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Old 05-01-2007, 06:22 AM   #46 (permalink)
machineman
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Quote:
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eh? What game are you playing? I'm in the beta and I couldn't stand playing for more than 15 minutes due to problems I won't mention due to the NDA.
/wave

QFT.
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Old 05-01-2007, 07:19 AM   #47 (permalink)
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Quote:
Originally Posted by Hachima View Post
eh? What game are you playing? I'm in the beta and I couldn't stand playing for more than 15 minutes due to problems I won't mention due to the NDA.
I couldnt log in for 2 weeks now because of "problems I wont mention due to the NDA", however, before that I could play just fine. They have some technical problems right now, but before that it was great and after they fix it, its great again.
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Old 05-01-2007, 09:12 AM   #48 (permalink)
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I was reading up on the official site, specifically the combat mechanics, does it play well or is it cumbersome especially for a caster type?

I am not a big fan of mouse clicking, I like to bind as much to keys as possible, I just get the feeling, reading the official combat descriptions, that there may well be an awful amount of mouse clicking spells.
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Old 05-04-2007, 12:25 AM   #49 (permalink)
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Originally Posted by Aphextwin View Post
I was reading up on the official site, specifically the combat mechanics, does it play well or is it cumbersome especially for a caster type?

I am not a big fan of mouse clicking, I like to bind as much to keys as possible, I just get the feeling, reading the official combat descriptions, that there may well be an awful amount of mouse clicking spells.
We are not allowed to give out any information. However, they use the unreal engine. From what we could see in the movies... you use the mouse to AIM most of the time. You select your spell with the keyboard and cast it with a mouseclick, thats it. >_<
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Old 05-04-2007, 04:31 AM   #50 (permalink)
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Looks really good to me. I like the art work at least. Got a really nice feel to it. You don't need 10,000,000 polygons/sq inch to look good and some of those screen shots prove it.
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Old 05-04-2007, 05:20 AM   #51 (permalink)
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I'm going to be doing an interview with Marco van Heran (PR/Marketing for The Chronicles of Spellborn) - I'm looking for some suggestions on questions. Feel free to post them here, PM them, or email me at cuppycake at cuppycake dot org.

Thanks! =)
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Old 05-04-2007, 06:18 AM   #52 (permalink)
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I'm going to be doing an interview with someone (not sure yet) from this dev team - I'm looking for some suggestions on questions. Feel free to post them here, PM them, or email me at cuppycake at cuppycake dot org.

Thanks! =)
Ask them who is their target audience. If they say "Core", this game will be dead to me.
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Old 05-04-2007, 08:30 AM   #53 (permalink)
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Originally Posted by Inconsiderable View Post
We are not allowed to give out any information. However, they use the unreal engine. From what we could see in the movies... you use the mouse to AIM most of the time. You select your spell with the keyboard and cast it with a mouseclick, thats it. >_<
Thanks for the insight, I'll have to wait until I can get my hands on the game to see if that mechanic works for me.
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Old 05-09-2007, 09:54 AM   #54 (permalink)
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The full warrior class skills 'sets' info is up:

.:: The Chronicles of SpellBorn - News ::.
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Old 05-10-2007, 07:12 AM   #55 (permalink)
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The full warrior class skills 'sets' info is up:

.:: The Chronicles of SpellBorn - News ::.
was about to post it... I was going to play a blood warrior, but after I saw those Champion (errr... wrathguard) skills, its time to rethink =)
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Old 05-10-2007, 07:26 AM   #56 (permalink)
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There are also some new Screenshots:











P.S.: Before someone complaints about that, yes, I'm the Community Manager for The Chronicles of Spellborn - but for German language only. Just thought you may like the new Screenshots as I saw the thread. It isn't my intend to shill.
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Old 05-10-2007, 10:16 AM   #57 (permalink)
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can you manage me up an english beta invite?!
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Old 05-10-2007, 10:21 AM   #58 (permalink)
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Looks good, definitely will be trying this one. Who knows this could be a sleeper hit.

When is it due out? This summer? Winter?
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Old 05-10-2007, 10:30 AM   #59 (permalink)
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No date yet for the US as far as I know. Looks like Q4 2007.
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Old 05-11-2007, 10:06 AM   #60 (permalink)
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Man sometimes I hate this forum, keeps making me look forward to more mmo's. Must be first year that theres more then one mmo that looks like it will actually be good.
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