 (permalink)
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My roommate and I just started up again with new characters. We're both at about 1m sp and having a blast messing around with missions for standing and getting hammered then taking frigs to low-sec.

If anyone wants to try to love this game but failed in the past due to having no one to fly with, then maybe consider installing once again and playing the trial with us. We've been playing only a few days and have about 50m isk between us, yay!

Can reach me in game as Eida La. Min/maxers want the Calduri/A(something) race, with +3p/+2i... everyone wants soldier or special forces.
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Old 01-07-2008, 10:28 AM   #2754 (permalink)
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Originally Posted by Bizanich View Post
or B) Use the t2 components I do have to pump out a few Cerberus?
You should build the Widow, if only because the Cerberus is a terrible, terrible ship.

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Anyways, my question is at what point should I start looking for a good Corp with my Gallente character? Not really interested in pirating or mining, ideally I'd like to be part of of some small combat with a semi-relaxed Corp.

Any skills I should focus on right away besides the learning skills to position me better?
Nobody can really recommend corps with any reliability to newbies, so this question is pretty meh. Unlike whatever the benchmark MMO at the moment (still WoW I guess?), there's no metric of "guild X has cleared Y content and this is what your job will be assuming Z." The endgame in EvE is mostly nullsec, which is mostly politics, which are mostly local to wherever the hell you base out of. Just network and you'll find something, though at that skillpoint count you're a bit limited.

Ideally you should find a satellite corp of some large alliance with lax recruitment requirements (obligatory KOS reference goes here) and leech off their resources without having to strain yourself. Practically nobody at 20m SP is still in the corp they were in at 5m SP, so feel free to just faff around.
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Old 01-07-2008, 11:31 AM   #2755 (permalink)
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You should build the Widow, if only because the Cerberus is a terrible, terrible ship.
Eh, Cerberus seems okay for the small fights we have in Syndicate. Thing is, I keep hearing people being immensely disappointed with their Black Ops, too, so dunno.

Of course, I'm at about 33 million SP and 29 million SP with my two main guys and am reaching a "What to train next?" dilemma, anyways, so maybe indecisiveness is just swallowing me up, period.
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Old 01-07-2008, 06:55 PM   #2756 (permalink)
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(obligatory KOS reference goes here) .
lol, I just joined KOS

Can't you get into goonswarm just by registering with somethingawful.com?
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Old 01-07-2008, 10:00 PM   #2757 (permalink)
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lol, I just joined KOS

Can't you get into goonswarm just by registering with somethingawful.com?
If you pay them 10 bucks.
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Old 01-07-2008, 10:14 PM   #2758 (permalink)
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GF requires your SA account to be at least 3 months old before they'll accept you.
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Old 01-08-2008, 02:01 AM   #2759 (permalink)
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Eh, Cerberus seems okay for the small fights we have in Syndicate. Thing is, I keep hearing people being immensely disappointed with their Black Ops, too, so dunno.
I'm pretty sure the only reason people fly that hac in pvp is because lolcaldari. All those missile skills have to go someplace.

I can think of some hilariously fun things to do with a widow in Syndicate, but most all of them involve risk. The main problem with blackops is that anything uniquely sexy you could do with the thing involves the possibility of you losing it to events outside your control. It has too heavy a pricetag to gamble with.

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Of course, I'm at about 33 million SP and 29 million SP with my two main guys and am reaching a "What to train next?" dilemma, anyways, so maybe indecisiveness is just swallowing me up, period.
I'm training Logistics V solely because I was drunk when I set it and my OCD prevents me from letting a skill at 3% lapse indefinitely. o/
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Old 01-21-2008, 10:07 AM   #2760 (permalink)
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How useful is an Eos with all three information warfare ganglinks running to a fleet? And how common?
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