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| | #166 (permalink) | |
| Walker told me I have AIDS Join Date: Jan 2003 Location: Busan
Posts: 3,333
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| | #167 (permalink) | |
| Registered User Join Date: Feb 2002
Posts: 1,744
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| | #168 (permalink) |
| Spoon! Join Date: May 2003 Location: NY
Posts: 1,723
+64 Internets | <--- Projectile turrets =( I only fly Minmatar ships. I wrote the starting skill set to use hybrid guns, because Caldari and Gallente ships are both great ships-types to fly. That is why I recommended having hybrid turrets at IV.
__________________ ![]() EQ2: Larfox - Defiler - AB Join the FoH Rosetta@Home team & check out the Science Video Thread. Last edited by Celebrindal; 11-20-2006 at 01:05 PM.. |
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| | #169 (permalink) |
| <3 $$mas Join Date: Sep 2003
Posts: 594
| Well right now I fly 2-3 ship types depending on my mood. Primarily I fly a Rupture or Stabber set up as an artillery platform (720mm Scouts) with one autocannon and missle launchers as fit. This serves me fine for all tier 3 missions as well as npc ratting up to 0.1 space (0.0 tends to be a bit too hairy for bombardment ships). Tier 4 missions are (usually)doable, but tend to cost more in repairs than they pay out. I know that there are rupture and stabber variants that go all autocannon, but usually they require mwd usage and/or other skills I don't have at the moment, plus I still like the idea of big damn guns. When I'm market running, or doing a lot of low sec space transit I run in a rifter set up for tons of speed with some armament protection. Usually I can outrun/warp most hostiles before they can get any real bead on me (thank god minmatar frigs are good). In the future I'll either move to BS or HAC, depending on which side skills i need to work on. |
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| | #171 (permalink) | |
| Has short arms Join Date: Jun 2006
Posts: 899
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| | #172 (permalink) | |
| Registered User Join Date: Nov 2005 Location: Beijing, China
Posts: 522
+2 Internets | Quote:
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| | #173 (permalink) |
| Registered User Join Date: Jan 2006
Posts: 722
+1 Internets | I've spent twenty minutes now trying to warp out of Jita. It's like some sort of 80's screwball MMO horror film. "Lag Wars: Revenge of the Carebear." Mission runners in empire are more detrimental to my playtime than the worst 0.0 gatecamp, hand to god. |
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| | #174 (permalink) |
| Registered User Join Date: Nov 2005 Location: Beijing, China
Posts: 522
+2 Internets | To further answer your question orcmauler, it seems like the mimatar bs most use for mission running is the Typhon. Here is a thread with recommended setups for missioning: http://myeve.eve-online.com/ingamebo...hreadID=271942 |
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| | #175 (permalink) | |
| Happy Trees! Join Date: Jun 2005 Location: Midkemia
Posts: 616
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| | #177 (permalink) | |
| Has short arms Join Date: Jun 2006
Posts: 899
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Like the other poster said, a Typhoon would be great for you because of it's versitility in pve and you throw some nanos in the lows a MWD and some heavy nos and you can take a lot of ships 1v1 by kiting them. | |
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| | #178 (permalink) | |
| Registered User Join Date: Jan 2003 Location: Las Vegas , NV
Posts: 111
+1 Internets | Quote:
Buying a Armor or Hull repair module is pretty cheap, and fitting it, undocking and turning it on is cheaper any day than paying for repairs at a station. If its losing ships , I agree, some of those level 4's will assrape you if you are not prepared for them. | |
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| | #180 (permalink) |
| NCAAB Guru Join Date: Mar 2005 Location: San Francisco
Posts: 1,173
+10 Internets | Couple of things I've learned from a friend of mine recently: Play in windowed mode. I've had multiple problems already with minimizing and alt+tabbing, he says windowed clears all of the crazy shit up. Disable auto target back (In options, under generic at the bottom left). He says it's how griefers kill newbies, and I can see how it'd be abused. |
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