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| | #181 (permalink) |
| Registered User Join Date: Feb 2002
Posts: 1,744
| Someone want to boil down how it works when big ships fight small ships? The official guide basically says, "small ships can't damage big ones, big ships can't hit small ones." How does it actually work out when a frigate fights a cruiser or a battleship, or a cruiser fights a battleship? Is it fairly even or really skewed towards one side? |
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| | #182 (permalink) |
| Registered User Join Date: Jan 2005 Location: Boston, MA
Posts: 1,915
| Haha that's so far from true it's not even funny. Small ship vs. big ship tends to work something like this: 1) Does battleship have light/medium drones? If yes, frigate has to kill the drones before the drones kill him. Depends almost entirely on relative SP and tech level of drones. If no or frigate successfully kills drones, proceed. 2) Does big ship have Nos? If yes, he targets frigate, frigate runs out of cap, battleship can warp off. If no, proceed. 3) Does battleship have cruise missiles or assault launcher? If yes, battleship blows up frigate. If no, proceed. 4) Does the frigate do enough damage to break the battleship's tank? If yes, battleship blows up. If no, stalemate or the battleship deaggresses and jumps/docks. Cruiser fighting a battleship usually means a dead cruiser, unless it's jumping a battleship that's already fighting a large number of NPCs or something. Cruiser vs. frigate usually comes down to whether the cruiser has a web, nos, or assault launchers.
__________________ Wodin - Troll Rogue - Elitist Jerks - Mal'Ganis |
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| | #184 (permalink) |
| Registered User Join Date: Feb 2006
Posts: 456
+11 Internets | Not true, 2 cruisers with decent SP can kill a BS without much trouble. Say a thorax and a blackbird for example, one jams and one scrams. The dps combined with a NOS and jamming capability could knock out a lone BS without taking much if any damage. Oops you said faction BS, well yeah it would be a bit rough to pop one without the use of HACS or another BS. |
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| | #185 (permalink) |
| Fires of Heaven Officer Join Date: Jan 2002 Location: Melbourne, Australia
Posts: 3,364
+25 Internets | Correct me if I'm wrong, but 1v1 fights almost never happen in eve? Seems like more gang vs gang, so individual ship setup doesn't matter nearly as much as how your overall gang is setup? |
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| | #186 (permalink) | |
| Registered User Join Date: Jan 2005 Location: Boston, MA
Posts: 1,915
| Quote:
__________________ Wodin - Troll Rogue - Elitist Jerks - Mal'Ganis | |
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| | #187 (permalink) |
| Registered User Join Date: Jan 2006
Posts: 722
+1 Internets | They happen fairly often. Tank/ecm/warping out/nearby friends all discourge the activity somewhat though. Most devolve into effective stalemates in the classic hp vs. speed standoff while both players hammer out "WARP TO ME, BRETHREN" messages in corp channels. If they even bother. More to the spirit of the original question, the value of any given small ship has very little to do with its ability to blow up a cruiser. Some can, some can't, some can be fitted to. All are useful. (Unless you fly Amarr.) Last edited by Tirinal; 11-21-2006 at 01:56 AM.. |
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| | #188 (permalink) |
| Meh Join Date: May 2006 Location: Langley AFB
Posts: 551
| I seem to be constantly fighting with my Power Grid to fit my missile-boat of DOOOOOM however my CPU grid always seems near empty. Can I basically ignore CPU, or will it eventually have a point? PS- I have a ton of I and II slots and no idea what to fill them. Any ideas for a Caldari Kestrel? PSS- Jumping from my newbie auto-cannon to a triple missile launcher deathmobile had me geeking out hard. So fucking cool. Last edited by Wildstone; 11-21-2006 at 02:24 AM.. |
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| | #190 (permalink) | ||
| Registered User Join Date: May 2002 Location: Paris
Posts: 1,238
+1 Internets | Quote:
1v1 in t2 frig, inty vs inty 1v1 in belt, a solo ganker vs someone ratting, it's not like the guy ratting stand a higher chance vs a solo bs than vs a 10 people gang, but still. Quote:
2 thorax + 1 blackbird : 15M isk The faction BS will get rapped, of course it's 3 people vs 1, but using less than 1% of the value of the faction BS. Last edited by Gurgeh; 11-21-2006 at 04:58 AM.. | ||
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| | #191 (permalink) | |
| Registered User Join Date: Nov 2005 Location: Beijing, China
Posts: 522
+2 Internets | Quote:
Kestral fitting (for pve): Highs: 4 x standard launchers (nameds) Mids: 1 x 1mn ab 1 x small shield boost 1 x small shield extender Lows: 1 x micro aux power core (note: needs energy managment 4) 1 x ballistic control unit | |
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| | #192 (permalink) | |
| Invaders Spaced Join Date: Feb 2002 Location: the land of 16% VAT
Posts: 1,394
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| | #193 (permalink) | |
| Registered User Join Date: Aug 2006
Posts: 447
+4 Internets | Quote:
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| | #195 (permalink) |
| Meh Join Date: May 2006 Location: Langley AFB
Posts: 551
| So my long-term goal is to get into a respectable corp, preferably one that has its act together. And short term seems pretty obvious (only two real options, farming rats/missions or mining). But its the middle-term thats killing me. Maybe I'm too used to playing traditional MMO's. For me, even considering getting into a corp is "end game". Should I start looking for people to join up with right away, or do I just need to suck up more "World's Collide" missions until my SP gets higher? |
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