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Old 04-19-2007, 11:44 AM   #1666 (permalink)
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Mine me Nitrogen, I'll pay to have someone do it for me if it includes hauling Refueling my Empire PoS suuuuuuuuuuuuuuuuuucks.

...But if you make me an environment conducive to semi afk mining I'll mine you whatever you want.
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Old 04-19-2007, 11:55 AM   #1667 (permalink)
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People underestimate frigates, which is what makes them dangerous. A group of frigates can take down just about any ship if they are fitted for the job, and at less cost than a cruiser combined.
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Old 04-19-2007, 12:40 PM   #1668 (permalink)
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People underestimate frigates, which is what makes them dangerous. A group of frigates can take down just about any ship if they are fitted for the job, and at less cost than a cruiser combined.
I was under the impression that a group of frigates taking down a large target was pretty much entirely dependent on their ability to perma jam that target. If it ever gets a lock you're going to get webbed, nossed, and droned to death.
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Old 04-19-2007, 12:45 PM   #1669 (permalink)
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I was under the impression that a group of frigates taking down a large target was pretty much entirely dependent on their ability to perma jam that target. If it ever gets a lock you're going to get webbed, nossed, and droned to death.
Well, there's only so many nos to go around. If you have more than one or two frigates, the one that is getting nossed can just fly away out of lock range and come back while the others keep the target tackled and dying, assuming you're shooting at something like a Raven that only has one or two heavy nos.
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Old 04-19-2007, 01:22 PM   #1670 (permalink)
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Regarding cloaking devices - Can you turn it on and have it immediately cloak you and automatically shut off all your modules, or do you have to manually click all your active modules off and wait for them to cycle (stop flashing red) before you can cloak?
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Old 04-19-2007, 01:33 PM   #1671 (permalink)
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I was under the impression that a group of frigates taking down a large target was pretty much entirely dependent on their ability to perma jam that target. If it ever gets a lock you're going to get webbed, nossed, and droned to death.
A group of frigates would ideally apply all meathods of ewar. Ewar's strength isnt effected by the size of your ship at all. Dampners, jammers, tracking disruptors. All of them used on concert on one target basically fucks them up.
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Old 04-19-2007, 02:10 PM   #1672 (permalink)
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Regarding cloaking devices - Can you turn it on and have it immediately cloak you and automatically shut off all your modules, or do you have to manually click all your active modules off and wait for them to cycle (stop flashing red) before you can cloak?
You turn it on immediately, your modules simply fail to auto-reactivate on their next cycle, but they do stay on for that one cycle, so yes you can mwd while cloaked for one cycle.
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Old 04-25-2007, 07:21 PM   #1673 (permalink)
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Hello,

I've read through most of this thread and found it very helpful. I'm a long time lurker of this forum. I just had a few questions for you all. I am currently playing a Gallente with about 2 million skill points with most of them being in learning. I've had a lot of trouble making money thus far in the game. Some of the people earlier in the thread have been talking about flying around in a battlecruiser doing level 3 missions at around my amount of skill points. I just don't see how it is possible this early.

Right now I am running level 2 missions in my thorax only making 100-200k isk per mission. Is there any faster way for me to make that 40 million I need to get into a battlecruiser? Also I would appreciate it if someone could suggest some fittings for a thorax for missions. I'm fairly certain my current setup is pretty crappy.
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Old 04-25-2007, 08:16 PM   #1674 (permalink)
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Salvaging is one of the best ways to make money at lower levels. It should only take you about 2 full days of training, including the all important tractor beams, and a couple of million isk to fit a destroyer for a salvaging ship.

Run missions, book mark your location in space for each room of your missions. Hand mission in, then take your salvaging ship back to each book mark. The wrecks will still be there. Loot and salvage.

It's not uncommon to make 500,000 isk on a lvl 1 or 2 mission from salvaging. It is hit or miss at times, the average still will be very good for the time investment.



The market is still good for the stuff you will get, should hold you over at least for a month or two until you can make decent money doing other things.
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Old 04-25-2007, 10:32 PM   #1675 (permalink)
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Tagwen:

As a fellow newbie (3mSP) I can relate. I can also second Rotanee's advice. Salvage.

My Industrial ship holds about 4800m3. I just recently unloaded a full hold in Jita for about 75m total profit. 50m of that was just from the salvage itself.

The cargohold was %100 full of level 2 missions loot and salvage (minus cap boosters, metal scraps, and livestock-ish stuff which I just jettison). It took me about 3 weeks of fairly casual play to fill it.

Do what Rotanee said. Fit a salvaging ship (I use a Cormorant). Run the mission with your main ship. Then either bookmark each room or just fly back there in your salvager and don't turn in the mission. Loot and salvage everything, fly back to your station and then turn in the mission. Dump everything into your Indy's cargohold and then make a run to Jita or wherever when it's full.

I'm sure some uber-leet guy will tell me this idea is dumb, but it works for me and it seems that it would certainly be a step up from where you're at, money wise.
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Old 04-25-2007, 10:41 PM   #1676 (permalink)
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words
This is pretty much part and parcel to a newbie's nascent moneymaking career. Downside? It's boring as all hell.

If you have access to a largeish patch of shitty 0.0 nobody cares enough to claim, I'd actually going to recommend the path not trodden. Try exploration. If you're doing it on the cheap, all it really takes is a t1 prober frigate, astrometrics IV, IIIs in the other astrometric skills, IIIs in basic battlecruiser skills, and about 1m in starting for equipment. That should let you scan a system in under 4 minutes and clear most radar/mag sites. It's remarkably profitable and there's always a chance you could score an encryption skillbook or incognito ship interface bpc, which is an instant 200m-1b.

You may want to move quickly though. Market is getting somewhat saturated.
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Old 04-25-2007, 10:54 PM   #1677 (permalink)
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Yes....salvaging....fucking...boring...yes...
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Old 04-25-2007, 11:33 PM   #1678 (permalink)
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Originally Posted by AngryGerbil View Post
Tagwen:

As a fellow newbie (3mSP) I can relate. I can also second Rotanee's advice. Salvage.

My Industrial ship holds about 4800m3. I just recently unloaded a full hold in Jita for about 75m total profit. 50m of that was just from the salvage itself.

The cargohold was %100 full of level 2 missions loot and salvage (minus cap boosters, metal scraps, and livestock-ish stuff which I just jettison). It took me about 3 weeks of fairly casual play to fill it.

Do what Rotanee said. Fit a salvaging ship (I use a Cormorant). Run the mission with your main ship. Then either bookmark each room or just fly back there in your salvager and don't turn in the mission. Loot and salvage everything, fly back to your station and then turn in the mission. Dump everything into your Indy's cargohold and then make a run to Jita or wherever when it's full.

I'm sure some uber-leet guy will tell me this idea is dumb, but it works for me and it seems that it would certainly be a step up from where you're at, money wise.
This guy gets EVE
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Old 04-25-2007, 11:46 PM   #1679 (permalink)
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This guy gets EVE
And, he is obviously very intelligent.


The 'Exploration' chat channel in game is a good source for, drum roll, exploration related talk. Just having it open and reviewing the conversation can be of help.

As with many good topics, ala Carlos and furries, this was mentioned in the FoH in game chat channel.
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Old 04-26-2007, 02:11 AM   #1680 (permalink)
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This guy gets EVE
Yeah but he wants to run L4s as an Amarr, perhaps one of you gents can give him some advice other than "don't."
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