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Old 05-06-2007, 02:06 PM   #1801 (permalink)
Wizerud
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I can't see it approach that of a hulk although it may give a coveter a run for its money. It only has four high slots (three turret points) and obviously no modulated strip miner capacity.

Plus it costs about 10x more.
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Old 05-06-2007, 02:59 PM   #1802 (permalink)
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well, the cost was difference was only about 4x pre invention, and the moros is a lot harder to kill, not that i know the numbers on yield e.t.c
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Old 05-06-2007, 03:18 PM   #1803 (permalink)
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the prices of the Hulk have plummeted recently, can pick one up for just over 200m.
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Old 05-06-2007, 04:12 PM   #1804 (permalink)
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I can't see it approach that of a hulk although it may give a coveter a run for its money. It only has four high slots (three turret points) and obviously no modulated strip miner capacity.

Plus it costs about 10x more.
Since I'm 3 hours from finishing Mining Barge V, I felt compelled to do the math.

Assuming 'maxed' bonuses (Mining V, Astrogeo V, Mining Foreman V, Exhumers V).

Hulk with three t2 strips + t2 crystals nets 94,728.1 m3 / hour. (360 * 1.75 * 1.25 * 1.25 * 1.15 * 1.15 * 1.10 * (1.05 ^ 2) * 3 * 20)

Moros with three Miner II & seven (7) mining upgrades nets 26119.3 m3 / hour. (60 * 1.25 * 1.25 * 1.10 * (1.05 ^ 7) * 3 * 60)

The retriever I'm flying now (Mining Foreman IV, Barge IV, tech1 strips) nets 40824 m3 / hour.

A similarly maxed t2 drone will net 3750 m3 / hour not counting flight time. 5 drones is then 18750 m3 / hour for the Barges/Exhumers and 56250 m3 / hour for the Moros (Dreadnought IV -> 200% bonus).

113,478 m3 / hour for the Hulk
97,200 m3 / hour for the Covetor (same as Hulk sans Exhumer bonus + 1 mining upgrade)
82,369 m3 / hour for the Moros
59,574 m3 / hour for my 5mil ISK Retriever

The major flaw here is the efficiency of mining drones. I've never used them personally so I can't theorize on how much they're hurt by travel time, et al.

Last edited by trotsky; 05-06-2007 at 04:16 PM..
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Old 05-06-2007, 09:34 PM   #1805 (permalink)
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I am sure this is mentioned somewhere in the thread, but as the thread has 1800 posts I may have missed it along the way. Anyhow, when yous kill up and it gives you a 5% bonus to whatever does that bonus compound as you gain an additional skill points or is the bonus applied to the base stat? For example 100 + 5 + 5 = 110, or 100*1.05*1.05 = 110.25?
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Old 05-06-2007, 09:42 PM   #1806 (permalink)
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Skills are additional. so if it was 5% bonus per level, at level 5 its a 25% bonus.

things like resists however are calculated a little weird, its a reduction in total damage not a flat additive so things that add to your resistance will never be the exact % it states unless you have 0% in that resist to begin with. Also don't forget things like modules and rigs with stacking penalties also apply.
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Old 05-07-2007, 03:50 AM   #1807 (permalink)
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The way skill bonuses work is that individual skills are additive to determine the total bonus from that particular skill, but then when different skill or module bonuses are applied to a stat, they are multiplied. So, a skill which gives 5% per level contributes a 5% bonus at level I, 10% at II, 15% at III, etc.

If you had three separate skills at levels II, III, and IV all affecting the same stat, it would look like this: stat * 1.10 * 1.15 * 1.20 = stat * 1.518.

Modules are treated as separate multipliers (some are, however, subject to the stacking penalty which will diminish the multipliers they contribute). So, two modules (11% and 13%) added in to the previous example will result in: stat * 1.10 * 1.15 * 1.20 * 1.11 * 1.13 = stat * 1.9040274. This is why cap recharge mods are so powerful, because each one has more and more 'base' value to multiply against and thus has a greater effect than the previous mod. Pretty much everything else is affected by the stacking penalty which keeps things from getting out of hand.
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Old 05-08-2007, 07:42 AM   #1808 (permalink)
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Piling up a list of Eve Guides as much for myself as anything. What else needs to go on this list?

Basic starter guides:
Goonfleet's Basic Character Creation
Eve-online.com list of guides
FoH Guide to Eve Online

non organized stuff
Scan Probe Guide
Exploration Guide
Eve[geek]
Scrapheap Challenge. good for ship builds
2d EVEMaps
NPC Database
Kill Missions
EVEINFO.COM : EVE-ONLINE Information and Resources
Eve-Online Training Academy
Goonfleet's wiki
Scanner Guide
Missile Guide
Gun tracking guide
PoS Guide
Agent Offers
Science & Industry Guide
Grismar's Wiki (In Game Browser)
Market Search Engine
Science and Industry Guide
Research Agent Guide

Mining
Mining guide
Ore Map
Refining Spreadsheet
Mining Yield Calculator
Another Mining Calculator
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Last edited by ...; 05-25-2007 at 01:10 PM..
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Old 05-08-2007, 08:54 AM   #1809 (permalink)
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Someone give up a login for the GoonFleet wiki.
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Old 05-08-2007, 10:09 AM   #1810 (permalink)
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It's hooked to the forum database, so I don't think you'll get one, unfortunately
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Old 05-08-2007, 11:27 AM   #1811 (permalink)
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Add to that list

EVE Online | EVE Insider | Forums
for scan probing

EVE Online | EVE Insider | Forums
for exploration probing
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Old 05-08-2007, 11:30 AM   #1812 (permalink)
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It's hooked to the forum database, so I don't think you'll get one, unfortunately
...unless he joins up.
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Old 05-08-2007, 01:46 PM   #1813 (permalink)
Hal2005
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scrapheap challenge has some good 'stock' pvp kits for pretty much every ship worthwhile in eve.

(to add to the FoH newbie guide to EvE).
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Old 05-08-2007, 01:48 PM   #1814 (permalink)
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With all this talk about Gallente ships, would I be better off going that route since I haven't got anything invested in Minmatar (other than Frig III) yet? I've just been doing learning stuff and am now working towards electronics/engr/mech/WU/AWU skills to V while I change my mind 3948503 times about what I actually want to pilot. I'm just not sure about the whole drone thing... I don't mind pet classes but I've never played one where you had to worry about a shitload of them and if there's one thing in games I absolutely cannot stand it's micromanagement.
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Old 05-08-2007, 02:02 PM   #1815 (permalink)
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Minmater ships are good too. Especially the smaller ones.
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