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| | #1846 (permalink) |
| Avarice Join Date: Jan 2004 Location: Rolling down Rodeo with a shotgun
Posts: 3,591
+6 Internets | I would add to the list of recommendations btw that if you're going to train a BC for missioning take the time and just get the damned BC skill up to 4 quickly, you'll have it for the rest of your life no matter what race you play and it makes a big difference on all BCs. |
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| | #1847 (permalink) | ||
| -666 Internets Join Date: May 2002 Location: Hell
Posts: 4,985
| Alright, sounds like Myrm is definitely the way to go then. Thanks. Quote:
Quote:
Boring, sure... but also effective for a newb. I made enough to buy all my second tier learning books just testing things out in a Bantam on a trial account to see if mining was my thing. (It's not) Last edited by Vorph : 05-08-2007 at 07:45 PM. | ||
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| | #1849 (permalink) |
| Registered User Join Date: Mar 2005 Location: Chicago
Posts: 3,992
| Missioning will make you hate EVE only a little slower than mining. Very little. But if you're gonna go with a myrmidon, keep some of your minmatar gun skills. Myrmidon + autocannons is great, if a little FOTM. Myrmidons. |
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| | #1850 (permalink) |
| Registered User Join Date: Mar 2005 Location: San Francisco
Posts: 849
| Eh, I struggled with the whole "Can my Myrm run L4's?" when I was graduating from L3's, and I opted for the Domi. It's very fire and forget, with so much less risk. It's also a lot less frustrating. I can't tell you how lame disconnecting in a Myrm can be. Atleast in a Domi you scoop what you can and send out 5 Ogres everytime. Also higher DPS (Since instead of Nos you can fit hybrids with bonuses if you do a cap rig setup) Is it possible? Sure. I'd love to try some L4's in my Myrm now that I have BC V, t2 blasters etc. It'll definitely be a lot more exciting than flying the space turd. PS <3 my OP'd Myrmi |
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| | #1851 (permalink) | |
| Registered User Join Date: Jul 2006
Posts: 1,247
| Quote:
entirely true. The biggest ace in the hole that a AF has is that fitted for absolute gank, a wolf can put out sickening amounts of dps that no other frigate sized ship can honestly compete with. Recons are far better at disabling incoming ships, but with medium weapons they can sometimes be very slow at killing inti sized vessels, and they will often be one of the first ships a inti blob will go after since they see the danger. Hacs usually have better things to do than try to chase down intis and dictors. AFs are good at one thing- kicking ships off your BS snipers or being 'that little bastard ship' in a messy engagement. When i hop into an af, i dont think of myself as flying a interdictor or interceptor like some people do. I think of myself as flying a cruiser with a tiny ass sig radius. An AB AF goes as fast as a cruiser with mwd, does nearly as much damage, locks like it has free sensor boosters, and has a sig the grain of a sand next to a MWD'ing cruiser, and can tank nearly as well when you consider resists. Expecting your AF to be an inti with tank is just silly, and will lead to you looking stupid as the interceptors cruise by like your going in reverse. If you exploit the advantages of a AF, they can really be cheap effective fleet support. No, nobody needs them, but they are fun to fly, and are fairly good at some jobs. They arent bad ships at all, and are well worth the 8 day decoy from a hac path to get them. | |
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| | #1852 (permalink) |
| Registered User Join Date: Mar 2005 Location: Chicago
Posts: 3,992
| Well yeah. The whole L4's in a Myrmidon thing was some kind of ironman thing anyway, which wasn't too ironman-y when it turned out anyone with halfway decent skills can do L4s in a myrmidon. A well fitted and rigged out Domi can sleep through L4s. I'm even thinking of trying out something I saw a corpmate mission with: he uses a domi on his hauler account. It's got cargo expanders and cargo rigs, a couple remote reppers, tractors and salvagers on hi and he just uses its hvy repair drones on his DPS domi. |
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| | #1853 (permalink) | |
| Banned Join Date: Nov 2003
Posts: 972
| Quote:
But after getting Drones 4-5, Drone Interfacing 1-3, and pumping my scout drone operation from 2 to 4, it's a night and day difference. Instead of being pretty much useless on level 4s, my 5 drones can now reach out to 65km (most battleships orbit 40-60km) and they now do a fairly significant portion of my overall dps. I went from not being able to break the tank of the 2.5 million battleships in DEDspace level 4s to doing them with ease. And the time for a kill on the normal 500k-1mil battleships that populate most level 4s really dropped dramatically. I originally wanted to train and fly battlecruisers because my eventual plan was to get into a Command Ship. That has kind of lost it's appeal now. Personally, I'd recommend you train up Battleships instead of Battlecruisers, BCs are great at level 3s, but people do Level 4s in a BS with significantly less skillpoints required. And Level 4s are just so much higher ISK/hour than Level 3s are, even at the slow pace of a battlecruiser. And with the price of a Dominix these days, you can't go wrong cross training drone skills and armor tanking. edit: To clarify, I fly a Drake, and while rigs make BCs capable of doing level 4s, rigs make Battleships capable of sleeping through level 4s while doing way more damage against the other battleships. Last edited by Antarius : 05-08-2007 at 08:30 PM. | |
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| | #1854 (permalink) | |
| Registered User Join Date: Oct 2002
Posts: 2,460
+2 Internets | Quote:
I THINK they disappear if a container or two is hacked/accessed and then everyone leaves, but not if just the guard ships die. I can't remember. ![]() | |
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| | #1855 (permalink) | |
| Registered User Join Date: Jan 2006
Posts: 711
| Quote:
Or! They may not. Who knows. I've had ones that stuck around, for some reason. But yeah. Killing guards has no effect. | |
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| | #1856 (permalink) | |
| Registered User Join Date: Aug 2006
Posts: 437
+3 Internets | Quote:
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| | #1857 (permalink) | ||
| -666 Internets Join Date: May 2002 Location: Hell
Posts: 4,985
| Quote:
Quote:
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| | #1859 (permalink) | |
| Registered User Join Date: Nov 2002 Location: Austin
Posts: 87
| Definitely agree w/ dildo on the AF's role. Enoy's, Wolfs, and Harpys are amazing for popping support in fleets. A full gank setup w/ any of those ships will 2 volley a ceptor no problem. Another excellent anti support ship is the artillery Muninn (1 volley ceptors, 2 volley dictors from 100k away no problem) or Rapier (already mentioned) Quote:
Wolf 280mm Howitzer Artillery II [14xNuclear S] 280mm Howitzer Artillery II [14xNuclear S] 280mm Howitzer Artillery II [14xNuclear S] 280mm Howitzer Artillery II [14xNuclear S] Launcher Slot Sensor Booster II 1MN Afterburner II Gyrostabilizer II Gyrostabilizer II Beta Reactor Control: Diagnostic System I Fourier Transform I Tracking Program Rigs : Empty Slot \ Empty Slot \ 530 shield, 2.89/s, E/T/K/Ex=75/59/39/59 878 armor, E/T/K/Ex=92/67/25/10 345.83999276161194 cap, +6.16/s, -1.6/s 754.0 m/s 61.8 DPS
__________________ Last edited by NolwenSolRo : 05-08-2007 at 11:09 PM. | |
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