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| | #2506 (permalink) |
| Registered User Join Date: Nov 2006
Posts: 342
| No, just the regular +1 - +5 implants (you can show all available, not just what you can afford). For a non-pvp type the +5's are very affordable now, and if I wasn't planning on pew pewing on a more regular basis soon I'd upgrade to those. |
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| | #2507 (permalink) |
| Don't Look Now Join Date: Sep 2006
Posts: 4,681
| I'm trying to get a grasp on cash flow. I'm starting to round up on my learning skills. I'll have level 4 in mem/int in about 10 hours or so and I'm looking at the prices on the advanced skills and I'm seeing 4.5mil on both of them. I guess I'll be skipping those and working on getting cybernetics. Anyway, what kind of cash flow should I be expecting at my noob status? I'm still doing the chain of tutorial missions (go go casual schedule) and I'm sitting at around 5mil in ISK atm. |
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| | #2508 (permalink) |
| Avatar won't work. Join Date: Mar 2005 Location: ...
Posts: 1,777
| Anyone happen to know how much LP +5's cost now? It's kind of hard to gauge. I think it's a good yardstick that a player can live quite well killing and salvaging the missions they run. if you can do better than that doing something else, then you're doing awesome. if you do worse, you need a better plan. |
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| | #2509 (permalink) | |
| Registered User Join Date: Jul 2002
Posts: 1,936
| Quote:
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| | #2510 (permalink) |
| Registered User Join Date: Nov 2005 Location: Beijing, China
Posts: 351
+4 Internets | So I take it with the changes to LP, I should go ahead and buy the connections books relevent to the mission types I'm running and a set of +4s (I'm still using +3s)? Getting that Navy Raven seems a lot easier now... |
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| | #2511 (permalink) | |
| Avatar won't work. Join Date: Mar 2005 Location: ...
Posts: 1,777
| On the topic of cosmos agents: Quote:
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| | #2512 (permalink) | |
| Fires of Heaven Officer Join Date: Jan 2002 Location: Melbourne, Australia
Posts: 2,658
+13 Internets | Quote:
Personally I'm aiming for Dreads in order to try out the L5 missions. Hopefully it will be able to tank them effectively. | |
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| | #2513 (permalink) | |
| Registered User Join Date: Feb 2006
Posts: 1,634
+7 Internets | Quote:
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| | #2514 (permalink) |
| Don't Look Now Join Date: Sep 2006
Posts: 4,681
| Hmm I'm about an hour training time from getting into a Gallente cruiser. However I couldn't afford the ship/fittings/insurance if I went that way. Right now I'm rolling in an Imicus fitted out with level 1 stuff. |
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| | #2515 (permalink) |
| Registered User Join Date: Aug 2006
Posts: 673
| Heat is actually pretty cool. Alpha strike on my Pest is that much more lethal. I was fighting an Astarte one on one with my Sleipnir and for fun I tried the heat and I raped him so bad he typed "WTF" in local. All in all it was a fun first night. Except for the part where I went to check my skills and crashed to the desktop. Plus the icons are too big now. |
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| | #2517 (permalink) |
| Registered User Join Date: Apr 2005 Location: Manhattan
Posts: 324
+2 Internets | Without wanting to tread on dangerous 'Trade Secretz' ground, could folks outline what about research/production generates a steady cash flow? What are the elements involved in doing so (Mining for mats to make items and sell em, or just selling researched bpc's?) Is it easier to generate that income with your own POS? What is passive income and how is it had? All of this intrigues me, me being just a combat pilot as of now. |
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| | #2518 (permalink) | |
| Registered User Join Date: Feb 2006
Posts: 1,634
+7 Internets | Quote:
Right now I'm willing to be that the best production money is to be had in invention. Tech 1 items are so easy to produce that there is already a huge volume market dedicated to producing them, with very slim profit margins, so unless you have maxed skills and produce in bulk you will probably have a difficult time making significant money producing T1. (That is, unless you're exporting/importing it, which is definitely REALLY profitable if you have a good way to get it from point A to point B.) If you have your own POS, you have two good bonuses: - You can research blueprints without waiting for a lab slot to open. (Public ME research slots in empire have huge wait queues, on the order of a month.) - You can produce blueprints without waiting for a factory slot to open. (Same as above.) So if you are producing seriously this is probably a good idea. | |
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| | #2519 (permalink) |
| Registered User Join Date: May 2005
Posts: 767
| You can actually find copy slots(for invention) in Empire fairly easily if you're willing to look and go into lowsec, ME research though forget it. Also just because a slot is occupied doesn't mean anything, if its got like a day wait quite often I just queue it up and wait the extra day. Once you have 500M or 1B saved up, then I would go to a POS, fuel is cheap, but mobile labs and the tower itself are expensive and only give you one copy slot per lab so you need some startup capital. You'll also want about 300M capital for skills and the data interface if you are going into invention even without a POS, the encryption skills and secondary science skills aren't cheap. All this startup capital and training time is the reason that invention is profitable, though, as lots and lots of the population aren't willing to put in 1+ billion without immediate return, but practically every worthwhile passive income endeavour requires significant startup capital.
__________________ Sancus - 70 Mage, Ropetown, Executus. Retired. Vidar Kentoran - EVE. Last edited by Sancus : 06-20-2007 at 12:59 PM. |
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| | #2520 (permalink) |
| Registered User Join Date: Jul 2002
Posts: 1,936
| Max run cruiser sized ship BPO copying is big right now, you can do about one max run copy in 4 days with a shitty alt account. That'll give you about 8 mill per BPO you copy per slot every 4 days. You can get 6 slots out of the Achura start up character with a 20% reduction in copy time. so 8x6x7=336mill of passive income a month. The BPO's don't have to be researched because the ME/PE mean nothing for invention. You could technically make back your intial investment+profit off a character you can generate with no training required in less than a month. There will be slight wait times for the slots, but in low sec empire it's typically 3-4 days max. You could then use the isk you get from this, invest it into a small pos. Use the small pos to research BPO's to ME 20 or so and resell them at considerable mark ups, you can again use an Achura alt with a few days training and be doing it 10% faster than empire slots with no wait. This just compounds as you gain isk, eventually you can get enough capital to make serious isk controlling the market in trade hubs like Jita/Rens/Amarr. There are people who pick high volume items and price fix, you just always need the capital to buyout the order that beats yours. Last edited by Tripamang : 06-20-2007 at 02:24 PM. |
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