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Old 06-12-2007, 09:07 AM   #2371 (permalink)
FoghornDeadhorn
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Are you...using T2 heavies to farm? If it's for low/nosec ratting I could understand that but empire missioning that's just throwing money away honestly.
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Old 06-12-2007, 09:09 AM   #2372 (permalink)
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1.4m for a Hammerhead II? jesus man, where do you live in space? that sucks.

I totally agree about the lag tho, this last weekend was a shitfest, I figured out why when I logged my alt in inside the newbie caldari space and like 200 people were in local asking questions and shit.

And fog, hammerheads arent heavies, i believe they are light.
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Old 06-12-2007, 09:17 AM   #2373 (permalink)
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1.4m for a Hammerhead II? jesus man, where do you live in space? that sucks.

I totally agree about the lag tho, this last weekend was a shitfest, I figured out why when I logged my alt in inside the newbie caldari space and like 200 people were in local asking questions and shit.

And fog, hammerheads arent heavies, i believe they are light.
Oh, yeah I read that as Ogres for some reason. HH are medium I believe. I don't deal with drones all that much myself.
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Old 06-12-2007, 09:36 AM   #2374 (permalink)
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1.2M is the lowest I've ever seen T2 Hammerheads for, and I've checked all around Heimatar (1.4M @ Rens), Metropolis, Molden Heath, Sinq Laison, Derelik, Essence, etc. And it's only throwing money away when I crash; I never lose a drone larger than light in missions under normal circumstances.

Hammerheads are medium, and they cost 2-2.5x as much as any of the other mediums. On missions where I need thermal damage, I've taken to using 4 Ogres and 5 Hobgoblin IIs just to avoid taking the losses. EVE crashes a *lot* for me and I can't figure out why. What annoys me most of all is that I would be really looking forward to T2 sentries with Rev2 if not for the fact that they will be invention only and probably cost several million each (though I guess that with the tanking ability they have there's a good chance that they'd all still be alive when I came back from a CTD).
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Old 06-12-2007, 09:43 AM   #2375 (permalink)
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1.2M is the lowest I've ever seen T2 Hammerheads for, and I've checked all around Heimatar (1.4M @ Rens), Metropolis, Molden Heath, Sinq Laison, Derelik, Essence, etc.

Hammerheads are medium, and they cost 2-2.5x as much as any of the other mediums. On missions where I need thermal damage, I've taken to using 4 Ogres and 5 Hobgoblin IIs just to avoid taking the losses (EVE crashes a *lot* for me and I can't figure out why). What annoys me most of all is that I would be really looking forward to T2 sentries with Rev2 if not for the fact that they will be invention only and probably cost several million each.
id reinstall it. Ive never once had an out and out just crash.
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Old 06-12-2007, 09:44 AM   #2376 (permalink)
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Hm invention only means they will be much more accessible than T2BPO shit. Depending on what kind of datacores they will take might not be expensive at all. Interesting note though, I hadn't read about that...but I haven't been keeping up on future EVE news for the last month. The first no BPO T2 item...
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Old 06-12-2007, 09:57 AM   #2377 (permalink)
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id reinstall it. Ive never once had an out and out just crash.
I get a combination of BSODs (some memory faults, some ATI driver faults, also some sound driver ones but I disabled sound entirely and that went away) and the EVE window just suddenly disappearing for no reason. Happens most often in stations--I literally can't stay in a station for more than 10-15 minutes without a BSOD--but enough out in space to be really annoying too.

Nothing's overheating and no other game of mine has any problems at all. I've reinstalled too, first time was from the CD version I bought four years ago, then I went and downloaded the client instead. I just noticed ATI released new Catalysts a couple weeks ago, but I kind of doubt 7.5 is going to fix a problem I've had since 7.2.


Re: no BPO T2 items, the way people have been talking about T2 sentries, I got the impression that most/all new T2 items would be invention only. Maybe I was reading too much into that though.

Also, how is invention only more accessible? I thought pretty much everything you could get as a T2 BPO from the lottery was also doable through invention. Not that I'm complaining if the lottery is indeed being phased out; I think that's a pretty silly game mechanic.
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Old 06-12-2007, 10:23 AM   #2378 (permalink)
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Well I guess technically it's not *more* accessible, a combination of seeded BPOs and invention would probably yield the lowest prices as BPO owners would have to compete with invention people who could not produce the items as cheaply. I guess any new T2 item that is inventable as soon as it is seeded will be cheaper than the T2 markets, prices on your most expensive T2 shit certainly has kept coming down, only gradually because they were allowed to go to their ridiculous heights (see: HACs) in the first place. If there is no exclusivity in the first place you simply will not see those numbers.
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Old 06-12-2007, 10:31 AM   #2379 (permalink)
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whats the advantage of running two type-specific shield hardeners at 50% each versus two invulnerability fields at 50% to all 4?

answer: less energy usage. 40 total per cycle for 2 type-specific, 80 total for invuln. i looked it up.
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Old 06-12-2007, 10:36 AM   #2380 (permalink)
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Single resist hardeners use half as much cap, 10-20% less cpu, and two invuln fields are subject to stacking penalties (41.3% instead of 50%). Invulnerability Field IIs close the gap considerably though, and those I would actually consider using.
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Old 06-12-2007, 10:36 AM   #2381 (permalink)
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It's also not additive, the resistance numbers subtract from the remaining damage you'd take...I never know how to put this right...

If you have 60% KIN resist, a 50% hardener is going to reduce your remaining damage (40%) by 50%, so you will be at 80%. And stacking penalties (86% efficacy for the second module).
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Old 06-12-2007, 11:22 AM   #2382 (permalink)
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Hm invention only means they will be much more accessible than T2BPO shit. Depending on what kind of datacores they will take might not be expensive at all. Interesting note though, I hadn't read about that...but I haven't been keeping up on future EVE news for the last month. The first no BPO T2 item...
There are several t2 modules on the market right now that never had t2 bpos associated with them. Overdrives, nanofibers, webs, warp disruptors/scrammers, warp core stabs (and several other modules, I'm sure) were never released in t2 bpo form. I'm pretty certain that all future t2 equipment (t2 battleships, sentries, etc) will be available only through invention, at least initially. The devs have suggested that perhaps there will be a way to create BPOs through invention, but if implemented it would cost a colossal amount of time and isk to produce.
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Old 06-12-2007, 12:18 PM   #2383 (permalink)
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There are several t2 modules on the market right now that never had t2 bpos associated with them. Overdrives, nanofibers, webs, warp disruptors/scrammers, warp core stabs (and several other modules, I'm sure) were never released in t2 bpo form. I'm pretty certain that all future t2 equipment (t2 battleships, sentries, etc) will be available only through invention, at least initially. The devs have suggested that perhaps there will be a way to create BPOs through invention, but if implemented it would cost a colossal amount of time and isk to produce.
Well thanks for smashing my dreams of getting a T2 OD BPO.

Thanks a lot.
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Old 06-12-2007, 12:40 PM   #2384 (permalink)
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The devs have suggested that perhaps there will be a way to create BPOs through invention, but if implemented it would cost a colossal amount of time and isk to produce.
Theres a value associated with BPO's currently that has the probability of the item being reverse engineered into a BPO, it's of course set to 0 for all items. But it looks like at least on some level they have some sort of plan for this.
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Old 06-12-2007, 03:10 PM   #2385 (permalink)
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id reinstall it. Ive never once had an out and out just crash.
Eve's never crashed for me ever. The server has shit the bed sure, lags fucked me plenty of times, but the client itself or its code has never been an issue, BSOD? Unthinkable really. You're the only person i've ever heard of who's experienced anything like that, ever.
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